Lonk Posted December 5, 2013 Report Share Posted December 5, 2013 Djinn Stablizer of Rituals Level 4 DARK Fiend/Effect ATK 1500/DEF 1500 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted or destroyed by card effects. Djinn Preacher of Rituals Level 2 DARK Fiend/Effect ATK 1000/DEF 500 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The controller of the monster Ritual Summoned using this card draws 1 card. Djinn Breaker of Rituals Level 1 DARK Fiend/Effect ATK 300/DEF 300 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If this card is used for the Ritual Summon of a Ritual Monster; you can destroy 1 card your opponent controls. Djinn Emblem of Preparations Normal Spell Card Discard 1 "Djinn" monster; add 1 Ritual Monster and 1 Ritual Spell Card from your Deck and Graveyard to your hand. Djinn Rites of Resurrection Ritual Spell Card This card can be used to Ritual Summon any Ritual Monster from your Graveyard. You must also Tribute monsters, whose combined Levels are equal to the Level of the monster you are attempting to Ritual Summon. You can reveal this card and 1 Ritual Monster in your hand; Send 1 "Djinn" monster from your Deck to your Graveyard. This effect of "Djinn Rites of Resurrection" can only be activated once per turn. Link to comment Share on other sites More sharing options...
-Noel- Posted December 5, 2013 Report Share Posted December 5, 2013 sound great for Ritual Summoning, but i think Breaker is a bit OP, not even no need to target but also can easily destroy Stardust or anything that cant use its self protection to response this effect, well i suggest that u should balance this, other cards are nicely made, also Resurrection is interesting :) Link to comment Share on other sites More sharing options...
Lonk Posted December 5, 2013 Author Report Share Posted December 5, 2013 sound great for Ritual Summoning, but i think Breaker is a bit OP, not even no need to target but also can easily destroy Stardust or anything that cant use its self protection to response this effect, well i suggest that u should balance this, other cards are nicely made, also Resurrection is interesting :) Thank you for the advice. While I thought that the condition would outweigh the power of the effect, I realize that just simple popping would do. And, I'm glad you like them. Link to comment Share on other sites More sharing options...
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