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Circuit Resonator

Link 2 | DARK | Fiend | Link | Effect

1300

W E

2 "Resonator" monsters

When this card is Link Summoned: You can move it to 1 of your Main Monster Zones. Once per turn: You can Special Summon 1 "Resonator" monster from your hand or Deck to a zone this card points to. A Synchro Monster this card points to cannot be targeted or destroyed by an opponent's effects. 

 


 

DARK Palladion / Crusadia monster

(Uh yeah, I guess you try to figure out where this would fit in the archetype or if you'd need to introduce a new member in another thread)

 

Otherwise, make a Link version of Celestial Bodies.

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Crusadia Orpheus

DARK

Fiend/Link/Effect

ATK 800

LINK 2

BL B

2 Effect Monsters, including a "Crusadia" monster

Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 "Crusadia" card in your GY, except "Crusadia Orpheus"; add it to your hand. You can only use this effect of "Crusadia Orpheus" once per turn.

 

Keeping with the WL theme, a Krawler Link Monster that is not Link 2.

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Max-Krawler Cerebellum

EARTH | Insect | Link 3 | Link | Effect

Links SE S SW

2+ "Krawler" monsters

Face-down monsters cannot be destroyed by card effects. The activation of "Krawler" monsters' effects cannot be negated. Once per turn: You can Special Summon 1 "Krawler" monster from your hand or GY in face-down Defense Position. If this card is destroyed by your opponent's card effect and sent to the GY: You can Special Summon 3 "Krawler" monsters from your Deck in face-down Defense Position.

ATK 2400

 

next: a World Chalice link

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Released from the World Chalice

DARK

Fairy/Effect

SW, E

1800/L2

2 monsters, including at least 1 "World Chalice" monster

If this card is Link Summoned: You can Special Summon 1 "World Chalice" monster from your hand/GY. You can target 1 "World Chalice" or "World Legacy" card in either player's GY; banish that target, and if you do, add 1 "World Legacy" card with a different name from your Deck to your hand. You can only use this effect of "Released from the World Chalice" once per turn.

 

The Weather

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The Weather Painter Spectra

LIGHT Links: SW SE

Fairy/Link/Effect

2 "The Weather" Monsters

Spells/Traps this card points to cannot be destroyed by card effects. If a monster effect is activated: you can send this Link Summoned card to the GY; negate that effect, and if you do, destroy that monster. "The Weather" monsters this card points to gains the following effect:

- When a card or effect is activated (Quick Effect): you can banish this card; draw 1 card.

1900/LINK 2

 

 

Link 1 that has a side-pointing arrow

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Secure Blader
DARK/Cyberse/Link/Effect/1000 ATK/LINK-1
W
1 Cyberse Link Monster
If this card is Link Summoned: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to its original ATK. You can only activate this effect of "Secure Blader" once per turn. At the start of the Damage Step, if this card battles a linked monster: Banish that monster, then, if it was co-linked, and your opponent still controls a linked monster, this card can make another attack. Cannot be used as Link Material. You can only control 1 "Secure Blader".

 

Make a LINK-3 or lower whose Link Arrows all point at the opponent's field.

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Pressure Blade Dragon

Link 3 | DARK | Dragon | Link | Effect

2100

NW N NE

2+ monsters

Your opponent cannot Summon monsters to zones this card points to. Once per turn, if exactly 1 monster is Summoned to a zone another Link Monster points to: You can destroy that monster, then inflict 500 damage to your opponent.

 

(I suppose you can tell Flash Charge to screw off now)

 


 

Requires 2 Level 7 or higher Machine monsters as material

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Machina Titank

EARTH

Machine/Link/Effect

ATK 2500

LINK 2

BL BR

2 Level 7 or higher Machine monsters

Your opponent cannot target Machine monsters this card points to for attacks. If this card is Link Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 Machine monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can send 1 card from each player's field to the GYs.

 

An Infernoid Link.

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Infernoid Dodecatron

FIRE

Fiend/Link/Effect

Link 2 SE SW

1000

 

2 "Infernoid" monsters

 

"Infernoid" monsters this card points to have their Levels treated as 6. Once per turn, if a monster you control is Tributed: Send 1 "Infernoid" monster from your Deck to the GY.

 

A link that gets benefits from being co-linked with opponents monsters.

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Link Spy

DARK | Cyberse | Link 2 | Link | Effect

Links N S

If this card is co-linked, it cannot be destroyed by battle. If this card is co-linked to an opponent's monster, this card is unaffected by other card effects and its ATK is doubled.

ATK 1400

 

next: A card with all 3 up arrows

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Neo-Barrel Dragon

DARK

Machine/Link/Effect

ATK 2600

LINK 3

TL T TR

2+ DARK Machine monsters

Once per turn: You can target 1 monster this card points to; destroy it. This card cannot attack the turn this card is activated. This card gains effects, depending on the number of monsters this card points to.

● 1+: Cannot be destroyed by battle.

● 2+: Cannot be destroyed by your opponent's card effects.

● 3: Cannot be targeted by your opponent's card effects.

 

Not Borrel. The OG Barrel Dragon's Link comeback.

 

A Link Monster that enhances /Assault Mode plays.

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Assault Armoury

EARTH | Machine | Link | Effect

3 Monsters, including 1 Tuner Monster

When this card is summoned: Add 1 "Assault Mode Activate" from your deck or GY to your hand. You can tribute 1 Synchro Monster this card points to: Special Summon (From your hand or deck) 1 "/Assault Mode" Monster that names the tributed monster, ignoring its Summoning Conditions. Until the end of this turn, that monster cannot be targeted by card effects. You can banish this card from your GY (Quick Effect): Special Summon 1 "/Assault Mode" monster from your GY, ignoring its Summoning Conditions.

2100/ LINK-3

Down/Bottom-Right/Top-Right

 

Next: Support a Zexal archetype.

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Gagaga Manager

DARK / Spellcaster / Link / Effect

Down-Left, Down

 

2 "Gagaga", "Gogogo", "Dododo" or "Zubaba" monsters

If this card is Link Summoned: You can add 1 "Gagaga", "Gogogo", "Dododo" or "Zubaba" card from your Deck or GY, or that is banished, to your hand. You can discard up to 3 "Gagaga", "Gogogo", "Dododo" or "Zubaba" cards: Special Summon a number of "Gagaga", "Gogogo", "Dododo" or "Zubaba" monsters from your Deck, equal to the amount of discarded cards. You can only activate each effect of "Gagaga Manager" once per turn.

 

2500/Link-2

 

Had enough of seeing "Gagaga", "Gogogo", "Dododo" or "Zubaba" yet? I sure have. But hey, this card basically turns all 4 into 1 archetype (Which is what they should have been from the beginning), and solves their ENORMOUS problem of being the kings and queens of bricking. Trust me, I've tried playing a Yuma Deck before.

 

Next: A Link monster make to support Rank-Up-Magic Cards.

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R.U.M. Sorcerer

DARK / Spellcaster / Link / Effect

Down-Left, Down-Right

2 monsters, except Tokens

When Link Summoned, you can add a "Rank-Up Magic" Spell card to your hand. All Xyz monsters that this card points to with Xyz monsters as Xyz materials can attack 2 monsters each Battle Phase. Once per turn, you can discard a card in your hand: Special Summon a Xyz monster where this card points and Special Summon an Xyz monster from your Extra Deck, using that monster as material.

ATK/2500     LINK/2

 

I was thinking that this card could be used for a "Utopia" or a "Raidraptor" Deck.

 

2+ DARK monsters

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Ally of Justice Mechanic

LINK 3 | DARK | DL/D /UR| Machine | Effect

2+ Dark monsters

While this card is on the field, all monsters your opponent controls become LIGHT monsters. LIGHT monsters cannot target other monsters with effects or attacks. Once per turn, you can add 1 "Ally of Justice" or "Ally" Tuner monster from your GY and 1 non-Tuner monster from your Deck to your hand. 

2200

 

Link monster that supports a duel terminal archetype

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Fubuki, Justice of the Ice Barrier

Link 2 | WATER | Warrior | Link | Effect

1900

SW SE

2 monsters, including at least 1 "Ice Barrier" monster

Once per turn: You can add 1 "Ice Barrier" card from your Deck to your hand. "Ice Barrier" monsters a Link Monster points to cannot be targeted or destroyed by an opponent's effects. If this Link Summoned card leaves the field: You can Special Summon 1 WATER Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)

 

(Ice Barriers are a DT archetype, so yeah. Also because this is one of my offsite side decks that I would like legacy support for.)

 


 

I guess time to go give Celestial Bodies his own Link form now (and I am referring to Crusadia Draco / Palladion of the Celestial Bodies)

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Crusadia Imdraco

WIND

Dragon/Link/Effect

NE
800/LINK-1

1 Dragon monster

The monster this card points to gains 800 ATK. If this card is sent from the field to the GY: Add 1 "Crusadia" monster with a different Attribute from your Deck to your hand. You cannot Special Summon monsters, except "Crusadia" monsters, from your Extra Deck the turn you activate this effect. If this card points to a "Crusadia" monster, during the Battle Phase: You can make the ATK and DEF of one of your opponent's monsters 0. If this card is co-linked with a "Crusadia" monster, your opponent cannot activate cards/effects during the Battle Phase.You can only use each effect of "Crusadia Imdraco" once per turn.

 

Use a really bizarre arrow placement, and have the effect work with that arrow placement.

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Assembly Line Left To Its Devices
DARK/Machine/Link/Effect/0 ATK/LINK-1
Right
1 Machine monster with 500 or less ATK
Cannot be used as a Link Material. Cannot be targeted for attacks or by card effects while you control a monster in the Main Monster Zones to the right of this card. During your Main Phase: You can pay 500 LP; send the monster in your rightmost Main Monster Zone to the GY, then move any monsters in your Main Monster Zones to the right of this card to the adjacent Main Monster Zone to the right of the Main Monster Zone they were in, and if you do Special Summon 1 Machine monster with 500 or less ATK from your hand, Deck, or GY in the zone this card points to with a different name than any Machine monsters that have been Special Summoned this turn.

Notes: This card turns your Main Monster Zones to the right of it into an assembly line. All you have to do is let it run, and it will continue to crank out weenie Machines. However, since the assembly line is constantly moving, the card at the end of the assembly line gets dropped off of the end, straight into the GY. It forces you to consider how much is enough as it can keep messing up with your Main Monster Zones, making further plays difficult.

Next Card: A LINK-2 or higher Link Monster from a currently anime-exclusive archetype. Bonus points if it is a Hydradrive that is actually a hydra. Because, for some reason, the Hydradrives above LINK-1 had to be designed after warriors instead of going for the obvious, and in my personal opinion, more unique, design choice.

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Multi-Monitor Hydradrive

EARTH | Cyberse | Link 2 | Link | Effect

Links SE SW

2 "Hydradrive" monsters

When this card is Link Summoned: You can target 2 monsters in either player's GY; this card is treated as having the same Attribute(s) as the targeted monsters. Monsters with the same Attribute as this card have their effects negated. If your opponent controls a monster with the same Attribute as this card, this card can attack your opponent directly.

ATK 2000

 

aka what the link 2 should have been

 

next: A Link monster for a non-Vrains anime archetype

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Red Star Dragon

DARK / Dragon / Link / Effect

Bottom-Left, Bottom, Bottom-Right

3 monsters, including a DARK or FIRE Tuner monster

When Link Summoned, you banish 1 Tuner and a non-Tuner monster(s) from your field and/or Graveyard; Special Summon a DARK Dragon-type Synchro monster from your Extra Deck equal to the levels of the banished monsters, ignoring the Summoning requirements, to where this card points to. (This Special Summon counts as a Synchro Summons.) Once per turn, you can target a Synchro monster in your Graveyard; discard a monster card and Special Summon the targeted monster. You can only activate one effect of "Red Star Dragon" per turn and only that turn

ATK/2500 LINK/3

 

Next: A Link monster that supports an archetype from the classical series

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Harpies' Pet Dragon Egg

WIND | Dragon | Link 1 | Link | Effect

1 WIND monster

All WIND monsters you control gain 500 ATK. Once per turn, if a card you control is sent to the GY: You can add 1 "Harpie" card from your Deck to your hand.

ATK 500

 

next: Barrier Statue link

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Barrier Statue from the Beyond

LINK 2 | LIGHT | U/D | ROCK | Effect

2 monsters with different names and Attributes (except tokens) 

This card cannot be destroyed by battle or card effects. Neither player can special summon monsters except to monster(s) whose attribute is the same as a monster this card points to. If this card or a card this card points to is targeted by a card effect, Destroy all cards this card points to. 

1000

 

make a link for level 2 beasts 

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Barrier Statue from the Beyond

LINK 2 | LIGHT | U/D | ROCK | Effect

2 monsters with different names and Attributes (except tokens) 

This card cannot be destroyed by battle or card effects. Neither player can special summon monsters except to monster(s) whose attribute is the same as a monster this card points to. If this card or a card this card points to is targeted by a card effect, Destroy all cards this card points to. 

 

make a link for level 2 beasts 

 

 

(Don't forget its ATK, even if it's probably 1000 like the rest of the series)

 

Obedient Terrier

Link 2 | EARTH | Beast | Effect

1400

W E

2 Level 2 or lower Beast monsters

You can Tribute 1 monster this card points to; Special Summon up to 2 Level 2 or lower Beast monsters with different names from your hand or GY. You can only use this effect of 'Obedient Terrier" once per turn. Those monsters cannot attack. If this Link Summoned card leaves the field and either sent to the GY or banished: You can Special Summon it. 

 


 

Link counterpart for Ancient Fairy Dragon (or Pixie; up to you)

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Modernised Fae Dragon

Link 3 | LIGHT | Dragon | Link | Effect

2+ Monsters, including 1 Tuner

When this card is Summoned: Add 1 Field Spell from your deck or GY to your hand. If this card points to a Dragon monster: your opponent cannot play Field Spells, and any Field Spells they control are destroyed; if you destroy a card by this effect, gain 1000 LP. When this card leaves the field: Special Summon 1 Level 7 "Ancient" Dragon Synchro monster from the Extra Deck or the GY to the zone this card occupied (This Summon counts as a Synchro Summon).

2100 / LINK-3

S, SW, NE

 

Next: A Link with 0 ATK

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And now in some alternative World Legacy universe, we have this...

 

Crusadia Evuis

Link 1 | DARK | Cyberse | Effect

W

1 "Crusadia" monster

Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. While this card points to a monster, your opponent cannot Special Summon monsters, except Link Monsters.

 

(If Iblee didn't come into being...)

 


 

Link version of Red Dragon Archfiend (or counterparts; your choice)

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