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The Almost Perfect Combination of Cards


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Just recently, I discovered an extremely powerful combination of Cards for the game. While the combination isn't 100% perfect, as it does have it's flaws, it can render an opponents deck almost powerless. Here's the Combination;

 

Combo Set:

 

Monsters: 3

Stardust Dragon

Sorcerer of Dark Magic

Ghost Gardna

 

Spells: 1

Secret Village of the Spellcasters

 

Here are the advantages and Flaws;

 

Advantages:

1. Sorcerer of Dark Magic can negate the activation of any Trap Cards.

2. Secret Village prevents your opponent from playing spell cards, as long as you have a spellcaster in play, which you will, the Sorcerer.

3. Stardust Dragon can negate and destroy any card that destroys 1 or more cards on the field by sacrificing itself, and then it comes back in play at the end of the turn.

4. Ghost Gardna, should your opponent put in play a monster with a lot of ATK points, this card can draw the attack towards itself, protecting the other monsters.

 

Flaws:

1. Secret Village's Effects can be temporarily negated, if your opponent brings a Spellcaster type monster on their side of the field. So they'll be able to use spell cards again.

2. Ghost Gardna only has 1900 DEF points, so it can be destroyed fairly easily.

3. Stardust Dragons effect can only be used once per turn, since it goes to the graveyard after it's used. So if your opponent has access to their spell cards, they can remove it from the graveyard pretty easily, preventing it from being activated again.

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I agree with the Stardust Dragon Assault Mode, but the others, well...

 

Solemn Judgement can only be used once, plus it's forbidden now.

 

Spell Canceler is a level 5 monsterwith only 1700 ATK points, plus it prevents you from using spell cards as well.

 

Same thing goes for Jinzo, it prevents me from using Trap Cards. Unless of course, Amplifyer is active.

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The following post, I was laughing so hard at:

I agree with the Stardust Dragon Assault Mode' date=' but the others, well...

 

Solemn Judgement can only be used once, plus it's forbidden now.[b']Solemn is limited 1. Not forbidden[/b]

 

Spell Canceler is a level 5 monsterwith only 1700 ATK points, plus it prevents you from using spell cards as well.Spell Canceler has 1800ATK

 

Same thing goes for Jinzo, it prevents me from using Trap Cards. Unless of course, Amplifyer is active.If you have both Spell Canceler And Jinzo out, you really dont need to activate Spell and Traps in the first place

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