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SuperSpecialAwesome99's Monster Card Archive:4 New Cards +1 Rep to next 2 rates


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I have decided to create a CARD GALLERY! All the monster cards I have ever made will be posted below. They are all organized according to their TYPE. They have nothing to do with each other, and most were made for a contest of some sort. Please enjoy and rate as best you can. The effects are at the bottom. The types and cards are in no order.

I have decided to create a CARD GALLERY! All the monster cards I have ever made will be posted below. They are all organized according to their TYPE. They have nothing to do with each other, and most were made for a contest of some sort. Please enjoy and rate as best you can. The effects are at the bottom. The types and cards are in no order.[/font]

 

[spoiler=DRAGON] 272903v.jpg

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[spoiler=WARRIOR]272903m.jpg

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272903znt.jpg

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[spoiler=SPELLCASTER]272903j.jpg

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[spoiler=BEAST]272903o.jpg

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272903n.jpg

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[spoiler=THUNDER]272903r.jpg

 

[spoiler=ROCK]272903x.jpg

 

[spoiler=FIEND]272903s.jpg

 

[spoiler=WINGED BEAST]272903k.jpg

272903l.jpg

272903lqp.jpg

 

[spoiler=BEAST-WARRIOR]272903z.jpg

 

[spoiler=MACHINE]272903.jpg

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272903x.jpg

272903w.jpg

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[spoiler=FISH]272903rfe.jpg

 

[spoiler=AQUA]272903p.jpg

 

[spoiler=SEA SERPENT]272903peb.jpg

 

[spoiler=INSECT]NONE YET!

 

[spoiler=PYRO]NONE YET!

 

[spoiler=PSYCHIC]NONE YET!

 

[spoiler=ZOMBIE]272903q.jpg

 

[spoiler=DINOSAUR]272903i.jpg

272903dgw.jpg

 

[spoiler=FAIRY]NONE YET!

 

[spoiler=REPTILE]NONE YET!

 

 

 

 

 

 

[spoiler=DRAGON EFFECTS]#1 Each time a monster with an ATK equal to or less than 1500 is Normal Summoned or Set, place 1 Himmel Counter on this card (max 3). Each time this card attacks, you can remove 2 Himmel Counters from this card to destroy the defending monster before Damage Calculation. Remove 3 Himmel Counters from this card to destroy all monsters on the field with 2800 or less ATK (including this card).

#2 1 Dragon-Type Monster + 1 or more Earth Attribute monsters

This card cannot be Set. If this card is destroyed during the Battle Phase, pay 800 Life Points to destroy the monster that destroyed this card. If this card battles a Water Attribute monster, remove two cards in your opponents Graveyard from play

#3 "Burst Synchron" + 1 or more LIGHT non-Tuner monsters

If this card is Synchro Summoned successfully, you can draw 1 card. If it is a Level 4 or lower monster, Special Summon it to the field in face-down Defense Position. If it is a Spell or Trap Card, send it to the Graveyard. This card gains ATK equal to a fifth of the other monsters on both sides of the field.

#4 1 LIGHT Tuner monster + 1 or more Dragon-Type DARK non-Tuner monsters

Every time this card is attacked by a Level 8 or higher monster, randomly choose 2 cards in your opponent's hand and put them in your Deck. Then shuffle your Deck. Every time this card is targeted by a Spell or Trap Card, choose 1 card on the field and return it to its respective Deck. Then shuffle the Deck.

 

[spoiler=WARRIOR EFFECTS]#1 This card can only be Ritual Summoned with the Ritual Spell Card "Bolt of Lightning." This card's attribute is also treated ad DARK. Once per turn, if your opponent activates a Trap Card, pay 600 Life Points to negate its effect and destroy it. Each time this card destroys a face-up Defense Position monster, your opponent loses 500 Life Points.

#2 This monster's Attribute is also treated as LIGHT. Once per turn, if there is an EARTH monster on your field (not including this card), you may sacrifice it to destroy 1 Spell or Trap Card on the field. Every time this card attacks a face-down monster, this card gains 200 ATK. Every time this card attacks a face-up monster, this card loses 50 ATK

#3 This card can only be Ritual Summoned by the Ritual Spell Card "Sword of the Elves." Every time this card attacks an opponents monster, your opponent loses 150 Life Points, and you lose 200 Life Points. If your Life Points are 500 or lower, pay half of them to attack your opponent twice this turn. Then randomly choose one card in your opponents hand and remove it from play.

#4 1 DARK Tuner monster + 1 or more Warrior-Type non-Tuner monsters

If this card is Synchro Summoned successfully, remove 1 monster in your opponent's Graveyard from play. For each DARK monster removed from play, this monster gains 250 ATK, and loses 50 DEF. If this card is destroyed in face-up Defense Position, draw 1 card. If that card is a DARK monster, you can pay 1500 Life Points to Special Summon this card from your Graveyard during your next Main Phase 1.

#5 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Wave Slasher" This card's Attribute is also treated as EARTH. If "Jump from the Flames" is activated while this card is face-up on the field, you can activate 1 of the following effects:

-Remove 1 card in your opponent's Graveyard from play

-Randomly discard 1 card in your opponent's hand.

#6 When this card battles a monster that has more than 2400 ATK, that monster is automatically destroyed. Every Standby Phase, if this card is in face-up Attack Position, it gains 100 ATK. If this card is on the field, you must pay 750 Life Points each Main Phase 1. If you cannot, every monster on your side of the field is destroyed (including "Swordsman of the Rock").

#7 When this card is Normal Summoned, place 1 Fanash Counter on an opponent's monster (max 1). A monster with a Fanash Counter on it gains 300 ATK and 200 DEF. If this card attacks a FIRE, WATER, or EARTH monster with a Fanash Counter on it, all Spell and Trap Cards on your opponent's field are removed from play until a monster with a Fanash Counter is destroyed. When a monster with a Fanash Counter on it inflicts Battle Damage, it's owner loses 500 Life Points. This card is destroyed at the End Phase during the turn this card was Summoned.

 

[spoiler=SPELLCASTER EFFECTS]#1 If this card is Normal Summoned successfully, place 1 Spell Counter on this card (max 4). Every time this card attacks or is attacked, place 1 Spell Counter on this card. This card gains 150 ATK and DEF for every Spell Counter on this card. Discard 4 Spell Counters from this card to destroy all Spell and Trap Cards on the field.

#2 If there is another monster on the field when this card is on the field, destroy this card. This card gains 200 ATK and loses 100 DEF for every Pyro-Type and Spellcaster-Type monster in your Graveyard. By destroying 1 card on your field and and your opponent's field, you can Sacrifice this card to Special Summon 1 "Magician of the Blue Flame" in Attack Position.

 

[spoiler=BEAST EFFECTS]#1 This card's attribute is also treated as EARTH. During every Standby Phase this card is in face-up Attack Position, you can sacrifice one Spell or Trap Card on your side of the field to destroy one Monster Card on your opponent's side of the field. If this card is destroyed, you can Special Summon a Beast-Type Monster with 1700 or lower DEF.

#2 1 Tuner monster + 1 or more Beast-Type non-Tuner monsters.

If the Tuner monster used to Synchro Summon this card was a Beast-Type monster, randomly select 1 card in your opponent's hand and send it to the Graveyard. If the Tuner monster used to Synchro Summon this card was a Warrior-Type monster, destroy this card

#3 This card's attribute is also treated as WATER. If this card is attacked by a monster with 2000 or less ATK, you can pay 500 Life Points so Damage Calculation will be reduced to 0. Every time this card attacks, increase its DEF by 100 and decrease its ATK by 75. If at any point in the duel, this card has 1400 DEF, destroy this card.

#4 If this card is destroyed in battle, every monster on your side of the field gains 300 ATK and DEF. If there is a Beast-Type monster on your side of the field, it gains an additional 400 ATK and DEF

#5 This card can only be Ritual Summoned with the Ritual Spell card "Movement of the Soul." If this card is attacked by a monster with 2000 or fewer Defense Points, negate the attack. This effect can only be activated once per turn. If this card is destroyed by battle, activate one of the following effects based on the level of the monster that destroyed this card:

-1-4: Destroy one monster on the field

-5-6: Randomly select one card in your opponent's hand and remove it from play

-7 and above: Special Summon one Level 4 or lower monster from your hand.

#6 Every time this card is attacked, place one Cravacai Counter on this card (max 5). When there are 5 Cravacai Counters on this card, discard them all to remove all monsters on your opponents side of the field from play. This effect can only be activated once per duel. If a Spell or Trap card is activated, discard two Cravacai Counters to negate the card's effect. If a monster with 1800 or less ATK attacks this card, discard two Cravacai Counters to end your opponent's Battle Phase immediately.

#7 "Thunderblast Synchron" + 1 or more Beast-Type non-Tuner monsters

If this card is Synchro Summoned successfully, you can discard 1 card from your hand to remove 1 card on your opponent's field from play until your next Standby Phase. Each time this card attacks, you can choose 1 monster. That monster's ATK is lowered by 100. If this card is destroyed, you can pay 900 Life Points to Special Summon 1 "Thunderblast Synchron" from the Graveyard in face-up Defense Position.

#8 1 WATER Tuner + 1 or more FIRE non-tuner monsters

If this card is targeted by a Spell or Trap Card, remove the monsters used to Synchro Summon this card from play to negate the effect and destroy the card. If this card if targeted by a Monster Effect, pay 700 Life Points to negate the effect. If this card is destroyed, Special Summon one FIRE monster and one WATER monster whose ATK equal 2000 or less.

 

[spoiler=THUNDER EFFECTS]#1 "Luminescent Synchron" + 1 or more DARK or LIGHT non-Tuner monsters

This card's Attribute is also treated as LIGHT. Each time you activate a Spell or Trap Card, place 1 Lumin Counter on this card (max 6). During your Main Phase 2, you can discard 3 Lumin Counters from this card to destroy all Trap Cards and Normal Monsters on your opponent's field. If this card is destroyed with 5 or more Lumin Counters on this card, deal damage to your opponent's Life Points equal to the number of Lumin Counters on this card x200.

 

[spoiler=ROCK EFFECTS]#1 This card's Attribute is also treated as DARK. Each time a monster is Normal Summoned, Flip Summoned, or Special Summoned, place 1 Lava Counter on this card (max 6). When there are 4 or more Lava Counters on this card, every monster on the field loses 300 ATK. You can discard 2 Lava Counters to destroy 1 face-up Spell or Trap Card on your opponent's field. If this card is destroyed with 6 Lava Counters on it, every monster card on your opponent's field and Spell or Trap Card in your opponent's hand are removed from play until your opponent's 2nd Standby Phase after this effect was activated.

 

[spoiler=FIEND EFFECTS]#1 This card cannot be Special Summoned. If this card is successfully Special Summoned, summon one Level 3 "Gargoyle Demon" from your hand to the field. Every time this card is attacked, increase this cards Attack Points by 100. If this card is destroyed, pay 200 Life Points to deal 400 points of Direct Damage to your opponents Life Points. You may remove this card in your Graveyard from play to Special Summon a Level 4 or lower monster.

 

[spoiler=WINGED-BEAST EFFECTS]#1 This card cannot be Special Summoned. Every time a DARK monster on your side of the field is attacked, this card gains 100 ATK. If this card is attacked by a LIGHT monster, pay 500 Life Points to negate the attack. You may then pay an extra 600 Life Points to destroy the monster. If this card is attacked by a Rock-Type monster, destroy this card.

#2 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing one WATER and one WIND monster from your hand or Graveyard. Every time this card attacks a face-down monster, decrease this monster's ATK by 100. Every time this monster attacks a face-up monster, increase this monster's ATK by 50.

#3 If this card is Special Summoned, randomly select 1 card in your opponent's hand and discard it. If this card is used to Synchro Summon "Tornado Reaper" Special Summon this card in face-up Attack Position at your next Standby Phase.

 

[spoiler=BEAST-WARRIOR EFFECTS]#1 1 Beast-Type Tuner + 1 or more Warrior-Type non-Tuner monsters

If this card is Synchro Summoned successfully, you may draw one card. If that card is a Beast or Warrior-Type monster, randomly choose one card in your opponents hand and discard it to the Graveyard.

 

[spoiler=MACHINE EFFECTS]#1 This card can attack four times every Battle Phase. For each attack, this monster loses 1000 ATK and DEF. This monster cannot be destroyed by Counter Trap Cards. When this card is destroyed by battle, you can pay 600 Life Points to destroy 2 Spell or Trap Cards on your opponent's field

#2 This card cannot be Normal Summoned or Set. Every time this card attacks a Defense Position monster, this card gains 100 ATK. By tributing a Level 5 monster form your hand, you may Special Summon one Level 4 or lower monster from your Graveyard to the field in face-up Defense Position. If this card is destroyed by a Spell or Trap Card, pay 500 Life Points to destroy every card on the field.

#3 This card's Attribute is also treated as FIRE and WIND. For every Dragon-Type monster in either player's Graveyard, this card gains 150 ATK and 200 DEF. For every Machine-Type monster in either player's Graveyard, this card gains 50 ATK and loses 300 DEF. By removing all cards in your Graveyard from play, you can destroy this card to Special Summon one "Robotic Dragon Soldier Lv. 7" from your hand or deck.

#4 "Robotic Dragon Soldier LV3" + "Mechanized Flame Guardian"

This card is also treated as a Dragon-Type monster. If this card if Fusion Summoned successfully, draw 1 card for every monster on your opponent's field. By paying 1500 Life Points, this card can attack twice per turn. Every time this card attacks, it loses 200 ATK and DEF. If this card is destroyed by a Spell, Trap, or Monster Effect, destroy every card on your field and and gain 300 Life Points for each card destroyed.

#5 This card's Type is also treated as Zombie-Type. Each time a Normal Monster with 1400 or less DEF is Summoned, you can pay 350 Life Points to destroy it. Once per turn, if there is a Level 7 or above monster in your hand, you may Tribute 1 monster on your field and pay 200 Life Points to Special Summon it on the field. This monster cannot declare an attack during the turn that effect was activated. When this card is destroyed, place 1 Zombecha Counter on a Spell or Trap Card on your field. A Spell or Trap Card with a Zombecha Counter on it cannot be destroyed, and its effect cannot be activated until the Zombecha Counter is reomved from play. If three or more cards on your opponent's side of the field are destroyed, remove 1 Zombecha Counter from play.

 

[spoiler=FISH EFFECTS]#1 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 card from your hand, destroying 1 monster on your field, and removing 1 card in your Graveyard from play. While this card is in play, your opponent can not summon any Effect Monster Cards.

 

[spoiler=AQUA EFFECTS]#1 This card cannot be Special Summoned. By paying 500 Life Points, you may lower or raise the Level of this card by 1 Level. This effect can only be activated once per turn. This card gains 50 ATK for every WATER monster in play. If at any point this card has 2100 ATK, destroy every Spell and Trap Card on your field.

 

[spoiler=SEA SERPENT EFFECTS]#1 1 WATER Tuner monster + 1 WIND non-Tuner monster

If this monster is Synchro Summoned successfully, activate one of the following effects:

-Discard 1 card in your hand. Draw 2 card.

-Raise the ATK of a Sea-Serpent-Type monster by 200.

This monster gains 100 ATK and DEF for every Sea-Serpent-Type monster in your Graveyard. If this card is destroyed by battle in face-up Defense Position, pay 300 Life Points to destroy the monster that destroyed this card.

 

[spoiler=INSECT EFFECTS]None Yet!

 

[spoiler=PYRO EFFECTS]None Yet!

 

[spoiler=PSCHIC EFFECTS]None Yet!

 

[spoiler=ZOMBIE EFFECTS]#1 "Soul of the Tornado" + 1 or more Zombie-Type non-Tuner monsters

If this card is Synchro Summoned successfully, raise the ATK of all Zombie-Type monsters on you field by 100. Each time this card attacks a face-up Defence Position monster, Special Summon 1 Level 3 or lower DARK monster. Once every other turn, you can remove 2 monsters in your Graveyard from play to draw 1 card. If that card is a Zombie-Type Monster, you can draw 1 more card. If this card is attacked by a LIGHT monster, destroy this card.

 

[spoiler=DINOSAUR EFFECTS]#1 This monster cannot be Normal Summoned or Set. Each time your opponent Special Summons a monster, you may increase or decrease the Level of this monster by 1. If this card is used to Synchro Summon a monster with "Savage Dinosaurian" in its name, that monster gains 150 ATK and DEF.

#2 "Savage Dinosaurian Synchron" + 1 or more non-Tuner monsters

This card's Attribute is also treated as FIRE. This card gains 100 ATK for each "Savage Dinosaurian" in your opponent's Graveyard. Each time your opponent activates a Trap Card, this monster gains 200 ATK. When this monster has 2900 ATK during your Main Phase 2, you can change its ATK to 2100 to activate one of the following effects:

-Your opponent discards all but 1 card from his hand, then draws 2 cards

-Destroy 1 Spell Card and 1 Normal Monster Card on your opponent's field

-Discard 3 cards from the top of your opponent's Deck

 

[spoiler=FAIRY EFFECTS]None Yet!

 

[spoiler=REPTILE EFFECTS]None Yet!

 

Happy Grading!

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WOW' date=' these are great, but you posted "robotic dragon soldier lv 3" twice, 9/10

[/quote']

Thx for noticing ill fix that

 

that's odd you say you don't have any zombie cards but you have one with your warriors: tornado reaper just saying.

 

otherwise pretty good 8/10

Fixing that too!


awesome cards is it ok if i print these out and use them in a duel because me and my friend like to duel with fake cards lol

Thats fine by me!

 

THANK YOU for all the great ratings!

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