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Make a Synchro Monster Game (v. 2.0)

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Temple Guardian of Serket

EARTH - Level 7 - Fairy/Synchro/Effect - 2500/2000

1 Tuner + "Mystical Beast of Serket"

This card on the field is treated as "Mystical Beast of Serket". If this card is Synchro Summoned: You can activate 1 "Temple of the Kings" directly from your Deck or Graveyard. You can  only activate this effect of "Temple Guardian of Serket" once per turn. While you control "Temple of the Kings", this card cannot be destroyed or targeted by your opponent's card effects, nor can monsters you control with less ATK than this card be targeted for attacks. If this card destroys your opponent's monster by battle: Banish the destroyed monster, then Special Summon 1 "Shabti Token" (Fairy-Type/EARTH/Level 1) with ATK and DEF equal to the number of your opponent's banished cards x200, and if you do, this card gains ATK equal to the ATK of that Token when it was Summoned.

Create a Synchro that, along the lines of Ib, grants greater access to a Spell/Trap lineup that was already good, but would definitely see more use if it was more accessible. 

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Frenzied Panda of the Bamboo Blade
EARTH 8*
Beast/Synchro/Effect
1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 monster equipped with a "Bamboo Sword" Equip Spell as a Tuner.  If this card is Synchro Summoned: You can target up to 2 "Bamboo Sword" Spells in your GY (including 1 Equip Spell); equip all Equip Spells to this card, then add the remaining card to your hand.  If this card is targeted by your opponent's monster (by battle or by card effect), you can send 1 Equip Spell equipped to this card to the GY; negate that attack or card effect, then this card gains 500 ATK.
2400/2000

A Synchro that helps Counter Traps.  It cannot be Fairy type.
 

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Van'Dalgyon the Dark Dragon Overlord

DARK

Level 8

Dragon / Synchro / Effect

1 DARK Tuner + 1+ non-Tuner monsters                                                                                                                                                                                            (Quick Effect): You can banish 1 Counter Trap Card that meets its activation conditions from your Deck; this effect becomes that Trap Card's effect when that card is activated, but for the rest of this turn, the activation of your opponent's cards or effects cannot be negated. If you negate the activation of an opponent's card(s) or effect(s) (except durng the Damage Step): You can activate these effects and resolve in sequence, depending on the type of card(s).

  • Monster: Shuffle 1 card on the field into the Deck.
  • Spell: Target 1 monster in your GY; Special Summon it.
  • Trap: Send 1 random card from your opponent's hand to the GY. 

You can only use each effect of "Van'Dalgyon the Dark Dragon Overlord" once per turn.
ATK / 2800  DEF / 2500

A Synchro Monster that would complete the Extra Deck monster Set for a Deck/Archetype (It doesnt matter if it does not have a Link monster)

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Photon Black Hole Enforcer

Level 5 | LIGHT | Warrior/Synchro/Effect

2200 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner "Photon" monsters

Your opponent cannot target other "Photon" or "Galaxy" monsters you control for attacks or with card effects. If another "Photon" or "Galaxy" monster you control battles (Quick Effect): You can target that monster; it gains 2000 ATK during the Damage Step only, also neither player takes damage from this battle. If this card is sent to the GY: You can add 1 LIGHT monster with 2000 ATK from your Deck to your hand. You can only activate each effect of "Photon Black Hole Enforcer" once per turn.

Next: A Synchro retrain of any Xyz Monster

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Brainjacker

DARK - Level 8 - Psychic/Synchro/Effect - 2800/1200

1 Tuner + 1 or more non-Tuner monsters 

If this card is Synchro Summoned: You can banish the top card of your opponent's Deck, face-down. You can  only activate this effect of "Brainjacker" once per turn. If this card destroys your opponent's monster by battle: You can banish both the destroyed monster and the top card of your opponent's Deck, face-down. Once per turn, if your opponent controls a monster(s) (Quick Effect): You can reduce the ATK of all monsters your opponent controls by 100 for each of their face-down banished cards, then, if it is your turn, this card can attack all monsters your opponent controls, once each.

 

Not exactly the snowballing mill of Diablosis the Mind Hacker, but it makes a great counterpart to it. Run a Level 1 Tuner in a Diablosis Deck to put both on the field!

 

Create a Double Accel Synchro. (2 Synchro Tuners + 1 non-Tuner Synchro monster).

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T.G. Paradox Bazooka

Lv 12/LIGHT/4500/3800

Machine/Synchro/Effect

2 Synchro Tuners + 1 non-tuner Synchro monster

When this card is synchro summoned, negate the effects of all cards your opponent currently controls. When this card dec;ares an attack, you can banish 1 "T.G." monster from your GY, any card sent to your opponents GY for the remainder of the turn is banished instead. During your standby phase if you control this card, you can special summon 1 level 5 or lower "T.G." synchro monster from your GY in defense position. You can only control 1 "T.G. paradox Bazooka"

 

not great, but with impossible requirements come impossible power.

 

Make a "Cyber Dragon" synchro monster

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Cyber Dragon Vollständig

Level 6/LIGHT/2100/1600

Machine/Synchro/Effect

1 Tuner + 1+non-Tuner LIGHT Machine monsters

For this card's Synchro Summon, you can treat 1 "Cyber Dragon" monster you control as a Tuner. This card's name becomes "Cyber Dragon" while on the field or in the GY. Once while face-up on the field (Quick Effect): You can destroy cards on the field up to the number of "Cyber Dragons" on the field and/or GY. You can only use this effect of "Cyber Dragon Vollständig"once per turn. Once per turn: You can target 1 "Cyber Dragon" monster you control; unil the end of this turn,  make the level of all LIGHT Machine monsters you control the Level of that monster's.

 

Some reasoning behind the card:

  • Vollständig means complete, alluring to finally completing the full ED set of monsters
  • You can use him to Summon Infinity the "Legal Way"

 

An actual Rocket Synchro

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Rokket_Scrambler.png

Rokket Scrambler/DARK/Dragon-Type Synchro Effect Monster/Level 5/1900 ATK/1500 DEF

Lore: 1 Dragon Tuner + 1+ non-Tuner Dragon monsters
This Synchro Summoned card, also any Link-3 or lower DARK Dragon monster that points to it, cannot be destroyed by battle. You can only use each of the following effects of "Rokket Scrambler" per turn.
● When this card is Special Summoned: You can add 1 DARK Dragon Tuner from your GY to your hand.
● You can discard 1 card; add 1 "Borrel" card from your Deck to your hand.

 

NEXT UP:

How about a generic Rock Synchro that helps with milling? Bonus points if its Level 8 or higher, and in a twist from how they usually are, has more ATK than DEF.

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The Ten Chi Pillars
LIGHT 10*
Rock/Synchro/Effect
1 Tuner + 1+ non-Tuner monsters that cannot be Normal Summoned/Set.
Once per turn: You can send 1 card from your Extra Deck to the GY, and if you do, you can send cards from the top of your Deck to the GY equal to the number of monster card types in your GY (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link).  This card gains the following effects depending on the number of monster card types in your GY:
1+: Cannot be destroyed by battle.
2+: Cannot be destroyed by card effect.
3+: Cannot be targeted by monster effects.
4+: Cannot be targeted by Spell/Trap effects.
5+: Gains ATK equal to its DEF.
6: During your Draw Phase, you can draw 1 additional card for your normal draw, then discard 1 card.
0/3200

 

An Aqua Synchro.

 

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