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ABC Gun

[Written] Spectre's cards from the VRAINS Anime (17/17)

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http://yugioh.wikia.com/wiki/Spectre

[spoilersMain Deck Monsters]Sunseed Genius Loci

EARTH Level 1 Plant Normal
ATK 0/DEF 600

Sunvine Maiden
EARTH Level 1 Plant Effect
ATK 0/DEF 0
If an opponent's Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Special Summon this card from your hand in Attack Position, and if you do, if that effect includes an effect that targets a Plant monster(s) you control; Special Summon 1 Plant monster with 0 ATK from your hand, Deck, or GY, except "Sunvine Maiden". That monster's effects are negated, and it cannot be used as material, except Link Material. You can only use this effect of "Sunvine Maiden" once per turn.

​[spoilersLink Monsters]Sunvine Healer

EARTH Plant Link Effect
Link Arrow: ↑
ATK 600/LINK-1
1 Plant monster
If no Link Monster points to this card, destroy this card. If this card is Link Summoned: You can target 1 "Sunavalon" Link Monster you control that points to this card; gain LP equal to its Link Rating x 300. Once while face-up in your Main Monster Zone (Quick Effect): You can switch the locations of this card and 1 other "Sunvine" Link Monster you control in your Main Monster Zone.

Sunvine Gardna
EARTH Plant Link Effect
Link Arrow: ↑
ATK 600/LINK-1
1 Plant monster
If no Link Monster points to this card, destroy this card. Once while face-up on the field, during the Damage Step, if this card or a "Sunavalon" Link Monster you control that points to this card battles an opponent's attacking monster: You can activate this effect; that opponent's batling monsters loses ATK equal to the Link Rating of the monster that points to this card x 600, until the end of the Damage Step. If this card or a Link Monster that points to this card would be destroyed by an opponent's card effect, you can banish 1 Plant monster from your GY instead.

Sunvine Thrasher
EARTH Plant Link Effect
Link Arrow: ↓
ATK 800/LINK-1
1 Plant monster
If no Link Monster points to this card, destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster you control that points to this card; this card gains ATK equal to that target's Link Rating x 800. Once while face-up on the field, if this card destroys an opponent's monster by battle: You can target 1 Plant monster in your GY; Special Summon it to your zone a Link Monster you control points to. It gains ATK equal to double its original ATK.

Sunavalon Dryas
EARTH Plant Link Effect
Link Arrow: ↓
ATK 0/LINK-1
1 Plant monster
Must first be Link Summoned. Cannot be destroyed by battle. If you take effect damage, or if you take battle damage from a battle involving this card and an opponent's attacking monster (Quick Effect): You can, immediately after this effect resolves, Link Summon 1 "Sunavalon" Link Monster, except "Sunavalon Dryas", using monsters you control as materials including this card. You can only use this effect of "Sunavalon Dryas" once per turn.

Sunavalon Daphne
EARTH Plant Link Effect
Link Arrows: ← →
ATK 0/LINK-2
2 Plant monsters
Must first be Link Summoned. Cannot be destroyed by battle. (Quick Effect): You can Tribute 1 or 2 monsters this card points to, then target the same number of "Sunvine" Link Monsters in your GY, except a monster(s) Tributed to activate this effect; Special Summon them to your zones this card points to. You can only use this effect of "Sunavalon Daphne" once per turn.

Sunavalon Dryades
EARTH Plant Link Effect
Link Arrows: ↙↘
ATK 0/LINK-2
2 Plant monsters
Must first be Link Summoned. Cannot be destroyed by battle. Once per turn, during the End Phase Phase, if you took battle damage or effect damage previously this turn, gain 600 LP. If you take effect damage, or if you take battle damage from a battle involving this card and an opponent's attacking monster (Quick Effect): You can, immediately after this effect resolves, Link Summon 1 "Sunavalon" Link Monster, except "Sunavalon Dryades", using monsters you control as materials including this card. You can only use this effect of "Sunavalon Dryades" once per turn.

Sunavalon Dryanome
EARTH Plant Link Effect
Link Arrows: ↙↓↘
ATK 0/LINK-3
2+ Plant monsters
Must first be Link Summoned. Cannot be destroyed by battle. Once per turn, during the End Phase, if you took battle damage or effect damage previously this turn, gain 900 LP. Once per turn, if an opponent's monster declares an attack (Quick Effect): You can target 1 monster this card points to, then move it to another of your Main Monster Zones; negate that attack. If you take effect damage, or if you take battle damage from a battle involving this card and an opponent's attacking monster (Quick Effect): You can, immediately after this effect resolves, Link Summon 1 "Sunavalon" Link Monster, except "Sunavalon Dryanome" using monsters you control as materials including this card. You can only use this effect of "Sunavalon Dryanome" once per turn.

Sunavalon Dryatrentiay
EARTH Plant Link Effect
Link Arrows: ↑ ↙ ↓ ↘
ATK 0/LINK-4
3+ Link Monsters
Must first be Link Summoned. Cannot be destroyed by battle. If you would take effect damage from an opponent's card effect, you gain LP equal to that total damage instead. (Quick Effect): You can Tribute any number of monsters you control that this card points to, then destroy the same number of other cards on the field, and if you do, if you Tributed a Link Monster(s) to activate this effect; Special Summon a number of Link-1 "Sunvine" Link Monsters from your Extra Deck to your zones this card points to, up to those Tributed monster(s), but each with a different name. (This is treated as a Link Summon.) You can only use this effect of "Sunavalon Dryatrentiay" once per turn.

​[spoilersSpells & Traps]Sunvine Shrine (Continuous Spell Card)

Activate this card while you control a Link Monster by sending 1 card from your hand to the GY. If you do not control a Link Monster, destroy this card. Once per turn: You can target 1 Plant monster in your GY; Special Summon it, but it has its effects negated, and it cannot be used as material, except Link Material. When this card leaves the field, destroy all monsters you control that were Special Summoned by this effect. During your End Phase: You can send this card to the GY, then target 1 Normal or Continuous Trap in your GY; Set it to your Spell & Trap Zone. You can only use this effect of "Sunvine Shrine" once per turn.

Sunavalon Cursed Reborn (Continuous Spell Card)
Activate this card by targeting 1 "Sunavalon" or "Sunvine" Link Monster in your GY. Special Summon it, and if you do, it gains ATK equal to its Link Rating x 1000, but it has its effects negated. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. If you take effect damage from an opponent's card effect, or if you take battle damage from an opponent's attacking monster: You can send this card to the GY; inflict damage to your opponent equal to half that total damage you took. You can only use this effect of "Sunavalon Cursed Reborn" once per turn.

Sunvine Burial (Normal Trap Card)
Target 1 "Sunavalon" or "Sunvine" Link Monster you control, then target a number of Set cards your opponent controls up to that first target's Link Rating; reveal those targets, and each player sends from their hands, fields, and/or Decks to the GY, all cards with the same names as those revealed cards. You can only activate 1 "Sunvine Burial" per turn.

Sunbloom Doom (Normal Trap Card)
Gain LP equal to the number of Plant monsters you control x 500, and if you do, if you gained 2000 or more LP this way; destroy up to 2 Spells/Traps on the field. If this card is in your GY, except the turn this card was sent there: You can banish this card, then target 1 "Sunavalon" Link Monster you control; destroy a number of other monsters on the field up to that target's Link Rating. You can only use each effect of "Sunbloom Doom" once per turn.

Sunavalon Bloom (Continuous Trap Card)
Activate this card by targeting 1 "Sunavalon" or "Sunvine" Link Monster you control in the Extra Monster Zone. If it battles an opponent's monster, it gains ATK equal to the total ATK of all Plant monsters it points to, during damage calculation only. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

Sunavalon Force (Continuous Trap Card)
Activate this card while you control a "Sunavalon" or "Sunvine" Link Monster. "Sunavalon" and "Sunvine" Link Monsters you control in the Extra Monster Zone or that a Link Monster you control points to in your Main Monster Zone cannot be destroyed by an opponent's card effect. If a Link Monster you control destroys an opponent's monster by battle, after damage calculation: Inflict damage to your opponent equal to your battling monster's Link Rating x 300. You can only use this effect of "Sunavalon Force" once per turn.

Sunavalon Glorious Growth (Continuous Trap Card)
Activate this card if you take effect damage by an opponent's card effect, or battle damage from an opponent's attacking monster. Special Summon as many "Sunvine Tokens" (Plant/EARTH/Level 1/ATK 0/DEF 0) as possible to your zones a Link Monster(s) you control points to. If you do not control a "Sunavalon" or "Sunvine" Link Monster, destroy this card and all "Sunvine Tokens" you control. You can activate this card from your hand by paying 2000 LP. You can only activate 1 "Sunavalon Glorioud Growth" per turn.




​*NOTES*
● I did not use any of the artwork from the anime as the picture quality was poor and inconsistent.
● I did not give a lore to Sunseed Genius Loci as the anime did not provide one and as such, I thought not to give it one as it may directly go against any Konami might give this card if they ever release it for the IRL game in the future.
● I heavily re-errata'd the effects of every card here as the anime effects would have been too inconsistent, and either too overpowered or underpowered depending on the card for the IRL game. I did try to make their effects here as similar as I could to what they were in the anime while sticking to a common theme.

​I don't know why, but I can't wait 'till Konami makes these cards IRL (because I know they will). The main strategy of these cards is most like the old-school Plant Synchrocentric Decks; you can use Sunvine Maiden's effect to Special Summon itself, and providing you use its effect against the right cards, you could Special Summon Sunseed. Then, use other Plant monsters and Plant support (I won't give a specific example as there are too many cards to list, so have fun) to Link Summon first and foremost, one of the Sunavalon Link Monsters, and with whatever Plants are left Link Summon any number of Sunvine Link Monsters that you can, or other Link Monsters as this Deck can facilitate other Link Monsters outside those Archetypes. After you've Link Summoned a Sunavalon Link Monster (preferably to the Extra Monster Zone), the focus then shifts to Link Summoning your Boss Monster, Sunavalon Dryatrentiay, although the method here is risky as it requires you to take battle damage or effect damage multiple times per turn so you can immediately Link Summon its prior forms. Dryatrentiay has a one-sided Prime Material Dragon to let you gain LP instead of taking effect damage from an opponent's card effect, and it can also Link Summon up to 3 Sunvine Link Monsters at one time. The Spells and Traps are a little situational as most of them require you to target your Sunavalon or Sunvine Link Monsters to activate, and a few have effects that destroy themselves and the monster they targeted to activate when they leave the field. In general, these cards are meant to provide some control support to keep your Plants and Link Monsters on the field, and of course allow you to spam Link Summons.

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