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The (Specific) Fusion Game!

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Galatib, World Legacy Chronicler
DARK/Spellcaster/Fusion/Level 4/Effect
2100/0
"Galatea, the Orcust Automaton" + "Ib the World Chalice Priestess"
Must first be Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Link monsters you control cannot be destroyed by battle or your opponent's card effects. (Quick Effect): You can Tribute this card; activate 1 "World Legacy" Spell/Trap directly from your Deck or GY. You can only use this effect of "Galatib, World Legacy Chronicler" once per turn.

 

 

Next:

"Red-Eyes B. Dragon" + "Sword Hunter"

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Sword Hunter the Dragon Champion

EARTH

Dragon/Fusion/Effect

"Red-Eyes B. Dragon" + "Sword Hunter"

When this card destroys an opponent's monster by battle, equip it to this card. This card gains 300 ATK for each monster equipped by this effect. All monsters equipped to this card can activate their effects that activate when equipped to another card (even ones equipped by its own effect).

2700/1800

 

Next Fusion: "Insect Queen" + "Serpent Night Dragon" + "The Legendary Fisherman" (The signature cards of 3 beloved secondary characters)

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Oughta be Jinzo to really lock in that Battle City feel.

 

Spirit Queen of Land and Sea

DARK
Spellcaster/Fusion/Effect

8/2900/2900

"Insect Queen" + "Serpent Night Dragon" + "The Legendary Fisherman"

 

While you control a Field Spell, this card cannot be targeted by card effects or attacks. (Quick Effect) Once per turn, you can Tribute 1 other monster; this card gains its ATK until the End Phase. If this card is destroyed by a monster effect: You can banish 1 monster from your GY; Special Summon this card from your GY.

 

A Timaeus Dragon Fusion for either Yugi movie support monsters or a non-DM monster

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It only works with "Dark Magician" monsters, though. However, I can cheap this one.

 

High Dragon Paladin of Dark Magic

DARK - Level 10 - Dragon/Fusion/Effect - 3500/3000

"Sorcerer of Dark Magic" + 1 Dragon-Type monster

Must be Fusion Summoned using the above Materials and a "Polymerization" card, or by discarding 1 "The Eye of Timaeus" and sending a face-up "Sorcerer of Dark Magic" you control to the Graveyard (in which case you do not use "Polymerization"). Cannot be targeted by your opponent's card effects. If this card would be affected by a card or effect, you can make this card unaffected by that card or effect. Once per turn, if you activate a Spell Card or the effect of a Spell Card, you can apply the following effect depending on its Type:

●Normal: Banish 1 card your opponent controls.

●Quick-Play: Inflict 1000 damage to your opponent, then reduce the ATK of all monsters your opponent controls by 1000.

●Continuous: Target 1 face-up card your opponent controls: Cards your opponent controls with that name have their effects negated for the rest of the Duel, even if this card leaves the field.

●Ritual: Shuffle between 3 and 5 cards you own from the Graveyard or that are banished into your Deck: Draw cards equal to the number of shuffled cards -2.

●Equip: Banish a number of cards from your opponent's Graveyard up to the number of face-up Spell Cards on the field, and this card gains 100 ATK for each card banished this way.

 

Superboss ahoy!

 

Also, the Summon restriction locks you into normal Poly, Fusion Substitute, or Super Poly, because no sane individual will waste Utra Poly this way.

 

Just because I enjoy the idea of the Heavy Metal Raiders synergy:

"Cracking Dragon" + "Meklord Emperor Wisel"

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Meklord Emperor Wiselcrack
DARK/Machine/Fusion/Level 10/Effect
3000/3000
"Cracking Dragon" + "Meklord Emperor Wisel"
Must be Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle with a monster with equal or lower ATK. Unaffected by your opponent's Spell/Trap effects and by activated effects from your opponent's monsters whose original ATK is lower than or equal to this card's current ATK. If your opponent Normal or Special Summons a monster(s) with a Level: You can target 1 monster your opponent controls; equip it to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect.
You can only use this effect of "Meklord Emperor Wiselcrack" once per turn.

 

 

Next:

"Elemental HERO Necroshade" + "Elemental HERO Shadow Mist"

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Evil HERO Nightshade

DARK

Level 10

Fiend/Fusion/Effect

"Elemental HERO Necroshade" + "Elemental HERO Mist Walker"

Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. Cards in the Graveyard cannot activate their effects in response to this card's attack. When this card destroys an opponent's monster by battle, you can Special Summon 1 "Evil HERO" from your Graveyard, ignoring the Summoning conditions.

2500/1800

 

Next Fusion: "Super Roboyarou" + "Orgoth the Relentless"

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Evil HERO Nightshade

DARK

Level 10

Fiend/Fusion/Effect

"Elemental HERO Necroshade" + "Elemental HERO Mist Walker"

Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. Cards in the Graveyard cannot activate their effects in response to this card's attack. When this card destroys an opponent's monster by battle, you can Special Summon 1 "Evil HERO" from your Graveyard, ignoring the Summoning conditions.

2500/1800

 

Next Fusion: "Super Roboyarou" + "Orgoth the Relentless"

 

Orgoth, Returned Cybersoldier

EARTH

Machine/Fusion/Effect

"Super Roboyarou" + "Orgoth the Relentless"

If Orgoth, the Return Cybersoldier is destroyed, you may special summon one of the component monsters from your GY to your side of the field. Once per turn, when you declare an attack with this monster, roll 3 6-sided dice. Use the effects corresponding to the highest and lowest value. This monster gains 500 times the rolled number for the middle value or lowest value if only two values were rolled as ATK points.

*1-2: This monster gains 1000 atk and deals piercing damage when it attacks and destroys a monster in defense position

*3-4: This monster can attack an extra time this turn

*5-6: Inflict half this monster's ATK as damage to your opponent

3000ATK/2500DEF

 

Hope you like it! And now for mine

 

Berry Magician Girl + Red-Eyes Zombie Dragon

 

That one might be a bit of a challenge, super sorry but those are two monsters I really like, so flex those creative muscles! Ganbatte!

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Red-Eyes Zomberry Witch

DARK/Zombie/Fusion/Level 8/Effect

2800/2400

"Berry Magician Girl" + "Red-Eyes Zombie Dragon"

Must first be Fusion Summoned. Once per turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can change this card's battle position, and if you do, Special Summon 1 Zombie monster from your Deck. If this card destroys a monster by battle: You can Special Summon that monster to your side of the field.

 

 

Next:

"Effect Veiler" + "Skull Meister"

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Chaos Dancer

LIGHT

LV 5

Fiend / Fusion / Effect

2400 / 1700

"Effect Veiler" + "Skull Meister"

Once per turn, discard 1 monster; Negate the effect of 1 monster your opponent controls and banish it. If this card is sent to the GY: Add 1 LIGHT or DARK monster from your Deck to your hand, but you cannot summon monsters with that name for the rest of the duel.

 

Mezuki + Gozuki

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Twin Tauren Troopers

EARTH

LVL 6

Zombie/Fusion/Effect

 

Once per turn, you may tribute one zombie-type monster: Special summon 1 zombie-type monster from your hand. Banish the tributed monster. Twin Tauren Troopers gains 300 ATK for each banished zombie you control.

 

2700/1300

 

Hope you like it! And now for mine...

 

Cyber Dragon + Time Wizard

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Cyber Dragon Neo-X

LIGHT - Level 6 - Machine/Fusion/Effect - 2100/1600

"Cyber Dragon" + "Time Wizard"

Once per turn, if this card is targeted for an attack: You can negate that attack, and if you do; you can destroy 1 card your opponent controls. Once per turn, if this card is targeted for an effect: You can negate that effect, and if you do; you can destroy 1 card your opponent controls. If a card destroyed by this effect is a monster whose Level is not 6: Inflict 100 damage to your opponent for each Level of difference, then increase this card's ATK by the amount of damage inflicted; if this effect is applied during your turn, this card gains 1 additional attack during each Battle Phase this turn (a monster with no original Level is treated as Level 0 for this effect).

 

"Gigaplant" + "Angel Trumpeter"

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Heavenplant Symphonia

EARTH/Plant/Fusion/Level 8/Effect

2900/2600

"Angel Trumpeter" + "Gigaplant"

Must be Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY while you control a "Mystical Beast of the Forest" monster (You do not use "Polymerization".) During your Main Phase: You can Special Summon 1 Beast, Insect, Plant or Winged Beast monster from your hand, Deck or GY. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). You can only use this effect of "Heavenplant Symphonia" once per turn. While a monster is face-up on the field, except a Beast, Insect, Plant or Winged Beast monster, negate its effects during the turn that monster was Special Summoned.

 

 

Next:

"Cyber Phoenix" + "Cyber Valley"

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Cyber-Wing Dragon

Lv4/Light

Machine/Fusion/Effect

 

"Cyber Phoenix"+"Cyber Valley"

 

When this monster leaves the battlefield, draw 1 card. When one machine type monster you control (and only one) is the target of an opponent's effect or attack, and this card is face-up attack position choose one:

*Banish this monster and one card in your hand, to negate the attack or effect and if you do, destroy the attacking monster or source of the effect.

*Change the target to this monster and draw 1 card.

*Return the targeted monster to your hand and banish this monster. If you do, end the current turn phase.

 

1500/600

 

 

Hope you like it! As for mine... let's try

 

"Wind-Up Dog" + "Toy Soldier"

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Toy Cavalry

Level 6

EARTH

Warrior/Fusion/Effect

"Toy Soldier" + "Wind-Up Dog"

"Toy" monsters you control gain 100 ATK and DEF for each "Toy" and "Wind-Up" monster you control. Once per turn, you can Special Summon 1 "Toy" or "Wind-Up" monster from your hand, and, if you do, it gains 200 ATK and DEF and one Level; You cannot Normal Summon during the turn you activate this effect.

1800/1700

 

Let's do something iconic for our next fusion:

"Dark Magician" + "Blue-Eyes White Dragon" + "Red-Eyes Black Dragon

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Twin Dragon Sorcerer
Level 10
DARK
Spellcaster/Fusion/Effect
"Dark Magician" + "Blue-Eyes White Dragon" + "Red-Eyes Black Dragon"
Must first be Fusion Summoned with the above Fusion Material Monsters. You can banish 1 Dragon-type monster from your Graveyard, then activate 1 of these effects:

● Destroy all monsters your opponent controls.
● Destroy all Spells and Traps your opponent controls.
● Inflict damage to your opponent equal to this card`s original ATK
This card cannot attack the turn you activate this effect. If this card is sent from the Field to the Graveyard: Special Summon 1 of your banished Dragon-type monsters.
You can only use each effect of "Twin Dragon Sorcerer" once per turn.

4000/3600

Next let`s do "Stardust Dragon" + "Red Dragon Archfiend"!

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Stardust Dragon Archfiend

Level:12

Attribute:Dark

ATK:3500/DEF:2500

Type:Dragon/Fusion/Effect

 

Stardust Dragon + Red Dragon Archfiend

 

Must be fusion summoned using these monsters. When this card is fusion summoned activate one of these effects

 

•Destroy all monsters your opponent controls

•For the rest of this turn, your monsters cannot be destroyed by your opponent’s cards or effects

 

When this card is sent to the graveyard by your opponent’s cards or Effect, special summon 1 Red Dragon Archfiend or Stardust Dragon from your graveyard

 

 

Let’s keep the ace train going:

Elemental HERO Neos + Destiny HERO Plasma

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Contrast HERO Plasma Neos

lv 9 DARK

Warrior/Fusion/Effect

"Elemental HERO Neos" + "Destiny HERO - Plasma"

(This card is always treated as a "Elemental HERO" card.)

Must be Fusion Summoned. Once per turn: You can target 1 monster your opponent controls; equip that target to this card. This card gains ATK equal to half the original ATK of the monster equipped to it by this effect. Your opponent cannot activate cards or effects in response to the activation of this effect. When your opponent activates a card or effect (Quick Effect): you can destroy 1 card thats equipped to this card; negate the activation or effect of that card and banish it face-down. You can only activate this effect of "Contrast HERO Plasma Neos" once per turn.

ATK/2900 DEF/2500

 

Next: "Elemental HERO Solid Solider" + "Elemental HERO Stratos"

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Elemental HERO Cyclone Sergeant

EARTH - Level 8 - Warrior/Fusion/Effect - 2000/2200

"Elemental HERO Stratos" + "Elemental HERO Solid Soldier"

Once per turn, you can target 1 "Elemental HERO" monster on the field or in your Graveyard (Quick Effect): This card gains that target's effects on the field, until the end of your opponent's next turn. "Elemental HERO" monsters you control are unaffected by the effects of your opponent's cards with less ATK than their current ATK (Spell/Trap Cards are treated as having 0 ATK). If this card destroys your opponent's monster by battle, you can select and activate 1 of the following effects:

●Special Summon 1 Level 8 or lower "Elemental HERO" monster from your hand or Graveyard, ignoring Summoning conditions.

●Add 1 "Polymerization" Spell Card or "Change" Quick-Play Spell Card from your Deck or Graveyard to your hand.

 

Now all those ATK boosts have a purpose!

 

"Battleguard King" + "Gilford the Legend"

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Legendary Battleguard Emperor
EARTH - Level 10 - Warrior/Fusion/Effect - 3600/3000
"Battleguard King" + "Gilford the Legend" 
You can Tribute 1 Warrior-type monster: Add 1 Equip Spell card from your deck to your hand. For each Equip Spell card equipped to this card, it gains 1 additional attack during each Battle Phase. If a Warrior-type monster you control would be destroyed, you can destroy 1 Equip Spell card you control instead.

Next up: "Relinquished" + "Black Luster Soldier"

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Black Rust Soldier
DARK LVL 9 Warrior/Fusion/Effect 3000/25000

"Relinquished" + "Black Luster Soldier"
When this monster is special summoned or destroys a monster: You can target 1 monster your opponent controls or that is on top of their GY; equip that target to this card. This card gains ATK/DEF equal to that equipped monster's. If this card would be destroyed by battle, destroy one of the equipped monsters instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. If this monster attacks a monster in defense position, inflict piercing damage to your opponent.

 

Next Up is "Evil Hero Malicious Edge" + "Evil Hero Malicious Edge" + "Evil Hero Malicious Edge" 


Statdust


Also while I think this is a typo, I think it'd be hilarious to actually have a monster with that name XD

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Evil HERO - Fiendish Edge

Attribute:Dark

ATK:3000/DEF:2700

Type/Fiend/Effect/Fusion

 

3x Evil HERO - Malicious Edge

Must be fusion summoned with Dark Fusion and cannot be special summoned by other ways. When this card attacks a defense position monster inflict double piercing damage. Once per turn, target one of your opponent’s monsters change its battle position.

 

Next one:

Number 39: Utopia and Number 32: Shark Drake

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Number 39/32: Utopia, Lord of the Deep

Level 4

WATER

Warrior/Fusion/Effect

"Number 39: Utopia" + "Number 32: Shark Drake"

This card must first be Special Summoned by sending the above cards you control to the Graveyard and sending an "Armored Xyz" card from your hand or field to the Graveyard. All XYZ Materials attached to those cards are attached to this card. Cannot be destroyed by battle, except by "Number" monsters. During either players' turn, when a monster declares an attack, you can detach one Xyz Material from this card: negate the attack, then you can Special Summon 1 WATER monster from your Graveyard. "Shark" monsters you control gain 500 ATK and DEF and an additional attack.

(This card is always treated as an Xyz monster, and its level is treated as a Rank.)

3000/2800

 

Next Fusion: "Exodia the Forbidden One" + "Dark Magician" + "Masked Beast Des Gardius" (The Rare Hunters)

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Exodes Guardian, Magician of the Abyss

Level 9

DARK 

Spellcaster/Fusion/Effect 

0/0

"Exodia The Forbidden One" + "Dark Magician" + "Masked Beast Des Gardius"

When this card is Fusion Summoned, banish all cards from your GY. This cards ATK becomes equal to the amount of Banished cards x200. When this card destroys an opponents Monster by battle, banish it face-down. Once per Turn: You can target 1 of your banished Monsters, Special Summon it but it's effects are negated. During your opponents Standby Phase: Your opponent must banish the top card of their deck, and if it's a Level 7 or Higher Monster, Special Summon it to your side of the field but it's effects are negated, also banish it during your next End Phase. 

 

"Red Eyes B. Dragon" + 1 Machine-Type Monster 

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Correct me if I'm a wrong, but isn't one of the rules of this game is to only use specific monsters as materials?

 

/skip

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Red-Eyes Black Mech Dragon

Level 8

DARK

Dragon/Fusion/Effect

Each time a "Red-Eyes" Monster is summoned, inflict 500 damage to the opponent. Once per turn: You can banish 1 Machine-Type or "Red-Eyes" Monster from your GY; this card gains 700 ATK until the End Phase. When this card is destroyed by your opponent's card (by battle or by card effect) and sent to the GY: You can add 1 of your banished Machine-Type or "Red-Eyes" Monsters to your hand.

2900/2500

 

Fire Hand + Ice Hand

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