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Make a Xyz Monster Game (v. 2.0)

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^ Just a quick future-proofing concern with your card. Make sure to include "the" when referring to Phantom Knight monsters specifically, otherwise you're opening up a bigger door than you might realize.

 

One of the posts here explains it better: https://amp.reddit.com/r/yugioh/comments/ajl7bf/phantom_of_chaos_is_a_phantom_knight/

 

/skip

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dd9ptvu-0c3d16b7-0bb0-491e-9cf4-f2184edd

 

Digital Bug Lucathode

LIGHT/Insect-Type Xyz Effect Monster/Rank 1/1400 ATK/1000 DEF
 
Lore: 2 Level 1 LIGHT Insect monsters
You can also Xyz Summon this card by using an Insect Xyz Monster you control with 1500 or more DEF as material. Once per turn: You can detach 1 material from this card; Normal Summon 1 Insect monster your hand as an additional Normal Summon, then change the battle position of 1 Special Summoned monster on the field. Once per turn, if an Insect monster(s) is sent from your hand or field to the GY: You can take 1 Quick-Play Spell from your Deck, and either Set it directly to your field or attach it to this card as a material.
 
 
Bug Drive's looking a bit better now for the Bugs isn't it?
 
NEXT UP: 
 
Make an Xyz Monster that requires Chaos materials (1 LIGHT and 1 DARK monster). The catch? It can't be a - or support a - Dragon monster.

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Chaos Sniper

LIGHT - Rank 4 - Warrior/Xyz/Effect - 2400/1000

1 or more Level 4 LIGHT monsters + 1 or more Level 4 DARK monsters

Once per turn, you can return 2 banished monsters to your Graveyard to target 1 card on the field: Destroy that target. This card gains the appropriate effects while it has monsters of the following Attributes as Material:

●DARK: If your opponent adds exactly 1 card to their hand by an effect, you can detach 1 Xyz Material from this card: Look at your opponent's hand and banish 1 card from it. You can only activate this effect of "Chaos Sniper" once per turn.

●LIGHT: If your opponent Special Summons a monster(s) that cannot be Normal Summoned, you can detach 1 Xyz Material from this card: Attach that Summoned monster(s) to this card as Material. You can only activate this effect of "Chaos Sniper" once per turn.

 

Make a Rank 3 Rock.

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Homunculus Tradesman

LIGHT R***

Rock/Xyz/Effect

2+ Level 3 Monsters

Gains 300 ATK/DEF x its Xyz Materials. You can target 1 Level 4 or lower monster in your GY: detach 1 Xyz Material from this card; Special Summon that target, but its effects on the field are negated. You can target 1 card in your GY: Send 1 other face-up card you control to the GY; attach that target to this card as Xyz Material. Cards that are detached from this card and sent to the GY are treated as being sent from the field to the GY. You can only activate each effect of "Homunculus Tradesman" once per turn.

1500/1500

 

(finally, Sangan can trigger off an Xyz)

 

 

Make a potentially broken Rank 5+ Xyz that is held back b/c it's tied to an Attribute except LIGHT/DARK.

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Windstorm Samurai

WIND

Rank 6

2600/1600

Warrior/Xyz/Effect

2 Level 6 WIND monsters

If this card destroys an opponent's monster by battle: you can detach 1 Xyz Material from this card; send 3 cards from the top of your deck to the GY, then this card gains ATK equal to the number of WIND monsters sent to the GY by this effect x500 until the second End Phase after this effect was resolved.

 

* Not sure if any level 6 WINDs could be splashed into any sort of DARK/LIGHT deck to abuse the milling. But correct me if i'm wrong.

 

-----

 

A Rank 9+ Xyz with a risky effect. (Like a coin toss, a die roll, or something else that could be considered risky)

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daoog8z-68f49943-3729-46f0-9f9a-7ea6024a

 

Snowstorm Snake Scow
WATER/Dragon-Type Xyz Effect Monster/Rank 9/2800 ATK/1200 DEF
 
Lore: 2 Level 9 WATER monsters
You can also Xyz Summon this card by using 3 WATER monsters you control with different Types as materials. Once per turn (Quick Effect): You can roll a six-sided die, and place Ice Counters on face-up monsters on the field, up to the die result. You can detach 2 materials from this card; Special Summon 1 WATER monster from your hand with a different Type from the WATER monsters you control, and if you do, place 1 Ice Counter on it. Monsters with Ice Counters lose 500 ATK/DEF, also their controller must pay LP equal to half of their ATK to activate their effects.
 
Ice Counters never looked so cool. Hopefully. Anyways, buy Marincess.
 
NEXT UP: 
 
Howsabout an Xyz version of a Main Deck generic monster from any of the Series 5 packs, with the same ATK/DEF, Type and Attribute?

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Obsidiandark Dragon

DARK - Rank 4 - Dragon/Xyz/Effect - 800/2100

2 Level 4 Dragon monsters

This card gains 700 ATK for each of its attached Materials. If this card destroys your opponent's monster by battle: Attach the destroyed monster to this card as Xyz Material. If your opponent activates a Normal Spell/Trap Card, or Quick-Play Spell, you can detach 1 Xyz Material from this card: Negate the activation, and destroy that card.

 

Reuse the effect of "Gearfried the Swordmaster":

"If this card is equipped with an Equip Card: Destroy 1 card your opponent controls."

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Legendary Warrior - Gearfried

LIGHT

Rank 4

3000/2600

Warrior/Xyz/Effect

3 Level 4 Warrior monsters

You can also Xyz Summon this card by using 1 Level 7 or higher Warrior monster you control as material. If this card is equipped with an Equip Card: Destroy 1 monster your opponent controls. You can only use this effect of "Legendary Warrior - Gearfried" once per turn. If this card is sent from the field to the GY by battle or by an opponent's card effect; you can Special Summon 1 "Gearfried" monster from your hand or GY, ignoring it's summoning conditions. If this card has a "Gearfried" monster as Xyz Material, it gains this effect:

* Once per turn, you can detach any number of Xyz Materials from this card; add the same number of Equip Spell cards from your Deck to your hand with different names.

 

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A low Rank Xyz monster

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i Guy

LIGHT Rank 1

Warrior/Xyz/Effect

0/0

2 or more Level 1 monsters

When this monster is Xyz Summoned, Excavate cards from your Deck equal to the number of Xyz materials attached to this card. Attach any excavated Level 1 monsters to this card as Xyz materials, then Banish the rest, Face-Down. When this monster battles, you must detach 1 Xyz material from it: The monster that battles this card loses ATK equal to 600 x the number of xyz materials this card has; and if it does: This card gains ATK equal to the amount that was lost, until the End Phase.

 

Any rank, but it must require only Pendulum materials

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Polaris, the Guiding Light

LIGHT

Rank 4

Scale 7-7

2500/2000

Spellcaster/Xyz/Pendulum/Effect

 

P-Lore:

If you Pendulum Summon at least 3 Pendulum monsters with different names; you can Special Summon this card, then place up to 2 of the Special Summoned monsters in an unoccupied Pendulum Zone, then attach the other Pendulum Summoned monster(s) to this card as Xyz Material. You can only use this effect of "Polaris, the Guiding Light" once per turn.

 

Lore:

2 Level 4 Pendulum monsters

Once per turn, you can detach 1 Xyz Material from this card: look at the top card of your Deck; if that card is a Pendulum Monster, you can place it in an unoccupied Pendulum Zone, then increase this card's ATK by 500. If that card is not a Pendulum Monster, banish that card face-down, then place any Pendulum monster in your Deck on top of the Deck. If this card has no Xyz Material (Quick Effect), you can place this card in an unoccupied Pendulum Zone.

 

-----

 

An Xyz that supports decks that use multiple attributes

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Singunner - Uzolo

FIRE - Rank 1 - Fairy/Xyz/Effect - 1400/200

2 or more Level 1 monsters

Once per turn, if a monster is Summoned (Quick Effect): You can detach 1 Xyz Material from this card; destroy 1 card on the field. If the destroyed card was a monster with the same Attribute as a detached Material that is a monster in the Graveyard, you can also banish 1 card on the field. If a card(s) leaves the field by this card's effect: This card gains 400 ATK for each.

 

Make an Xyz monster that has buffed versions of the effects of meh-to-decent monsters that are potential Material, BUT that has an Attribute restriction.

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dcyxz58-659f6abe-f7c1-48f8-964e-ad6095e5

 

U.A. Play Book Officiator

EARTH/Warrior-Type Xyz Effect Monster/Rank 6/2800 ATK/2500 DEF
 
Lore: 2 Level 6 EARTH monsters
Once per turn, you can also Xyz Summon "U.A. Play Book Officiator" by using a "U.A." monster you control that was Special Summoned by a "U.A." Spell/Trap Card's effect as the Xyz Material. When this card is Special Summoned: You can attach 1 Spell/Trap on the field or in the GYs to this card as an Xyz Material. All "U.A." cards you control cannot be targeted by an opponent's card effects. Once per turn (Quick Effect): You can detach 1 material from this card; Special Summon 1 "U.A." monster from your Deck.
     

 

EARTH restriction on its Summon, as requested.

Better effect than the meh U.A. Goalkeeper, since it protects all your U.A. cards.

Better effect than the decent U.A. Rival Rebounder, since it Summons from the Deck.

 

Who could ask for anything more?

 

Me. I could. In fact, NEXT UP:

 

A Rank 9 or higher Xyz that brings an ability from M.TG to life as one or more of its effects. The catch? The ability must be either Ascend, Tempting Offer or Crew.

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Grandion, Creator of the Golden City
10/LIGHT/Warrior/Xyz/2500/3800
2 Level 10 monsters
If this card is Xyz Summoned: Attach to this card as material, as many other face-up cards you control as possible that were face-up when this effect was activated. You can detach 10 materials from this card; for the rest of this Duel, the original ATK of all monsters you control is doubled. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Grandion, Creator of the Golden City" once per Duel.

Next: An evolution of an OCG-original Xyz Monster.

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