Red Joker Posted July 15, 2011 Report Share Posted July 15, 2011 Since the inception of Hyperia, land of the angels, five gods have stood over and thrown their influence about the world. Each of them represent different "elements" of life, these are Order, Balance, Chaos, War, and Freedom. Wars throughout this land have been fought endlessly over which god would reign supreme, eventually earning the right to claim what legend said was Hyperia's hidden treasure, a blade with the power to rend the present and secure a definite future for the wielder of the weapon. For centuries, the gods directly fought on the battlefield of Hyperia, determined to attain such colossal power. That is, until an Ancient Figure with a name erased from the annals of history appeared to end the conflict. His platoon of soldiers, known as the "Runic Warriors" used their skills that granted them strength no matter what position they were in to quell the influence of the Gods upon the land, eventually repelling the gods' strength themselves. The fate of those Brave Souls remains a mystery, but you can discover their Runic Legacy today! >Pack Name: Runic Legacy >Card Count: [17/75] [Spoiler=Sacred Sword of the Runic Warriors (RNLG-000) Spell] [img]http://img638.imageshack.us/img638/2994/264802.jpg[/img] [b]This Card can only be equipped to a "Runic" Monster. Three times per turn, you can change the Battle Position of any Monster on the field. A Monster equipped with this Card cannot be destroyed by the effects of Spells or Traps that do not target it. When this card is destroyed, you can remove 2 "Runic" Monsters in your Graveyard to return this Card to your hand. [/b] [/Spoiler] [Spoiler=Etheres, Runic Paladin (RNLG-001)Effect] [img]http://img534.imageshack.us/img534/2994/264802.jpg[/img] [b]>While in Attack Position: Once per turn, you can decrease the DEF of one Monster on the field by 600. >While in Defense Position: During the Standby Phase of your turn, gain 300 Life Points for each "Runic" Card in your Graveyard.[/b] [/Spoiler] [Spoiler=Orthelias, Runic Northwind (RNLG-002) Effect] [img]http://img828.imageshack.us/img828/2994/264802.jpg[/img] [b]>While in Attack Position: Select 1 "Runic" Monster on your side of the Field, it can attack directly this turn. If you activate this effect, no other Monsters you control can attack this turn. >While in Defense Position: You can pay 700 Life Points to negate the destruction of one of your "Runic" Monsters and instead return it to your Hand (Damage Calculation is still applied).[/b] [/Spoiler] [Spoiler=Ralfar, Runic Flashfire (RNLG-003) Effect] [img]http://img684.imageshack.us/img684/2994/264802.jpg[/img] [b] >When in Attack Position: This Card inflicts Piercing Damage. >When in Defense Position: During your Opponent's Battle Phase, inflict 400 Points of Damage for each Monster summoned by your Opponent during their Main Phase.[/b] [/Spoiler] [Spoiler=Shael, Runic Bugeisha (RNLG-004) Effect] [img]http://img842.imageshack.us/img842/6208/264802l.jpg[/img] [b]>While in Attack Position: This Card can attack Twice during the Battle Phase. >While in Defense Position: If a "Runic" Monster you control is attack, you can switch the attack target to this Card.[/b] [/Spoiler] [Spoiler=Malen, Runic Wizard (RNLG-005) Effect] [img]http://img814.imageshack.us/img814/2994/264802.jpg[/img] [b]If you control no Monsters, you can Special Summon this Card from your hand. >While in Attack Position: Any Card Effects that would raise your Opponent's Life Points are negated and destroyed. >While in Defense Position: While there is at least 2 "Runic" Monsters in your Graveyard, you do not take Battle Damage from Direct Attacks.[/b] [/Spoiler] [Spoiler=Zod, Runic Guardian (RNLG-006) Fusion] [img]http://img829.imageshack.us/img829/2994/264802.jpg[/img] [b]"Ralfar, Runic Flashfire" + "Chamin, Runic Blizzard" >While in Attack Position: "Runic" Monsters you control cannot be destroyed by Battle. >While in Defense Position: "Runic" Monsters you control cannot be destroyed by Card Effects.[/b] [/Spoiler] [Spoiler=Istiria, Runic Fortune (RNLG-007) Sync] [img]http://img135.imageshack.us/img135/2994/264802.jpg[/img] [b] 1 "Runic" Tuner + 2 or more Non-Tuner Monsters. >When in Attack Position: Once per Turn, you can add 1 "Runic" Card from your deck to your Hand. The Deck is then shuffled. >When in Defense Position: Remove 1 "Runic" Monster in your hand from Play and draw 2 cards. If you did not draw a "Runic" Card, discard your entire Hand.[/b] [/Spoiler] [Spoiler=Solara, Runic Lancer (RNLG-008) Sync] [img]http://img5.imageshack.us/img5/2994/264802.jpg[/img] [b]1 "Runic" Tuner + 1 or more Non-Tuner Monsters >While in Attack Position: All "Runic" Monster gain 400 ATK and can Attack twice during the Battle Phase. If a "Runic" Monster attacks twice using this Card's effect, destroy it and take damage equal to that Monster's ATK during the End Phase. >While in Defense Position: Monsters attacking a "Runic" Monster you control lose 500 ATK during the Damage Step.[/b] [/Spoiler] [Spoiler=Ohmas, Runic Berserker (RNLG-009) Tuner] [img]http://img13.imageshack.us/img13/2994/264802.jpg[/img] [b] >When in Attack Position: When this Card attacks, its ATK is doubled during the Damage Step only. >When in Defense Position: Once per turn, you can return 1 card from your hand to your deck to Special Summon 1 Level 4 or lower "Runic" Monster from your deck in Attack Position.[/b] [/Spoiler] [Spoiler=Jahara, Runic Goddess (RNLG-010) Synchro] [img]http://img851.imageshack.us/img851/2994/264802.jpg[/img] [b]1 "Runic" Tuner + 2 or more Non-Tuner Monsters >While in Attack Position: This card's ATK is equal to the amount of "Runic" Cards in your Graveyard x600. When this Card destroys a Monster, you can Special Summon 1 "Runic" Monster from your deck in Defense Position with a Level equal to or less the Level of the Destroyed Monster. >While in Defense Position: This Card's DEF is equal to the amount of "Runic" Cards removed from play x1000. Once per turn, you can halve this Card's DEF (Permanently) to allow this card to attack while in Defense Position (This card's DEF is applied for Damage Calculation)[/b] [/Spoiler] [Spoiler=Chamin, Runic Blizzard (RNLG-011) Effect] [img]http://img96.imageshack.us/img96/2994/264802.jpg[/img] [b]>While in Attack Position: Declare 1 Attribute. As long as this Card is in Attack Position, the selected Attribute cannot Attack. >While in Defense Position: This Card cannot be destroyed by Battle or by Card effects that do not target it.[/b] [/Spoiler] [Spoiler=Suray, Runic Spellblade (RNLG-012) Effect] [img]http://img535.imageshack.us/img535/2994/264802.jpg[/img] [b] >While in Attack Position: When this card destroys a Monster by Battle, increase this Card's ATK by half the ATK of the destroyed Monster. >While in Defense Position: "Runic" Monsters you control gain 600 DEF.[/b] [/Spoiler] [Spoiler=Runic Battlefront (RNLG-013) Spell] [img]http://img204.imageshack.us/img204/1619/264802i.jpg[/img] [b]When a "Runic" Monster you control is attacked, you can negate the attack and return that monster to your Deck, then, Special Summon 1 "Runic" Monster from your Deck with a Level equal to or less than the Monster returned. If you activate this effect, place 1 "Rune Counter" on this Card. When this Card is removed from the field, take 1000 Points of Damage for each Counter on this Card when it was removed from the field.[/b] [/Spoiler] [Spoiler=Berret, Runic Breaker (RNLG-014) Effect] [img]http://img97.imageshack.us/img97/1619/264802i.jpg[/img] [b]You can remove from play 3 "Runic" Monsters from your Graveyard to Special Summon this Card from your hand. >While in Attack Position: If this Card attacks a monster with ATK equal to or less than this Card, destroy it without applying damage calculation, and deal damage to your Opponent equal to the ATK of the destroyed Monster. >While in Defense Position: Monsters with ATK lower than this Card's DEF cannot Attack.[/b] [/Spoiler] [Spoiler=Lemmeth, Runic Grace (RNLG-015) Effect] [img]http://img687.imageshack.us/img687/2994/264802.jpg[/img] [b]>While in Attack Position: Select 1 Monster you control. You can send this Card and the selected Monster to the Graveyard to gain Life Points equal to the combined ATK of both Monsters. >While in Defense Position: Select 1 Monster you in your Hand. You can remove this Card and the selected Monster from play to Summon 1 "Lem Token" (LIGHT/ATK 0/DEF 0) with a Level equal to the combined level of the two Monsters removed from play by this effect.[/b] [/Spoiler] [Spoiler=Last Stand of the Runic Warriors (RNLG-016) Trap] [img]http://img33.imageshack.us/img33/2994/264802.jpg[/img] [b]Activate this Card when your Opponent's Monster declares an attack. Special Summon 1 "Runic" Monster from your Graveyard with a Level less than or equal to the Monster attacking in Attack Position. When a Monster Special Summoned by this effect is destroyed, remove from play the destroyed Monster.[/b] [/Spoiler] [center][color=Red]So, if I could ask for this board's criticisms/constructive comments, that would be fantastic! Please? 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Red Joker Posted July 15, 2011 Author Report Share Posted July 15, 2011 bump for advice/tips/corrections! Link to comment Share on other sites More sharing options...
Glogatha Posted July 15, 2011 Report Share Posted July 15, 2011 Nice set, some of the art is squeezed though. and theres some OCG, but my OCG is atrocious, so The only thing I'll correct is Removed from play, is now Banish as is damage inflicted even if a monster is in defense is Piercing Damage. nice job though, I haven't even created a set yet! Link to comment Share on other sites More sharing options...
MibeR Posted July 15, 2011 Report Share Posted July 15, 2011 Morph idea turned into something like this. Not bad but not awesome Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 15, 2011 Report Share Posted July 15, 2011 for Orthelias, "You can pay 700 Life Points to negate the destruction of one of your "Runic" Monsters and instead return it to your Hand (Damage Calculation is still applied)" <---that effect should only be once per turn for Zod, ""Runic" Monsters you control cannot be destroyed by Card Effects" <---that effect I would not allow it to include itself in the equation 9/10 Link to comment Share on other sites More sharing options...
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