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Fist of Fury Archetype (20/20) - Hitting Them Where It Hurts


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Fist of Fury is an Archetype of Warrior/LIGHT monsters with various Levels, consisting of mainly Effect Monsters, as well as a few Pendulum Monsters. They focus on Tributing, Equip Spells, changing battle positions and Contact Fusion-based Fusion Monsters. Their playstyle revolves around using their Tributing, Equip Spells and battle changing effects in combination with each other to produce monsters for Contact Fusion and getting out the Pendulum Fusion Monsters, which greatly benefit from Equip Spells. As a lot of their monsters benefit from Tributing, the Contact Fusions are all Tribute based. Also note that it typically refers to Equip Cards here rather than Equip Spell, and you can use a lot of other Equip based cards, even monsters as seen with Fist of Fury - Choku-Zuki.
 
The name Fist of Fury of course a reference to the movie, which I have recently watched and inspired this archetype, and they are all based around martial arts, primarily karate and boxing. The names are based on various moves and concepts related to martial arts. I wanted to feature a larger variety of martial arts, though I quickly realized that the most common martial arts besides karate and boxing are either grappling or kick based, I wanted to include taekwondo and jujutsu as well, but with the name, that would make little sense here, so I just went with mostly karate, with minor boxing for the Spell/Trap support, though some of those could also be karate based, from what I gather from my limited research, so if you want to call this the "karate archetype", I suppose you could do so, even though I wanted to represent more than just a single style.
 
Main Deck Monsters:
 
Fist of Fury - Kizami-Zuki
Warrior/LIGHT
Level 1
If you control a Fusion Monster while this card is in your hand or GY: You can Special Summon this card from your hand, or if that monster is a Pendulum Fusion Monster, from the GY instead. If this card is in your GY: You can send 1 Equip Card from your hand or field to the GY; Special Summon this card. You can only use each effect of "Fist of Fury - Kizami-Zuki" once per turn.
500/500
 
Fist of Fury - Choku-Zuki
Warrior/LIGHT
Level 2
If this card's battle position is changed: You can Special Summon 1 "Fist of Fury" monster from your hand if changed to Defense Position, or GY if changed to Attack Position. If this card is Tributed: You can target 1 "Fist of Fury" monster you control; equip this card to that target. A monster equipped with this card gains 500 ATK/DEF. You can only use each effect of "Fist of Fury - Choku-Zuki" once per turn.
1000/700
 
Fist of Fury - Age-Zuki
Warrior/LIGHT
Level 3
If this card is Summoned: You can target 1 "Fist of Fury" Equip Spell in your GY; add it to your hand. If this card is Tributed: You can discard 1 card; Special Summon this card from your GY. You can only use each effect of "Age-Zuki" once per turn.
200/1700
 
Fist of Fury - Kage-Zuki
Level 4
You can send 1 Equip Card equipped to this card to the GY; Special Summon 1 "Fist of Fury" monster from your Deck, except "Fist of Fury - Kage-Zuki". (Quick Effect): You can discard 1 card; change the battle position of all monsters on the field. You can only use each effect of "Kage-Zuki" once per turn.
1800/1200
 
Fist of Fury - Hasami-Zuki
Warrior/LIGHT/Pendulum
Level 5
Scale 0
Pendulum Effect:
You can target 1 Equip Card you control; return both this card and that target to your hand. If you Special Summon a "Fist of Fury" monster(s) from your hand: You can Special Summon this card from your Pendulum Zone. You can only use each effect of "Fist of Fury - Fist of Fury - Hasami-Zuki" once per turn.
 
Monster Effect:
You can Special Summon this card (from your hand or face-up in your Extra Deck) by Tributing 1 "Fist of Fury" monster. You can only Special Summon "Fist of Fury - Hasami-Zuki" this way once per turn. If this card is Tributed: You can add 1 "Fist of Fury" monster from your Deck to your hand, except "Fist of Fury - Hasami-Zuki". You can only use this effect of "Fist of Fury - "Fist of Fury - Hasami-Zuki" once per turn
2200/1400
 
Fist of Fury - Yama-Zuki
Warrior/LIGHT/Pendulum
Level 6
Scale 11
Pendulum Effect:
You can target 1 monster you control; return this card to the hand, then Tribute that target. When you Special Summon a "Fist of Fury" monster(s) from your Extra Deck: You can Special Summon this card from your Pendulum Zone. You can only use each effect of "Fist of Fury - Yama-Zuki" once per turn.
 
Monster Effect:
You can Special Summon this card (from your hand or GY) by Tributing 1 "Fist of Fury" monster. You can only Special Summon "Fist of Fury - Yama-Zuki" this way once per turn. If this card is Tributed: You can target 1 "Fist of Fury" card in your GY; add it to your hand. You can only use this effect of "You can only use this effect of "Fist of Fury - Yama-Zuki" once per turn
1400/2200
 
Extra Deck Monsters:
 
Fist of Fury - Uraken-Uchi
Warrior/LIGHT/Fusion
Level 5
2 "Fist of Fury" monsters in face-up Attack Position
Must first be Special Summoned by Tributing the above cards you control. (You do not use "Polymerization".) If a "Fist of Fury" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is Tributed: You can Special Summon this card from your GY, then inflict 1000 damage to your opponent, but banish it when it leaves the field. You can only use this effect of "Fist of Fury - Uraken-Uchi" once per turn.
2000/1500
 
Fist of Fury - Teisho-Uchi
Warrior/LIGHT/Fusion
Level 6
2 "Fist of Fury" monsters in face-up Defense Position
Must first be Special Summoned by Tributing the above cards you control. (You do not use "Polymerization".) This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If this card is equipped with an Equip Card, all "Fist of Fury" monsters can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. If this card is Tributed: You can change the battle position of all monsters on the field.
1500/2500
 
Fist of Fury - Shuto-Uchi
Warrior/LIGHT/Fusion/Pendulum
Level 7
Scale 0
Pendulum Effect:
You can target 1 Pendulum Monster in your GY; this card's Pendulum Scale becomes equal to that target's. You can Tribute 1 "Fist of Fury" monster; Special Summon this card from your Pendulum Zone.
 
Monster Effect:
2 Fist of Fury" monsters in different battle positions
Must first be Special Summoned by Tributing the above cards you control. (You do not use "Polymerization".) Gains ATK/DEF equal to the number of Equip Spell equipped to it x 700. Once per turn (Quick Effect): You can change the battle positions of monsters on the field up to the number of Equip Cards equipped to this card. If this card is Tributed: You can place it in your Pendulum Zone.
1600/1600
 
Fist of Fury - Haishu-Ushi
Warrior/LIGHT/Fusion/Pendulum
Level 10
Scale 0
Pendulum Effect:
Once per turn: You can target 1 Fusion Monster you control; equip up to 2 appropriate Equip Spells from your GY to that target. You can Tribute 2 "Fist of Fury" monsters from your hand or field; Special Summon this card from your Pendulum Zone.
 
Monster Effect:
2 "Fist of Fury" monsters in different battle positions, including a Fusion Monster
Must first be Special Summoned by Tributing the above cards you control. (You do not use "Polymerization".) If an Equip Card is equipped to this card: You can change the battle position of all monsters on the field. (Quick Effect): You can discard 1 card; return all Attack Position monsters on the field to the hand. If this card is Tributed: You can place it in your Pendulum Zone.
2500/3000
 
Fist of Fury - Haito-Uchi
Warrior/LIGHT/Fusion/Pendulum
Level 10
Scale 11
Pendulum Effect:
Once per turn: You can target 1 Fusion Monster you control; equip 1 appropriate Equip Spell from your Deck to that target. You can Tribute 1 "Fist of Fury" Fusion Monster; Special Summon this card from your Pendulum Zone.
 
Monster Effect:
3 "Fist of Fury" monsters, including a Fusion Monster
Must first be Special Summoned by Tributing the above cards you control. (You do not use "Polymerization".) This card can make additional attacks on Attack Position monsters your opponent control equal to the number of Equip Cards equipped to this card. (Quick Effect): You can discard 1 card; return all Defense Position monsters on the field to the hand. If this card is Tributed: You can place it in your Pendulum Zone.
3000/2500
 
Spells/Traps:
 
Fist of Fury - Martial Arts
Normal Spell
Activate 1 of these effects.
* Reveal 3 "Fist of Fury" monsters with different Levels from your Deck, your opponent randomly adds 1 of them to your hand, also shuffle the remaining cards into your Deck.
* Reveal 3 "Fist of Fury" Spells/Traps with different names, your opponent randomly adds 1 of them to your hand, also shuffle the remaining cards into your Deck.
If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Martial Arts" once per turn.
 
Fist of Fury - Dojo
Field Spell
When this card is activated: You can change the battle position of all monsters on the field. If the battle position of 2 or more "Fist of Fury" monsters you control is changed: Draw 2 cards, then shuffle 1 card from your hand into your Deck, or if you changed the battle position of 2 or more Fusion Monsters, you can draw 3 cards instead. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Dojo" once per turn.
 
Fist of Fury - Jab
Equip Spell
Equip only to a "Fist of Fury" monster. It gains 200 ATK/DEF for each Equip Card equipped to it. If the battle position the equipped monster is changed: You can target 1 card on the field; return that target to the hand. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Jab" once per turn.
 
Fist of Fury - Sucker Punch
Equip Spell
Equip only to a "Fist of Fury" monster. All monsters your opponent control must attack the equipped monster, if able. If the equipped monster targets an opponent's monster for an attack or is targeted for an attack: You can Tribute 1 other "Fist of Fury" monster from your hand or field; the equipped monster gains ATK/DEF equal to the Tributed monster's ATK/DEF in the GY until the end of this battle. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Sucker Punch".
 
Fist of Fury - Uppercut
Equip Spell
Equip only to a "Fist of Fury" monster. Once per turn: You can target 1 monster on the field; change its battle position. If all monsters your opponent control are in Defense Position, the equipped monster can attack your opponent directly. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use this effect of "Fist of Fury - Uppercut" once per turn.
 
Fist of Fury - Left Hook
Equip Spell
Equip only to a "Fist of Fury" monster. It gains DEF equal to half its ATK. It can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Left Hook" once per turn.
 
Fist of Fury - Black Belt
Equip Spell
Activate this card by targeting 1 "Fist of Fury" monster in your GY; Special Summon that target and equip it with this card. A monster equipped with this card gains ATK/DEF equal to its Level x 100. If this card is equipped to a Fusion Monster, if it battles an opponent's monster in a different battle position than it, at the start of the Damage Step: You can Tribute both battling monsters. If this card leaves the field, destroy the equipped monster. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Black Belt" once per turn.
 
Fist of Fury - Master Class
Continuous Trap
Once per turn: You can target 1 "Fist of Fury" monster you control; equip 1 appropriate Equip Spell from your hand or GY to that target. All "Fist of Fury" Fusion Monsters equipped with Equip Cards cannot be destroyed by or targeted by your opponent's card effects. If this card would be destroyed, you can destroy 1 Equip Card you control instead. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Master Class" once per turn.
 
Fist of Fury - Self Defense
Counter Trap
If you control a "Fist of Fury" Fusion Monster, when your opponent activates a card or effect: Negate the activation, and if you do, destroy that card, then you can add 1 Equip Spell from your Deck to your hand. If this card is in your GY: You can Tribute 1 "Fist of Fury" monster; add this card to your hand. You can only use each effect of "Fist of Fury - Self Defense" once per turn.
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