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Northern Sage

[MtG Commander] Vigorous Elves and company

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Commander: Hallar, the Firefletcher (Half the time I'm considering Grand Warlord Radha though)


Lands (38)


18 x Forest

13 x Mountain

1 x Rootbound Crag

1 x Spire Gardens

1 x Copperline Gorge

1 x Karplusan Forest

1 x Memorial to Unity

1 x Oran-Rief, the Vastwood

1 x Treetop Village


Creatures (36)


1 x Allosaurus Rider

1 x Burning-Tree Emissary

1 x Drove of Elves

1 x Dwynen, Gilt-Leaf Daen

1 x Elfhame Druid

1 x Elvish Archdruid

1 x Ezuri's Archers

1 x Ezuri, Renegade Leader

1 x Gladehart Cavalry

1 x Grand Warlord Radha

1 x Greatbow Doyen

1 x Grunn, the Lonely King

1 x Hallar, the Firefletcher

1 x Jagged-Scar Archers

1 x Keeper of Progenitus

1 x Khenra Charioteer

1 x Llanowar Elves

1 x Llanowar Scout

1 x Marwyn, the Nurturer

1 x Mina and Denn, Wildborn

1 x Multani, Yavimaya's Avatar

1 x Nissa, Vastwood Seer

1 x Oak Street Innkeeper

1 x Radha, Heir to Keld

1 x Regal Force

1 x Steel Leaf Champion

1 x Sylvan Advocate

1 x Talaria's Battalion

1 x Territorial Allosaurus

1 x Thorn Elemental

1 x Thorn Lieutenant

1 x Verdeloth the Ancient

1 x Verix Bladewing

1 x Veteran Explorer

1 x Vigor

1 x Yeva, Nature's Herald


Enchantments (6)


1 x Colossal Majesty

1 x Earth Surge

1 x Growing Rites of Itlimoc

1 x The Mending of Dominaria

1 x Path of Discovery

1 x Song of Freyalise


Artifacts (2)


1 x Blackblade Reforged

1 x Rhonas's Monument


Sorceries (12)


1 x Adventurous Impulse

1 x Banefire

1 x Fight with Fire

1 x Gaea's Blessing

1 x Harmonize

1 x Hour of Devastation

1 x Hunting Wilds

1 x Lead the Stampede

1 x Nature's Spiral

1 x Nature's Way

1 x Nissa's Judgement

1 x Sylvan Awakening



Instants (6)


1 x Gift of Growth

1 x Natural Obsolescence

1 x Pulse of Murasa

1 x Savage Summoning

1 x Vines of Vastwood

1 x Wild Onslaught



I don't know, probably too many different things going on.

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Considering hallar counts their +1/+1 counters, rather than power, blackblade reforged doesn't seem to be getting you far.


The focus on elves supports a "going wide" playstyle, so single target boosts that don't work in counters don't do you much good. Similarly, big guys like grun and thorn elemental really only dilute the advantages of elves, as it provides less mileage than something more synergistic, while also giving use to the opponents' cards that would otherwise be made useless, such as treason effects and single target removal.


I'm not fond of fireball variants like banefire, but if you really want to run one, Clan Defiance is kinda funking nuts.


Hour of devastation feels sketchy, boardwipes are counterproductive in a big creature deck like this.

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looks like elves to me. some suggestions


Wirewood symbiote

Quirion Ranger

Heritage Druid

Birchlore Rangers

Nettle Sentinel

Green Sun's Zenith

Eternal WItness


These are all the backbone of any elf deck. None of these cards are particularly expensive and you would be doing yourself a disservice for not using them.

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