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The Old Charlelot

Eltheric Archetype, a Pendulum Deck with a bit of Thunder Dragons mixed in [Written]

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Hey everyone,

So, I have been reminiscing about the ARC-V anime lately and I was inspired by the idea of using every Summoning techniques in the game in a single deck. And here is the result (so far). If I were to compare it to other existing decks in the game, I would say it is a mix of D/D/D and Thunder Dragons with a bit of other stuff mixed in. The name of the archetype, “Eltheric” is not really final (I think it’s the name of a sea in Elder Scrolls lore) but it seemed cool enough while I think of something better.

Anyway, have a look and tell me what you think.

 

(Also, on another note, is it not possible to use Spoiler Tags on here anymore ?)

 

Monster Cards:

 

Garaneal, the Eltheric Prodigy

Level 4 DARK Spellcaster/Pendulum/Tuner/Effect

Pendulum Scale: 1

ATK 1500 DEF 1500

Pendulum Effect:

If a card(s) in your possession is banished: You can destroy this card; either add 1 “Eltheric” monster from your field or Deck to your hand OR banish 1 “Eltheric” card from your Deck. You can only use this effect of “Garaneal, the Eltheric Prodigy” once per turn.

Monster Effect:

Once per turn (Quick Effect): You can banish 3 cards from the top of your Deck and/or cards in your possession that are banished face-down, then you can target either 1 other monster on the field or 1 card in your hand; banish it until your next Standby Phase. If this card in your possession is banished: You can Special Summon this card, and if you do, you cannot Special Summon any other monsters from your Extra Deck this turn, except “Eltheric” monsters. You can only use each effect of “Garaneal, the Eltheric Prodigy” once per turn.

 

Eltheric Construct, Cetacea

Level 4 DARK Aqua/Pendulum/Effect

Pendulum Scale: 5

ATK 100 DEF 2100

Pendulum Effect:

If a card(s) in your possession is banished: You can destroy this card; you can add 1 of your “Eltheric” card from the GY or that is banished to your hand, except “Eltheric Construct, Cetacea”. You can only use this effect of “Eltheric Construct, Cetacea” once per turn.

Monster Effect:

When this card is Normal or Special Summoned: You can banish 3 cards from the top of your Deck and/or cards in your possession that are banished face-down, then you can Special Summon 1 Level 4 “Eltheric” monster from your hand or that is face-up in your Extra Deck, except  “Eltheric Construct, Cetacea”. If this card in your possession is banished: You can draw 1 card, then, if this card was banished because of an “Eltheric” card effect in your possession, you can draw 1 more card. You can only use each effect of “Eltheric Construct, Cetacea” once per turn.

 

Eltheric Swarm, Rataskr

Level 4 DARK Beast/Pendulum/Effect

Pendulum Scale: 1

ATK 600 DEF 1200

Pendulum Effect:

If a card(s) in your possession is banished: You can destroy this card; Special Summon 1 Level 4 “Eltheric” monster from your Deck or from your Pendulum Zone, except “Eltheric Swarm, Rataskr”, and if you do, banish it when it leaves the field. You can only use this effect of “Eltheric Swarm, Rataskr” once per turn.

Monster Effect:

If you control an “Eltheric” card (Quick Effect): You can banish 3 cards from the top of your Deck and/or cards in your possession that are banished face-down; Special Summon this card from your hand, and if you do, halve the ATK and DEF of every Special Summoned monsters your opponent controls, also, until the end of the turn, Special Summoned monsters your opponent controls cannot attack “Eltheric” monsters. If this card in your possession is banished: You can add 1 of your “Eltheric” Spell/Trap Card from your Deck to your hand. You can only use each effect of “Eltheric Swarm, Rataskr” once per turn.

 

Eltheric Thrall, Nihiliuum

Level 4 DARK Fiend/Pendulum/Effect

Pendulum Scale: 5

ATK 1200 DEF 1600

Pendulum Effect:

If a card(s) in your possession is banished: You can destroy this card; Special Summon 1 of your Level 4 “Eltheric” monster from your GY or that is banished, except “Eltheric Thrall, Nihiliuum”. You can only use this effect of “Eltheric Thrall, Nihiliuum” once per turn.

Monster Effect:

While you control no monsters or the only monsters on your field are “Eltheric” monsters, if this card is currently banished: You can banish 3 cards from the top of your Deck and/or cards in your possession that are banished face-down; Special Summon this card, and if you do, it cannot be used as Material for a Summon, except for an “Eltheric” monster. If this card in your possession is banished: You can destroy 1 card on the field, then, if this card was banished because of an “Eltheric” card effect in your possession, you can destroy 1 more card on the field. You can only use each effect of “Eltheric Thrall, Nihiliuum” once per turn.

 

Spell Cards:

 

Eltheric Ruins of Siathar

Continuous Spell Card

If there is an “Eltheric” card in your Pendulum Zone, Continuous Spell Cards your control cannot be targeted by your opponent’s card effects. You can banish 3 cards from the top of your Deck and/or that are face-up in your Extra Deck, then, if you banished an “Eltheric” card with this effect; you can either add or banish 1 of “Eltheric” monster from your Deck. If this card in your possession is banished: You can target up to 2 of your “Eltheric” monsters in the GY and/or that are banished; add those targets to your hand. You can only use each effect of “Eltheric Ruins of Siathar” once per turn.

 

Eltheric Journey

Quick-Play Spell Card

Banish up to 2 “Eltheric” monsters from your hand and/or Deck (Min. 1), and if you do, you can choose the same number of “Eltheric” cards from your GY and/or that are banished, except “Eltheric Journey”, and place them either at the top or at the bottom of your Deck, also, you cannot add cards into your Deck with the same names as the monsters you banished with this card’s effect. If this card in your possession is banished: You can add this card to your hand, and if you do, you cannot activate any effects of “Eltheric Journey” during your next turn. You can only use each effect of “Eltheric Journey” once per turn.

 

Trap Cards:

 

Eltheric Summit

Continuous Trap Card

If your opponent controls more cards than you do, you can banish this card from your hand or field. You can banish up to 3 other “Eltheric” cards from your hand, field and/or GY, then target that same amount of cards on the field; banish those targets until the next Standby Phase. If this card in your possession is banished: You can banish 1 “Eltheric” monster from your Deck or Extra Deck, and if you do, monsters your opponent controls whose original ATK is lower than the original ATK of the monster you’ve banished with this effect cannot attack until the end of the turn. You can only use each effect of “Eltheric Summit” once per turn.

 

Eltheric Gateway

Continuous Trap Card

If there is an “Eltheric” card in your Pendulum Zone, Continuous Trap Cards you control cannot be targeted by your opponent’s card effects. Activate by targeting 1 of your “Eltheric” monster that is banished or that is face-up in your Extra Deck; Special Summon that target, also, if you’ve Special Summoned a Pendulum Monster with this effect, when that monster would be destroyed by battle or card effect, you can place it in your Pendulum Zone instead. When this card leaves the field, destroy that target. When that target leaves the field, destroy this card. When this card in your possession is banished: You can add 1 “Eltheric” card from your Deck to your hand, except “Eltheric Gateway”. You can only use each effect of “Eltheric Gateway” once per turn.

 

Extra Deck:

 

Caeltheric Daunting Shadowcloak

Level 6 WIND Winged Beast/Fusion/Effect

ATK 2000 DEF 2500

2 “Eltheric” monsters

You can also Fusion Summon this card using 1 “Garaneal, the Eltheric Prodigy” you control and 1 “Eltheric” monster from your hand as Fusion Material (in which case you do not use “Polymerization”). Once per turn, (Quick Effect): You can banish 1 “Eltheric” card from your hand or Deck, then target 1 monster your opponent controls; negate its effect, also, that target and cards with the same name cannot be used as Material for a Summon until the end of the turn. If this card in your possession is banished: You can target 1 “Eltheric” monster your control; equip it with this card. Monsters that are equipped with this card cannot be targeted or destroyed by card effects. You can only equip 1 monster with “Caeltheric Daunting Shadowcloak” per turn.

 

Caeltheric Adamantine Nightstalker

Rank 4 EARTH Beast/Xyz/Effect

ATK 2500 DEF 2000

3 Level 4 monsters

You can also Xyz Summon this card using 1 “Garaneal, the Eltheric Prodigy” you control and 2 “Eltheric” monsters (1 from your hand or GY and 1 from your Deck) as Xyz Materials. Once per turn (Quick Effect): You can detach 1 “Eltheric” Xyz Material from this card, then target 1 card on the field on in the GY; banish it, also, that target’s effects in your opponent’s possession are negated, as well as the activated effects and effects on the field of cards with the same name. When a monster equipped with this card battles an opponent monster, it gains ATK and DEF equal to half of the ATK of the monster it’s battling, during damage calculation only. You can only equip 1 monster with “Caeltheric Adamantine Nightstalker” per turn.

 

Caeltheric High Abyssean

Level 8 WATER Sea Serpent/Synchro/Effect

ATK 3000 DEF 2800

1+ Tuner + 1+ non-Tuner monsters

You can also Synchro Summon this card using “Eltheric” monsters you control and/or from your hand as Synchro Materials. Once per turn: You can shuffle up to 3 of your other “Eltheric” cards you control and/or that are banished into the Deck, then target that same number of cards from the field; destroy them, also, this effect cannot be negated. If this card in your possession is banished: You can target 1 “Eltheric” monster your control; equip it with this card. If a monster you control is equipped with this card, your opponent cannot activate card effects from their hand or GY during your turn, and their effects are negated. You can only use each effect of “Caeltheric High Abyssean” once per turn.

 

Caeltheric Triumvirate

LINK – 3 LIGHT Psychic/Link/Effect

Link Arrows: Up, Bottom-Left, Bottom-Right.

ATK 1000 DEF –

2+ monsters including at least 1 “Eltheric” monster

This card gains 100 ATK for each of your banished cards. Once per turn (Quick Effect): You can target 1 “Eltheric” monster from your GY or that is equipped to a monster you control, and if you do, banish a number of cards from the top of your Deck and/or cards in your possession that are banished face-down equal to the Level or Rank of the target; Special Summon that target on a zone this card points to, ignoring its Summoning conditions, also, its effect is negated. If this card in your possession is banished: You can place up to 2 of your “Eltheric” Pendulum Monsters from your GY and/or that are banished in your Pendulum Zone. You can only use each effect of “Caeltheric Triumvirate” once per turn.

 

Other:

(These are some of the other ideas I was messing around. They are not technically necessary for the Archetype.)

 

Einar, the Eltheric Traveler

Level 4 WIND Warrior/Effect

ATK 1800 DEF 1000

If an “Eltheric” card(s) in your possession is destroyed or banished by a card effect (Quick Effect): You can Special Summon this card from your hand, and if you do, you can equip 1 “Eltheric” monster from your Deck or GY to this card, except “Einar, the Eltheric Traveler”. If a card(s) on your field would be destroyed by battle or by a card effect, you can banish 1 monster that is equipped on this card instead. If this card in your possession is banished: You can target 1 monster on the field or in your GY; equip it to a face-up “Eltheric” monster you control. Monsters that are equipped because of this effect gain 100 ATK for each of their Level or Rank. You can only use each effect of “Einar, the Eltheric Traveler” once per turn.

 

Alysanne, the Eltheric Firestorm

Level 4 FIRE Psychic/Effect

ATK 1000 DEF 1800

If an “Eltheric” card(s) in your possession is destroyed or banished by a card effect (Quick Effect): You can Special Summon this card from your hand, then you can Special Summon 1 of your banished Level 4 “Eltheric” monster in Defense Position, except “Alysanne, the Eltheric Firestorm”, and if you do, its effect is negated. If this card in your possession is banished: You do not take any battle damage this turn, also, your opponent takes any damage you would have taken from card effects until your next Standby Phase. You can only use each effect of “Alysanne, the Eltheric Firestorm” once per turn.

 

Garaneal the Eltheric Voidwalker

Level 8 DARK Spellcaster/Ritual/Effect

ATK 3000 DEF 3000

You can Ritual Summon this card with “Eltheric Ascension”. If this card is equipped to an “Eltheric” monster: You can Special Summon this card ignoring its Summoning conditions. Once per turn (Quick Effect): You can banish 1 “Eltheric” card from your Deck or GY, then target 1 monster on the field; it gains 1500 ATK and DEF and it cannot be destroyed by card effects until the end of the turn. If this card in your possession is banished: You can target 1 monster your opponent controls; take control of that target, and if you do, it cannot attack and its effect is negated. You can only use each effect of “Garaneal the Eltheric Voidwalker” once per turn.

 

Eltheric Ascension

Ritual Spell Card

This card is used to Ritual Summon “Garaneal the Eltheric Voidwalker”. You must also Tribute monsters from your hand or field and/or banish “Eltheric” monsters from your GY, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. If both monster you’ve Tributed and/or banished with this card’s effect are “Eltheric” monsters, your opponent cannot activate any cards or effects in response to the Special Summon of “Eltheric” monsters until the end of the turn.

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