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While not shown this month, Dragonroid and Starving Venemy Dragon are confirmed to be in this Set!

 

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AC01-JP017 聖騎士の盾持ち Sei Kishi no Tatemochi (Noble Knight’s Shield-Bearer)
Level 4 LIGHT Warrior Effect Monster
ATK 800
DEF 1300

You can only use either the 1st or 2nd effect of this card’s name per turn, and only once that turn.
(1) If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card
(2) You can banish this card from your hand or face-up field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand.

 

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花騎士団の駿馬 Hana Kishi Dan no Shunme (Horse of the Floral Knights)
Level 3 WIND Beast Effect Monster
ATK 400
DEF 800

You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 LIGHT “Noble Knight” monster from your Deck to your hand.
(2) Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card on the field

 

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AC01-JP019 聖騎士の槍持ち Sei Kishi no Yarimochi (Noble Knight’s Spearholder)
Level 2 LIGHT Warrior Effect Monster
ATK 800
DEF 400

You can only use the (1) and (2) effect of this card’s name once per turn.
(1) If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; until the End Phase, its name becomes “Fleur Synchron”, also it is treated as a Tuner.
(2) You can Tribute this card; add 1 Equip Spell from your Deck to your hand.

 

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AC01-JP020 ケンタウルミナ Kentaurumina (Centaur Mina)
Level 6 LIGHT Beast-Warrior Fusion Effect Monster
ATK 2200
DEF 1600

Materials: 1 LIGHT Warrior monster + 1 Beast monster
You can only use the 1st and 2nd effects of this card’s name each once per turn.
(1) During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY.
(2) Once per turn, when your opponent activates a Trap Card during your turn (Quick Effect): You can negate the activation, and if you do, Set that card.
(3) If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field.

 

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AC01-JP021 エコール・ド・ゾーン Ecole de Zone
Field Spell Card

You can only use the (1) effect of this card’s name once per turn.
(1) If the turn player Summons exactly 1 monster: Destroy that monster, and if you do, Special Summon 1 “Mask Token” (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to the destroyed monster’s controller’s the field. Its ATK/DEF become the ATK/DEF the destroyed monster had on the field, but it cannot attack directly.
(2) If this face-up card leaves the field, destroy all “Mask Tokens” on the field.

 

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AC01-JP022 魂縛門 Konbakumon (Soul Binding Gate)
Field Spell Card

Activate this card if you control no monsters and a Set Spell(s)/Trap(s) you control was destroyed by card effect this turn.
(1) During the Main Phase, if exactly 1 monster is Summoned whose ATK is lower than your LP and “Z-ONE” is in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.

 

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AC01-JP047 Isolde, Two Tales of the Noble Knights

Source: https://ygorganization.com/itsallamatterofperspective/

Edited by Dokutah Jolly
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These are definitely nice.

Not enough to build a deck around (although we do not know if there are more Sherry cards in this pack and Legendary Duelists: Synchro Storm also exists), however a good start.

Shield Bearer (with RotA) being able to increase the effective copies of Horse of the Floral Knights to 7 is also nice, especially with the latter being able to search and fuse with Noble Knight’s Spearholder into Centaur Mina, which can then revive Noble Knight’s Spearholder to go for a level 8 Synchro Summon (which will propably be a new Synchro introduced in Legendary Duelists: Synchro Storm, given that wanting to play Chevalier de Fleur being more than questionable).

The Field Spells are basically floodgates for other decks and seem to be quite good, especially Soul Binding Gate, if one can reliably get it out with Z-One (which I do not see being the case).

Edited by The Highlander
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I'm curious what these cards mean for Duel Links.  They already had the basic anime versions of these cards in the game, but these ones are a lot more comprehensive and useful.

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I can't belive Konami FINALLY decided to print Ecole De Zone, I still remember a fake image circulating in 2017 that had that card in MACR.
In any case, I'm not surprised they decided to print the Sherry anime cards here to go with the DP cards, though they missed a trick in not reprinting Z-ONE when Soul Binding Gate needs that card to be a Ring of Destruction for 800.

I do appreciate that they made the materials for Centaur Mina more generic than in the anime, however it means it loses out on being a Fusion Deployment target, on the other it is 2021 so that move does make sense.
One thing I find laughable about Horse of the Floral Knights is that despite Sherry being of French Origin, the card cannot search the French NKs. It makes sense that it can't but still laughable.

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14 minutes ago, Thomas★Zero said:

I find it funny how Sherry's cards pretty much became indirect Noble Knight Support.

Is it not the opposite, considering that Sherry's cards appeared before the Noble Knight archetype based on the arthurian legend was even revealed ?

 

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1 hour ago, The Highlander said:

Is it not the opposite, considering that Sherry's cards appeared before the Noble Knight archetype based on the arthurian legend was even revealed?

Although back then, they were "Sacred Knights" but were revised to Noble Knight on Joan's release given the kanji was the same as the Arthurian Knights.

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