ragnarok1945 Posted November 27, 2011 Report Share Posted November 27, 2011 that's all Aged Revived can do? I mean yes it's a good thing that it works for ANY LIGHT zombie type monster, nothing wrong with that it just seemed like it should be able to do more what you have here is little more than a modified and specific version of Sangan in terms of searching Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted November 27, 2011 Author Report Share Posted November 27, 2011 Ah yes but i see it like a Gishki Erial but for my LIGHT Zombies :3 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 27, 2011 Report Share Posted November 27, 2011 didn't say it was crappy or anything, it just seems WAY too siphoned off of Sangan's effect Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 29, 2011 Report Share Posted November 29, 2011 For revived King, how about: "Flip: Add 1 Light Zombie-Type monster from your Deck to your hand. Then banish 1 Zombie-Type monster from your Graveyard." That may make things speed up just a little more. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 30, 2011 Report Share Posted November 30, 2011 well I guess that could work, you going to specify any levels or anything? Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted December 4, 2011 Author Report Share Posted December 4, 2011 hmm I think I'll put a level cap of 4 on Revived King, makes sense right? Anyway... Sorry I haven't updated in a while, I have been quite busy as of late, so as a treat I added 3 new cards!!! NEW CARDS:Umi Typhoon Water Drain and the last card in the LIGHT Zombie Set (As of current): Afterlife Release Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 4, 2011 Report Share Posted December 4, 2011 Typhoon is fine, just a siphoned off Heavy Storm effect to an extent for Water Drain though, I think just draw ONE card is enough, don't make it 2 for Afterlife Release, I still feel it's better to add the banished zombie monster to your hand or something, not the deck either way that's your call though Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted December 5, 2011 Report Share Posted December 5, 2011 I see what ya did there Mortal~ Typhoon: Nice way to get rid of Spell/Traps...BUT when are Traps Quick-play? Drain: Basically a more specific Avarice with a only a +1 in hand instead of +2 like the original is. Very nice card and can be useful in getting even Spells/Traps. Afterlife: An adjustive effect that can benefit you depending on the situation. Returns nice banished monsters to your hand for instant plays; banishes monsters from the Deck, activating most of their effects; or returns those out of place zombies back to the deck where they can be useful or be set up for plays with Ra-ha and Edinstein. Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted December 6, 2011 Author Report Share Posted December 6, 2011 NEW SECTION ADDED!!!Throwback zone!!!!Set Added:Nightmares and DreamsCards Added:Almost Black and White, Android, Door of Nightmares, Dragon Warrior of Dreams, Dragon Warrior of Nightmares Cards Edited:Umi Typhoon and Water Drain Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 6, 2011 Report Share Posted December 6, 2011 Almost Black and White seems a bit too much to prevent your opponent from summoning ANYTHING, maybe just force your opponent pay a bigger price for the summoning Android is meh though. 500 atk gain is little, and the change to machine type isn't much either Door of Nightmares reminds me slight of the Spell of Pain card. Was that what you based it off of? with Dragon Soldier Dreams and Nightmares, we go back to the gambling type, I guess those are considered reasonable for effects Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted December 11, 2011 Author Report Share Posted December 11, 2011 NEW CARDS ADDED :D Dream and NightmareDream ArchitectDream Catcher 2.0Dream GeneratorDream Guardian Angel DantesHeavenly Vision Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 11, 2011 Report Share Posted December 11, 2011 Dream and Nightmare could get broken because you didn't say anything specific about the LIGHT and DARK monsters. Therefore, it's entirely possible to boost one of your monsters up to the 5000 atk mark this way Architect is the same. The only thing you specified is the level requirement, it's still too flexible, I'd add another specification Dream Generator seems broken as well, seems to make LIGHT and DARK monster summoning too easy, needs another drawback for Angel Dantes, the last effect of gaining LP, that's exactly the same effect as Shinato, King of a Higher Plane's effect, you might want to look into that Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 1, 2012 Author Report Share Posted January 1, 2012 NEW SET AND CARDS ADDED :D check it out~ Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 1, 2012 Report Share Posted January 1, 2012 all right, we move to the Demon Heroes Drilltron is fine the way it is, nothing wrong with it though 1200 seems slightly weak Malificent's 1st effect reminds me slightly of Soul Release the atk gain part is good, but despite that, 1800 atk is very weak. Don't know if it'll be enough still, since the Demon Hero set isn't finished, we'll have to look at the rest of them Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 1, 2012 Author Report Share Posted January 1, 2012 Yeah, originally I wanted to make Synchro Heros, something that hasn't been done yet :P But then I thought, what else has Heros not done, or not touched too much upon yet? THen it hit me, The banished zone :3 I think there are only 3 or 4 Hero cards that have to do with the Banished zone so I decided to take it to the next level with DEMON HEROS that focus not on the graveyard but in the banished zone, sort of like what I did with LIGHT Banish zombies. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 2, 2012 Report Share Posted January 2, 2012 yeah yeah well they look fine right now how soon can the next Demon Hero be up? Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 2, 2012 Author Report Share Posted January 2, 2012 how about now? >U> Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 2, 2012 Report Share Posted January 2, 2012 Swarm there's nothing really new Succubus is better for milling your opponent's deck like that still depends on the banished pile though I'm guessing you're going to make another hero card that lets you banish really fast, right? Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 3, 2012 Author Report Share Posted January 3, 2012 two new cards added :D Demon HERO - Jester and Demon HERO - Chernenburg Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 3, 2012 Report Share Posted January 3, 2012 Jester is meh, Thunder Dragon already does similarly and yours don't have the fusion like in the case of Twin Headed Thunder Dragon Chereneburg looks fine the way it is though again, it'll depend on your remaining Demon Heroes Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 3, 2012 Author Report Share Posted January 3, 2012 well I was thinking Drilltron --> banish Jester --> Summon 2 jesters --> synchro summon :3 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 3, 2012 Report Share Posted January 3, 2012 which seems to suggest a little TOO easy synchro summoning Link to comment Share on other sites More sharing options...
MortalKombatSmoke Posted January 4, 2012 Author Report Share Posted January 4, 2012 Well lets face it, synchro summoning now days tends to be even easier than that. with Treeborn, Fishborg Launcher, Glow up Bulb, they all allow easy and fast Synchro summoning especially the Junk monsters. After All heroes do fusions fairly easily so that's the idea I had here but instead of fusions, synchro :3 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 4, 2012 Report Share Posted January 4, 2012 that's true, I guess that could work then Link to comment Share on other sites More sharing options...
R3mixKillah Posted January 4, 2012 Report Share Posted January 4, 2012 how do you make that tab that says "Show/Hide" im a newb lol Link to comment Share on other sites More sharing options...
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