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Rescue Defender [Written]


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Rescue Defender
Trap Card
If you control no monsters, you can activate this card from your hand. If you take damage: Increase your LP equal to the damage you would of taken instead. If you would take damage: You can banish this card from your GY; damage you take becomes 0, then, Special Summon 1 Level 4 or lower monster from your hand or Deck with 1500 or less ATK. You can only activate each effect "Resuce Defender" effect per turn.

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There are a few errors in the card text, but if I understand the intention of this card correctly, there are 2 effects - one of which activates from the hand or field, the other which activates from the grave. 

Increasing life points equal to damage you take is ... well not a useless effect, it can prevent an OTK at a critical moment, but not very good either, but the effect that activates in the graveyard is very good and worth running this for. A special summon from the deck is really powerful. 

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