teh_AcE Posted December 22, 2009 Report Share Posted December 22, 2009 Ok! so I have moved on from my Final Fantasy set which I never completed. And I doubt I'll even finish this one. Theres about 7 cards right now but they are teh awesome. [spoiler=Effect]When this card is normal summoned, place 3 "Gundam" counters on this monster. Each time this monster attacks remove 1 "Gundam" counter from this card. During your turn you can activated any of the following.● You can remove 3 "Gundam" counters from this card to special summoned 1 level 4 or lower "Gundam" monster from the graveyard.● Once per turn, you can remove 1 "Gundam" counter from this card to destroy 1 monster your opponent controls. This card cannot attack during the turn this has been activated. [spoiler=Effect]When this card is normal summoned, place 5 "Gundam" counters on this monster. Each time this monster attacks remove 1 "Gundam" counter from this card. During your turn you can activated any of the following.● You can remove 2 "Gundam" counters to have this monster gain 500 ATK.● Once per turn, you can remove 3 "Gundam" counters from this card to destroy 2 spells or traps your opponent controls. This card cannot attack during the turn this has been activated. Also Heavyarms is my favorite Gundam!!!111!!!1! [spoiler=Effect]When this card is normal summoned, place 8 "Gundam" counters on this monster. Each time this monster attacks remove 2 "Gundam" counter from this card. During your turn you can activate any of the following.● You can remove 4 "Gundam" counters to have this monster attack twice during this battlephase.● Once per turn, you can remove 8 "Gundam" counters from this card to destroy all face-down cards your opponent controls. [spoiler=Effect]When this card is normal summoned, place 3 "Gundam" counters on this monster. Each time this monster attacks remove 1 "Gundam" counter from this card. During your turn you can activated any of the following.● Oncer per turn, you can remove 2 "Gundam" counter to special summon 1 level 3 or lower "Gundam" monster from your hand.● You can tribute this monster to special summoned 1 level 2 or lower machine type tuner monster from your deck. [spoiler=Effect]When this card is normal summoned, place 2 "Gundam" counters on this monster. Each time this monster attacks remove 1 "Gundam" counter from this card. During your turn you can activated one of the following.● You can remove any amount of "Gundam" counters from this card to decrease the level of this monster by the number of "Gundam" counters you removed.● You can remove any amount of "Gundam" counters from this card to increase the level of this monster by the number of "Gundam" counters you removed. [spoiler=Effect]When this card is syncro summoned, place 6 "Gundam" counters on this monster. Each time this monster attacks remove 1 "Gundam" counter from this card. During your turn you can activate any of the following.● If this card would be destroyed you can remove 3 "Gundam" counters from the field to special summon this card during the end phase (This can be activated anytime.).● Once per turn, you can tribute this card to destroy all cards on your opponents side of the field. [spoiler=Effect]After activation place 3 "Gundam" counters on 1 face-up "Gundam" monster. Then you can add 1 "Refueling" from your Deck to your hand. You can only activate 1 "Refueling" per turn. Oh meh gewdz rate dis cool stuff nowz. Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 22, 2009 Report Share Posted December 22, 2009 OCG fix Ok! so I have moved on from my Final Fantasy set which I never completed. And I doubt I'll even finish this one. Theres about 7 cards right now but they are teh awesome. [spoiler=Effect]When this card is Normal Summoned' date=' place 3 "Gundam" counters on this [b']M[/b]onster. Each time this Monster declare an attack remove 1 "Gundam" counter from this card. During each of your Stanby/Main/Battle/End Phases (you should choose which, it's your card) you can activate 1 of the following effects:● You can remove 3 "Gundam" counters from this card to Special Summone 1 level 4 or lower "Gundam" Monster from your Graveyard.● You can remove 1 "Gundam" counter from this card to destroy 1 Monster your Opponent controls. This card cannot declare an attack during the turn one of above effects activated. It's not perfect, but I tried my best to help you out, you could use this as a model for the others.I like the idea so 8/10 Link to comment Share on other sites More sharing options...
BlackWindDragon Posted December 23, 2009 Report Share Posted December 23, 2009 what are the synchro material monsters for wing zero? Link to comment Share on other sites More sharing options...
Ichigo Kurasaki Posted December 23, 2009 Report Share Posted December 23, 2009 need's 00,impulse,destiny,and freedom oh and savior those are the best Link to comment Share on other sites More sharing options...
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