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Call of The Little Armed Dragon (WIND)
Level 2  ATK/800 DEF/600
[Dragon / Tuner / Effect ]
You can send this face-up card and 1 "Armed Dragon" monster with a different name from your hand and/or side of the field to the GY; Special Summon from your Deck 1 "Armed Dragon" monster with Level equal to their combined Level. You can use this effect of "Call of the Little Armed Dragon" only once per turn.


Next: "Return, Knave!"
 

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Secret Recipe Ritual Spell   This card is used to Ritual Summon “Exquisitely Hungry Hamburger”. You must tribute monsters from your Hand or field whose total levels equal 9. You can also tribute 1 “Hu

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Return, Knave!

Normal Trap

Activate when a monster your opponent controls which has inflicted damage to you leaves the field (except if it was destroyed by your attack or by your card effect): Special Summon that target to your opponent's field in Attack Position, and if you do, negate that monster's effect, also it cannot attack, change battle position or be used as Tribute or material. If that monster is destroyed by battle or by your card effect, inflict damage to your opponent equal to that monster's ATK.

 

Next: Hypnomancer Mesmeris

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If this is part of an archetype I am so sorry.

Hypnomancer Mesmeris

LIGHT Level 7

Spellcaster/Synchro/Effect

If this card is Special Summoned: all face-up monsters your opponent controls switch to Defense Position, also they cannot attack while this card is on the field. If this card leaves the field: target one monster in the graveyard (except this card), Special Summon it, but banish it when it leaves the field. You can only use each effect of "Hypnomancer Mesmeris" once per turn.

ATK/2700 DEF/1800

Next: 

The Flow of Time

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Darkness Inferno Blast
Quick-Play Spell
Target 1 "Red-Eyes Darkness Dragon" or "Red-Eyes Darkness Metal Dragon" you control; inflict damage to your opponent equal to half that target's ATK, and if you do, destroy all monsters your opponent controls whose DEF is less than the amount of damage inflicted.  The target cannot attack the turn this effect is activated.

 

Prismatic Blader

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  • 2 weeks later...

Prismatic Blader

Level 2       LIGHT

Psychic / Effect

You can Special Summon this card (from your hand) if a Psychic monster in your GY is banished. You can target 1 monster on the field; this card is also treated as the Attribute of the target. If this card is treated as 6 Attributes: Inflict 4000 damage to your opponent, then destroy this card. You can only control 1 Prismatic Blader.

ATK 1000 / DEF 1000

 

Next: Infinite Impertinence

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Hi, I woke up in a bad mood, so I decided to pull some bull****.


Infinite Impertinence 

Normal Trap

If you control only LIGHT monsters, you can activate this card from your hand. If you control only DARK monsters, you can only activate this card during your opponent’s turn. If any card on your side of the Field is targeted by a card effect, negate it and destroy it. Your opponent sends cards of the same card type from their hand, Field, Deck and/or Extra Deck. If you control only LIGHT and DARK monsters, your opponent must banish every card from their GY after this effect resolves, this secondary effect cannot be negated.

NEXT: Rainbow Hydra (must include Rainbow Dragon as material)

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Rainbow Hydra
LIGHT 11*
Dragon/Synchro/Effect
1 Tuner + "Rainbow Dragon"
If this card is Synchro Summoned, you can either: Banish cards on the field up to the number of Continuous Spells you control, OR: Place any number of "Crystal Beast" cards from your GY into your Spell/Trap Zone as Continuous Spells, and if you do, this card gains 500 ATK for each until the End Phase.  If this card leaves the field; destroy all cards on the field except face-up Spell cards, and if you do, you can Special Summon any number of "Ultimate Crystal" monsters with different names from your GY, ignoring their summoning conditions.
4500/0

 

Next: Titanic Imoogi

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Titanic Imoogi (WATER)
Level 9
[ Wyrm / Spirit / Effect ]
Cannot be Special Summoned. If Tribute Summoned: you can return cards your opponent controls up to the number of monsters Tributed for this card's Summon to their hand. You can Tribute 3 monsters to Tribute Summon (but not Set) this card and if you do, during each End Phase you can choose to negate this card's effect.  Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn and there is no "Umi" face-up on the field: Return it to the hand.

ATK/ 3400 DEF/2900


Next: Fleeting Gnite Elf (it's a palindrome) 

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3 hours ago, Dramatic Crossroad said:

(it's a palindrome) 

haha, cool idea xD.

 

Fleeting Gnite Elf

LIGHT         Level 4

Warrior / Effect

Treat your opponent's Main Monster Zones as numbers 1-5, counting from your right. If you have face-up monsters in zones 1 and 5 with the same Attribute, face-up monsters in zones 2-4 with the same Attribute, but different Attribute from the monsters in zones 1 and 5, and this card is in your zone 3, and this card has different Attribute than all other monster you control: Inflict 4224 damage to your opponent. You can only use this effect of "Fleeting Gnite Elf" one per turn, and only twice per Duel.

ATK 1361 / DEF 1631

 

Next: Liquid Firestorm

 

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Bottomless Hole Reborn (TRAP)
[Normal Trap]
Activate when a card or effect your opponent controls targets and destroys exactly 1 Special Summoned Monster you control. Banish 1 Monster from your GY with the same Type and Attribute as that monster. After this effect resolves and this card is sent to the GY, you can Special Summon the monster destroyed by your opponent from the GY.


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Awakening of the Possessed - Clement Darling
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