††† Posted January 6, 2014 Report Share Posted January 6, 2014 Intermediate Insect EARTH / Insect / Gemini / Level 4 / 1900 / 700 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. - This card is also treated as a LIGHT Machine-Type monster. Once, during either player's turn, you can banish 1 Continuous Spell Card you control to negate the activation of an opponent's Effect Monster's effect and destroy it. Dianeedle Worm EARTH / Insect / Gemini / Level 3 / 1500 / 600 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. - This card is also treated as a WIND Psychic-Type monster. When your opponent Normal or Special Summons a non-Insect-Type monster, they send cards from the top of their Deck to the Graveyard equal to that monster's Level or Rank. When this effect is activated, if you do not control any face-up Continuous Spell Cards: add 1 "Larvaetech" Spell Card from the Deck to your hand; you can only activate this effect once while "Dianeedle Worm" is face-up on the field. Cockroach General EARTH / Insect / Gemini / Level 4 / 1800 / 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. - This card is also treated as a DARK Warrior-Type monster. During the turn this card is Normal Summoned: You can Normal Summon 1 Gemini monster (from your hand or on your field) in addition to your Normal Summon/Set, except "Cockroach General". Larvaetech - Petit Larva EARTH / Insect / Tuner / Level 2 / 800 / 200 When you Normal Summon an Insect-Type Gemini Monster: You can Special Summon this card (from your hand). An Insect-Type Synchro Monster that was Summoned by using this card as a Synchro Material Monster gains the following effect: - While you control this face-up card, "Larvaetech" Spell Card(s) you control cannot be destroyed by card effects (if it/they would be destroyed while face-down, reveal it/them and then resolve the Chain). Man-Eater Mantis EARTH / Insect / Effect / Level 3 / 1450 / 600 When this card is Normal or Special Summoned, if you control a Gemini monster: Send 1 monster your opponent controls to the Graveyard. During either player's turn, if a Level/Rank 4 or lower Insect-Type monster(s) you control would be removed from the field by a card effect: You can banish this card from your hand to negate that effect, and if you do, destroy that card. You can only activate 1 effect of "Man-Eater Mantis" per turn and only once that turn. Nobleman-Eater Mantis EARTH / Insect / Effect / Level 6 / 2400 / 1200 You can only control 1 "Nobleman-Eater Mantis". Once per turn, by banishing an Insect-Type monster(s) from your hand, field or Graveyard, you can activate 1 of the following effects, based on the status of this card: - 1, Face-Up: Flip up to 2 face-up non-Insect-Type monsters on the field face-down. - 2, In Hand: You can Normal Summon this card without Tributing; if you do: add 1 Insect-Type Gemini Monster from your Deck to your hand. - 2, In Graveyard, while you control no face-up Effect Monsters: Special Summon this card. Larvaetech - Cocoon of Revolution Continuous Spell Card Insect-Type monsters you control gain 100 ATK. Once per turn, during either player's turn, when a player selects an attack or activates a card effect: You can Target 1 face-up Insect-Type monster you control and place it in the Spell/Trap Card Zone as a Continuous Spell Card. During your next Standby Phase, return it to the Monster Card Zone; if the returned monster was a Gemini Monster, it is treated as if it was Gemini Summoned. Larvaetech - Marsh Laboratory Continuous Spell Card Insect-Type monsters you control gain 400 ATK. Negate the effect(s) of any Field Spell Card on the field; neither player can activate/Set Field Spell Cards. Once per turn, while you control an Insect-Type monster: You can Normal Summon 1 Gemini Monster you control. You can only control 1 "Marsh Laboratory". Larvaetech - Incubator of Evolution Normal Spell Card Pick up the top 5 cards from your Deck and select 1 Insect-Type monster among them; add that target to your hand. Then, you can send any remaining Insect-Type monsters to the Graveyard and shuffle any remaining cards into the Deck. You can only activate 1 "Incubator of Evolution" per turn. Immaculate Lite Moth WIND / Insect / Synchro / Level 6 / 2600 / 2500 1 Insect-Type Tuner + 1 or more non-Tuner Gemini monsters During the Standby Phase, if this card is face-up in the Spell/Trap Card Zone: Return it to the field; then you can add 1 Insect-Type monster from your Graveyard to your hand. If this face-up card in the Monster Card Zone is targeted by an opponent's attack or card effect: You can activate 1 of the following effects and, if you do, send this card to the Spell/Trap Card Zone as a Continuous Spell Card: - Negate the attack and return the attacking monster to the hand. - Negate the card's effect and banish it. Let me know what you think by commenting, regardless if it's praise, constructive or destructive criticism. I just like attention. Link to comment Share on other sites More sharing options...
-Noel- Posted January 6, 2014 Report Share Posted January 6, 2014 overall, it's a nice set, with this set that Fire Butterfly and Supervise maybe playable again and im confusing about Noble Mantis a bit, it said banish an Insect-type, but what that 1 or 2 u listed before that card's location Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.