Master White Posted October 11, 2010 Report Share Posted October 11, 2010 Like everyone else says, Damn good job of cards. Your the first to get his rating from me, and to believe it or not, I stopped rating, but I can't not rate on this, 13/10. But I love the cards, the pictures, except for the dark creature one, but thats alright. But the thing I liked the most is the stroy which follows the cards, and everything is related. I want more story!!!!....But anyhow, like to see more, also, come check out my card, Autumn Winged Sparkman is the thread title. Link to comment Share on other sites More sharing options...
Riktus Posted October 11, 2010 Report Share Posted October 11, 2010 i'm embarassed of post any card after see this wonderful archtype... effects are original pics are beautiful 1000.0/10.0 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 12, 2010 Author Report Share Posted October 12, 2010 [quote name='f267' timestamp='1286793596' post='4695938'] i'm embarassed of post any card after see this wonderful archtype... effects are original pics are beautiful 1000.0/10.0 [/quote] Don't be. It's just extra effort. Anyone could do it, they just don't go to the trouble. Link to comment Share on other sites More sharing options...
â™ >:Stick-Man:<â™ Posted October 12, 2010 Report Share Posted October 12, 2010 These are great and nice cards, i love how their warrior cause warriors are the best and the pictures and effects are amazing, time well spent buddy. a 10' and +rep for you. Keep the cards coming in! Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 15, 2010 Author Report Share Posted October 15, 2010 [center](Part II) [i]Though any mortal man were dead The Saint refused to bow his head And spoke these words, that filled with dread Any who held in their hearts a love for Arcadia.[/i] [img]http://img827.imageshack.us/img827/1521/85968j.jpg[/img] [spoiler=Lore]Activate when a DARK monster you control is destroyed. Remove that card and this card from play. Whenever a monster is sent from the field to the Graveyard, place 1 Soul Marker on that card. When that card has Soul Markers on it greater than or equal to its Level, you may return it to the field at any time during your Main Phase (this is not considered a Summon, but it counts as your Normal Summon.) It gains 100 ATK for each Soul Marker on it. After this effect resolves, you can return this removed from play card to your Deck.[/spoiler] [b]"In ten years time, watch for my sword. I'll come with Ril Degas, your sovereign lord!"[/b] [i]With these foul words, the fiend did fade And so would ten quiet years parade through Arcadia.[/i] --------------------------------------------------------------- [img]http://img686.imageshack.us/img686/1133/85968.jpg[/img] [spoiler=Lore]If "Golden Age of Arcadia" is active on the field, whenever you would take Battle Damage from a battle involving a Level 3 or lower LIGHT Spellcaster-Type monster, gain the same amount of Life Points instead and return any card(s) destroyed by the battle to their owner's Deck. If "Dark Age of Arcadia" is active on the field, you can Tribute a Spellcaster-Type monster to put a Darkward Counter on this card. If this card or any Spellcaster-Type monster you control would be removed from the field, you can remove a Darkward Counter instead.[/spoiler] [i]Our story opens once again in Bifrost Hall Among the schools of magic greatest of them all Where young minds go to study eldritch lore And thus produce the greatest sages of our yore. Yet no instructor fathomed what might have been in store When they accepted young Gelt of Arcadia.[/i] [img]http://img834.imageshack.us/img834/2541/85968o.jpg[/img] [spoiler=Lore]Once per turn, during your Main Phase, you can change this card's Attribute to FIRE or WATER. While this card's Attribute is WATER, once per turn, place an Ice Counter on 1 monster your opponent controls. While this card's Attribute is FIRE, once per turn, place a Fire Counter on 1 monster your opponent controls. When a monster with an Ice Counter battles, its effect is negated and no effects can be activated. When a LIGHT or FIRE monster attacks a monster with a Fire Counter, it inflicts Piercing Damage, and any damage it inflicts is doubled.[/spoiler] [i]Like fish to water, moths to flame, Gelt was drawn here. All the same, His powers, potent though they be Were capricious, much like he. For his instructions, nothing felt, Little mattered to young Gelt But the eyes of fair Delia, The most beautiful girl in Arcadia.[/i] [img]http://img830.imageshack.us/img830/8774/85968h.jpg[/img] [spoiler=Lore]Once per turn, you can select 1 monster your opponent controls and send it to the Graveyard. Your opponent then picks up cards from the top of their Deck until they draw a monster that can be Special Summoned and Special Summon it. All other cards picked up are sent to the Graveyard. If this card destroys a monster summoned by this effect as a result of battle, draw 1 card.[/spoiler] [i]Within the walls of Bifrost Hall The students were budding sages all Yet four among them in their past Had a power of a darker cast To avoid their classmates' scorn They were not told that they were dragon-born. Their natures dormant for three generations, None had seen a dragon in the nations of Arcadia And now, inside four students of this hallowed dome The raging dragon's legacy makes its presence known.[/i] [img]http://img821.imageshack.us/img821/1822/85968ka.jpg[/img] [spoiler=Lore]If you do not control a "Dragon Soul" monster, add 1 "Dragon Soul" monster from your Deck to your hand. If you control 1 or more "Dragon Soul" monsters, add 1 Dragon-Type monster from your Deck to your hand.[/spoiler] [img]http://img837.imageshack.us/img837/6306/85968s.jpg[/img] [spoiler=Lore]When you take damage from an effect activated by your opponent, or when you receive Battle Damage during your opponent's turn, Special Summon 1 Dragon-Type monster from your hand with ATK less than or equal to the amount of damage you received. When any card summoned by this effect inflicts Battle Damage, send it to the Graveyard. When this card battles, you can double the Battle Damage you take; if you do, this card can't be destroyed by battle this turn.[/spoiler] [img]http://img841.imageshack.us/img841/2121/85968z.jpg[/img] [spoiler=Lore]During your Main Phase 2, if you inflicted Battle Damage this turn but did not Normal Summon a monster, you can Special Summon 1 Dragon-Type monster from your Deck. Battle Damage inflicted by that card becomes 0, and if this card is removed from the field, remove that card from play.[/spoiler] [img]http://img838.imageshack.us/img838/8774/85968h.jpg[/img] [spoiler=Lore]Once per turn, if your Life Points are at least 1000 points lower than your opponent's, you can Special Summon 1 Dragon-Type monster from your Graveyard. During each of your End Phases, take damage equal to half the summoned monster's ATK. (This effect is applied even if both of these monsters are removed from the field.)[/spoiler] [img]http://img839.imageshack.us/img839/3294/85968i.jpg[/img] [spoiler=Lore]If your opponent declares a direct attack on your Life Points, you can Special Summon this card and 1 Dragon-Type monster, except "Ruja, Dragon Soul of Terror," from your hand. If you activate this effect, you cannot Special Summon monsters while either this card or the Special Summoned monster are face-up on the field. This card cannot be attacked while you control another Dragon-Type monster.[/spoiler] [i]The power of the dragonsoul Was far too great for their control. The Hall of Bifrost, hallowed dome A den of dragons had become. Who could know what these four souls felt? I shall know them, decided Gelt. A gruesome task, schoolmasters thought That some pure evil soul had wrought. To tame this power, mad and wild Dare they steel themselves to slay a child? With eyes of lightning, wings like thunder Dragons tore the Hall asunder No sword, no spell would pierce their hide; Not so their mind. Gelt peered inside And saw the rage that did abide With careful chant and mighty shout He snuffed the dragon's fire out![/i] [img]http://img822.imageshack.us/img822/2121/85968z.jpg[/img] [spoiler=Lore]Select 1 Spellcaster-Type monster you control and pay Life Points equal to 2000 minus the selected monster's ATK (if the result is negative, it becomes 0.) Remove all monsters on the field that were summoned by another monster's effect from play. All monsters on the field whose effects include summoning one or more monsters have their effects negated until your next Standby Phase.[/spoiler] [i]Dispelling all the greatest dread Not a drop of blood was shed And so no thanks were ever faster Than those of Bifrost's proud school-master.[/i] [img]http://img255.imageshack.us/img255/1133/85968.jpg[/img] [spoiler=Lore]Once per turn, you can reveal this card in your hand to select a Level 4 or lower Spellcaster-Type monster. That card gains 200 ATK and DEF times its Level until your next Standby Phase. This card cannot be Normal Summoned. This card can only be Special Summoned by removing 3 Spell Cards in your Graveyard, including 1 "Bifrost Tome" card, from play. When this card is Special Summoned, add 1 "Bifrost Tome" card from your Deck to your hand.[/spoiler] [i]When the news of this great feat Had passed along the palace street Two warriors came to escort The young hero to the High Queen's court.[/i] [img]http://img51.imageshack.us/img51/1133/85968.jpg[/img] [spoiler=Lore]If you control 1 Warrior-Type monster, you can Special Summon this card from your hand. Once per turn, select 1 Warrior-Type monster you control. This card gains ATK equal to half the ATK of that monster. Once per turn, you can have this card gain the effect of 1 monster that was selected by this effect. If you do this, this card's ATK becomes its original ATK during the End Phase.[/spoiler] [url="http://forum.yugiohcardmaker.net/topic/221775-a-song-of-arcadia-this-set-is-an-epic-36-rebellion-of-arcadia/page__view__findpost__p__4752958"][color="#000080"][size="7"][font="Impact"]PART III HERE![/font][/size][/color][/url][/center] Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 18, 2010 Author Report Share Posted October 18, 2010 BUMP. Behold, a Generation Shift! Well, not exactly. Link to comment Share on other sites More sharing options...
Icy Posted October 19, 2010 Report Share Posted October 19, 2010 Opened. But apparently you didn't read the thread o_O... Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 19, 2010 Author Report Share Posted October 19, 2010 [quote name='JoshIcy' timestamp='1287500671' post='4717641'] Opened. But apparently you didn't read the thread o_O... [/quote] Apparently not. Thanks anyway, though, it was a good idea. I may post some of my actually-finished sets in the future. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 19, 2010 Author Report Share Posted October 19, 2010 Dragon Souls. Enjoy. Link to comment Share on other sites More sharing options...
jalern Posted October 20, 2010 Report Share Posted October 20, 2010 in primavera card ther is a picture of a dead yian-kut-ku whitch is a monster off monster hunter. but good cards 7.8/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 20, 2010 Author Report Share Posted October 20, 2010 She's probably killed a lot of different monsters. Young Queen Primavera was a bit of a badass until her bodyguards insisted that she stop endangering herself. At any rate, I believe this one is actually from...Lovely C.C.'s gallery, so IDK about any Monster Hunter games. Link to comment Share on other sites More sharing options...
Spoon Posted October 20, 2010 Report Share Posted October 20, 2010 Well then, where did I left off last time? [b]Zant[/b]: A nice and original effect, truly worthy of being called a traitor. It can truly screw your opponent up, slowly, and silent, just like it should be. There's nothing more to say, I love it [b]Sellsword[/b]: The term "from either players Deck" makes it special somehow, it definitely fits. The idea I had when I saw it would be based on the concept of a mercenary: I work for those who pays the most money (=Life Points)... that would be one interesting idea... *goes making a Mercenary Archetype* [b]Zenith[/b]: This time it's the connection I really like. The effect is alright, maybe reduce it to Warrior-Type monsters only, it would make sense after all. I'd like to see the rest of the sword, it just makes me curious. [b]Dark Saint[/b]: The connection between him and the Sellswords makes for some interesting Synergies, because it can basically supply you with an infinite amount of Soldiers. He "turns them around"... and that's exactly what he looks like. The other effects are not that great, but they don't have to be, the synergy makes more than up for it, another great card [b]Heroic Entrance[/b]: Unique, fits the situation... you don't lose your touch, the bonds between the cards and the story are strong and very creative! On a side note: The story really get's interesting every now and then, great job (Why did you put part II back there? Not enough space?) [b]Foreboding[/b]: It's not only the story that's impressing here. There are some things you could say about the phrasing/OCG, but I don't complain. That last effect seems a bit unneeded, it's strong and interesting as it is. Nontheless, the Picture-Name-Effect flow on the card is superb. That was only the prologue? Well, then let's leave it at that, don't have that much time for now... but I always hope for more, and I'll definitely come back soon So long, Spoon Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 20, 2010 Author Report Share Posted October 20, 2010 Great review, thx. I DID think that Foreboding might've been over-supportive, but the idea was that it allowed the villain to return with a minion. I mean, if you're going to make a villainous return, you might as well come prepared! But especially since it returns itself to the Deck, perhaps that effect is a bit overpowering. The idea of the Saint and the Sellswords were exactly that. After all, even an idyllic paradise has its undesirable elements, otherwise how would it end up with heroes? Don't worry, Zephestim's sword won't disappoint. Equip Spell Decks are gonna LOVE it! Yeah, it's a Prologue...but don't count the heroes from the first part out yet. And yes, I ran out of space, and I'll probably run out of space again later. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 22, 2010 Author Report Share Posted October 22, 2010 B.U.M.P. Yes, Bifrost Tome will become a mini-set. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 22, 2010 Author Report Share Posted October 22, 2010 Dragons were all UP'd or OP'd, hopefully fix'd now. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 24, 2010 Author Report Share Posted October 24, 2010 Bump Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 26, 2010 Author Report Share Posted October 26, 2010 Bump again... Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 31, 2010 Author Report Share Posted October 31, 2010 YAY, a new mini-set! Rates pl0x? Link to comment Share on other sites More sharing options...
Spoon Posted October 31, 2010 Report Share Posted October 31, 2010 Where did I stop last time? Ah yes, the prologue [b]Magical Academy:[/b] Really nice addition to the Field Spell(s). Especially the first effect works well with the set... but what bugs me is the academy feeling. For whatever reason, I associate this with your typical japanese anime... don't get me wrong, I like animes, but it just comes... out of nowhere, seems unfitting... I don't know. Schools are necessary, yeah sure, but... ah, who cares, the card is enjoyable. [b]Gelt, Frostflame:[/b] I love it New material for heroes, ho! The effect is creative and versatile. Just one thing: "No effects can be activated", that sounds like it also counts for the attacked monster, while I think you should still be able to activate effects, since you're not affected by Ice Counters on other monsters... jsut a thought. But the overall effect is great, maybe a little to strong for a mere pupil, but it could evolve... yeah, still very good [b]Delia, Young Sorceress:[/b] The effects work well together, involve a little risk and require some tactic. Nicely done. Not much more to say, since we don't know very much about the character yet. [b]Dragonsoul Quickening:[/b] Plot device! Yeah... basic, but it works [b]Daren, Pain:[/b] Great, just great. The effects work perfectly together, have clever drawbacks and fit the character. I've seen this picture used quite often, but this one definitely does it best. I love how you can force the Summoning of a monster for a cost... and yeah, it's easily, after... what was her name again... *looks it up*... Kelda, the Scribe one of the best cards in this set. I did already give a Rep, but since this post doesn't have one yet, you'll get one more. [b]Leda, Rena and Ruja:[/b] I put them together because there's not much to say here. They're enjoyable, but not as great as Daren. More basic stuff, but still fitting. What I recognized: Their names fit their facial expressions Their powers are pretty strong, but they're not able to control them fully, dimming their potential, which sure works well with the story. I also love the picture and how they're used here (goes for all 4), well done. [b]Bifrost Tome #4:[/b] Another plot device, but it's also pretty useful if you consider the current meta (yeah, I'm bringing that up, even if it's totally out of place here). It works, that's all what I have to say. [b]Schoolmaster Heimdall:[/b] We're heading for the big one, aren't we? He supports his students, has nice Summoning conditions, the stats could be a little higher, his last effect is useful... yeah, that's all. Another nice card. [b]Reddas, Brave Soldier:[/b] Solid, effect gaining Warrior. Don't particularly like him, maybe because I have seen too many effect gaining cards in the last weeks... but it does what it does, and still isn't a bad card. Doesn't really [i]look[/i] like a hero to be honest, though the effect states otherwise. [b]Forsomereasonthenextpicturedoesn'tload,soIcan'tseethenameandpicture:[/b] This one is better It seems to be the guard of our young hero, and the effect is actually pretty creative and very useful. It protects in a unique and... protecting way, another very good card. Have to take a break here, hopefully I can remember where I stopped. Here's your Rep, you earned it The story is still awesome, as are the cards. So long, Spoon Link to comment Share on other sites More sharing options...
Big Lez Posted October 31, 2010 Report Share Posted October 31, 2010 I hate talking about OCG.(especially, when im not sure).so i leave that one out. This Theme of effects wich affect on attacking (you know what i mean ^^) is great. You have so many different possibilities to make sure every attack makes sense, that youre opponent will be afraid of defending himself. Really liked Leira - was close to say "This is op'd" - but then i read that awesome drawback. Thats what i call balancing out And thats what youve donte through almost the whole set. I love a good drawback. So this set deserves that one: 9/10 Link to comment Share on other sites More sharing options...
Shadowfang1992 Posted October 31, 2010 Report Share Posted October 31, 2010 You know, I see a lot of forums with "Epic" in their names. Most of them turn out to be disappointments. I am proud to say that this set is NO disappointment! The cards are creative, the pictures are fantastic, the OCG is terrific and I LOVE the scribe's effect. It's not very often I see such an original effect. Very well done and a well deserved 10/10. Great job with these! Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 31, 2010 Author Report Share Posted October 31, 2010 [center][img]http://img337.imageshack.us/img337/1133/85968.jpg[/img] [spoiler=Lore]If this card would inflict Battle Damage to a player, instead put 1 Guard Counter on this card for each 500 points of damage that would have been inflicted. You can remove 1 Guard Counter from this card to change the target of any opponent's monster's attack to this card. You can remove 3 Guard Counters from this card to negate the activation of an effect that would destroy a LIGHT monster you control and destroy that card.[/spoiler] [i]But Gelt, the scamp, would have none of it To prove himself, of course he'd love it But the fawning praises of his peers Were pure annoyance to his ears The only praise for which he cared Was that of Delia; and for her, he'd have saved all of Arcadia. At last, fair Delia went to Gelt And told him frankly that she felt That he was being silly and An opportunity was at hand. And with that bold advice in mind Gelt would return with them to find That something was amiss with the Queen of Arcadia. The Queen had left her throne at will They said she'd suddenly fallen ill Just yesterday, in perfect health, Yet now she felt not quite herself.[/i] [img]http://img248.imageshack.us/img248/1253/85968g.jpg[/img] [spoiler=Lore]To activate this card, you must remove 1 "High Queen Primavera of Arcadia" you control from play. All Dragon-Tyoe monsters gain 400 ATK and DEF. Once per turn, if any "Dragon Soul" monster would be destroyed by battle, it is not.[/spoiler] [i]No one but brave Sorel had seen A hide nor hair of beloved Queen But he assured them, all was well And the nurse would be here soon to tell The cure for what ailed Arcadia. Peace would last, it seemed so sure So why did they prepare for war?[/i] [img]http://img255.imageshack.us/img255/1672/85968m.jpg[/img] [spoiler=Lore]You can Tribute this card and one other LIGHT monster to negate the activation and effect of a card that would remove a card you control from the field and destroy that card. If you control 2 or more "Radiant Templar of Arcadia," all LIGHT monsters you control inflict Piercing Damage. If you control 3 "Radiant Templar of Arcadia," when a LIGHT monster battles a monster and inflicts Battle Damage, gain the same amount of Life Points.[/spoiler] [i]Ziegel believed the story true Though Reddas took a darker view And Gelt was quite suspicious too Supposing there was naught to do But look around, three heroes true Would seek the cause of the Queen's unusual hue. And the veritable army, raised anew Overnight, in a seemingly peaceful Arcadia. They split up and began to scour The palace halls for many an hour And found that things had turned quite sour. They heard the vibrant clash of steel The screams would make a grown man reel They followed the sound and found the scene To be most traitorous and obscene! A captain and two loyal wards Lay on the ground, run through by swords Held in the hands of Captain Devrain of Arcadia! [/i] [img]http://img823.imageshack.us/img823/2113/85968t.jpg[/img] [spoiler=Lore]Your opponent's monsters are unaffected by the effects of your opponent's cards that do not target. Once per turn, if you control fewer monsters than your opponent, add 1 "Rebel" monster from your Deck to your hand. If "Dark Times for Arcadia" is face-up on the field, this card's Attribute is LIGHT instead of DARK.[/spoiler] [i]His comrades lay dead on the cold hard stone But this foul traitor was not alone For elsewhere in this peaceful land The discontented took a stand Against the law of Arcadia.[/i] [img]http://img163.imageshack.us/img163/3294/85968i.jpg[/img] [spoiler=Lore]When this card is Special Summoned from the Graveyard, remove it from play and destroy 1 card on the field. If you Normal Summon an "Arcadian Rebel // Crown Knight" and you control fewer monsters than your opponent, Special Summon this removed from play card. This card inflicts Piercing Damage.[/spoiler] [img]http://img841.imageshack.us/img841/8373/85968b.jpg[/img] [spoiler=Lore]During your Standby Phase, return this card to your Deck and Special Summon 1 Level 4 or lower DARK monster from your Deck.[/spoiler] [img]http://img248.imageshack.us/img248/3294/85968i.jpg[/img] [spoiler=Lore]When this card is Normal Summoned, if you control fewer monsters than your opponent, you can Special Summon 1 Level 3 or lower monster from either player's Graveyard. If it was a LIGHT monster, it is treated as a DARK monster instead.[/spoiler] [i]Throughout the land, a rising voice Demanded citizens make their choice.[/i] [img]http://img835.imageshack.us/img835/8713/85968a.jpg[/img] [spoiler=Lore]Negate the effects of Field Spell Cards. Field Spell Cards cannot be activated or destroyed. If all monsters you control are DARK, your opponent's monsters are unaffected by the effects of your opponent's monsters. If all monsters you control are LIGHT, your opponent cannot activate the effects of monsters, except monsters on the field.[/spoiler] [i]----------------------Back in the Palace of Arcadia------------------------ The traitor Devrain raised his sword And turned its wicked power toward The adventurers three. But they were blessed For now, into the room, half-dressed But for a coat of mail, enraged from lack of rest Flew the proud White Duke, Gelvayn A thousand soldiers he had slain,[/i] [img]http://img703.imageshack.us/img703/1133/85968.jpg[/img] [spoiler=Lore]When a monster equipped with an Equip Spell Card is removed from the field and that Equip Spell Card is sent to the Graveyard, you can equip that Equip Spell Card to this monster. When this card is removed from the field, all Equip Cards equipped to this monster are returned to their owners' respective Decks.[/spoiler] [i]And in his hand, he held his prize An exotic weapon to catch the eyes Of friend and foe alike. This fine axe-blade Was certainly not human-made, And was the favorite of his war-got treasures.[/i] [img]http://img820.imageshack.us/img820/2499/85968x.jpg[/img] [spoiler=Lore]A monster equipped with this card gains ATK equal to the combined Level Stars of all monsters your opponent controls x100. Your opponent cannot declare an attack on any monster except the equipped monster, or target any other card with a monster effect. When this card is equipped to a monster except from the hand, draw 1 card.[/spoiler] [i]And not the least of Gelvayn's pleasures. Was to bring it to bear against a traitor to Arcadia. Devrain was stunned, outgunned, outmatched Any of these three he could dispatch But not the Duke, that fell swordmaster. Never had any man bolted faster, Than he, into the corridor. He dropped a tome upon the floor.[/i] [img]http://img825.imageshack.us/img825/2194/85968r.jpg[/img] [spoiler=Lore]If the turn count is not divisible by 2 or 3, the selected monster gains 600 ATK. If the turn count is divisible by 2, the equipped monster must attack this turn and its effect is negated. If the turn count is divisible by 3, destroy the equipped monster. While this card is in the Graveyard, the turn player can discard 1 Spell Card in their hand to equip this card to a monster they control.[/spoiler] [i]The heroes and the Duke gave chase And found themselves face to somber face With unexpected foes.[/i] "It's a trap!"[i] cried Gelvayn.[/i] [img]http://img560.imageshack.us/img560/1133/85968.jpg[/img] [spoiler=Lore]Return 1 monster you control to your hand. If your opponent successfully attacks during this turn, destroy all face-up cards your opponent controls at the end of the Battle Phase, then Special Summon 1 monster from your hand.[/spoiler] [i]In the palace's narrow hall, There was hardly room to dodge a ball Of iron, let alone the great magic sphere That awaited these four heroes here. The orb it crashed upon the floor The proud White Duke, he was no more And the brilliant flash left them all upon the floor With nightmares of a darker Arcadia. The springers of this trap had been A personal minister to the Queen! And his sallow partner, Xen[/i] [img]http://img824.imageshack.us/img824/2595/85968pt.jpg[/img] [spoiler=Lore]When this card is Special Summoned during either player's turn, you can and must immediately perform a Synchro Summon if possible. Otherwise, send this card and 1 card on the field to the Graveyard.[/spoiler] [i]A man whose former job had been Much gravemaking, and grave-filling But remarked that he had never done much killing ...At least not in Arcadia.[/i] [color="#FF8C00"][size="7"][font="Impact"][url="http://forum.yugiohcardmaker.net/topic/221775-a-song-of-arcadia-this-set-is-an-epic-46-evil-empires-rebel-scum/page__view__findpost__p__4833551"]Part 4 Here![/url][/font][/size][/color] [/center] Link to comment Share on other sites More sharing options...
<}Alpha Frogodile{> Posted November 7, 2010 Report Share Posted November 7, 2010 OH MY GOD!!!!!!!!!!!!!!!!!!!!!! I READ THE WHOLE F***ING THING!!!!!!!!!!!!!!!!!!!! This is the best, most worked on set I've ever seen! Ever! And I've been here for 2 years!!! I know you said this isn't the kind of thing you're looking for, but seriously, you're more determined, more skilled, and definitely more poetic than almost every member on this site. I'm sorry, but I'm kind of in awe. 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 7, 2010 Author Report Share Posted November 7, 2010 Much appreciated. But my ego doesn't need any more stroking, it's big enough as it is. Feedback? Particular ones you liked or didn't? Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 8, 2010 Author Report Share Posted November 8, 2010 Behind this bump is an idea...and ideas are ban-proof. Link to comment Share on other sites More sharing options...
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