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Showing content with the highest reputation on 12/15/2020 in all areas

  1. Ouch... this might be an issue for me. I feel like my strong suit is knowing a lot of card interactions, but the interactions between Pendulum cards is a huge personal weak spot. Like... I don't even understand how PePe worked. I understand how certain pendulum archetypes function, but I can't say I understand any modern variant of Performa/Odd-Eyes/Magician decks. There are a lot of cards in each archetype (~100 for Performapal, ~50 for Odd-Eyes, and ~15 for Magician). I really don't know how well they play off of each other anymore and it is possible that your support might be u
    2 points
  2. Noxious Fumes Normal Trap Negate the effects of 1 monster you control and 1 monster your opponent controls. If you activate the effect of a monster whose effect is negated while this card is in the GY: You can banish this card from the GY; destroy 1 face-up card on the field. You can only use this effect of "Noxious Fumes" once per turn. Non targeting negation that also gives you a bonus if you get your own effects negated.
    1 point
  3. Hello Godbrand, first of all let me remind you that this is the Advanced Section, which has requirements for the posted cards, meaning: I recommend reading through the PCST Tutorial. Anyhow let's get to the actual card. The first effect (replacing the card in your hand with a random card from your Deck) seems to strong for me. Upstart Goblin is currently limited to 1 because people use it to play 39 card decks. This effect basically means the same, even though you don't thin your Deck. The Special Summoning effect from GY reminds me of Zephyros and regarding what rediculous c
    1 point
  4. @Hallohalloyour sig is too big change or ban
    1 point
  5. On Odd-Eyes Emergence Dragon, I find it a bit hard to use, as it only supports Odd-Eyes and P-Pals but I don't think they have the power to open up consistently enough to fulfill it early game. Even if you used something like Pendulum Magicians you need that Dragon in the mix that complicates things. This doesn't have an ease of Summon through laddering. I'd off the bat recommend the materials to be 2+ monsters, including a Dragon Pendulum monster. I say this looking at how it doesn't even open up 3 zones down while in the Extra Monster Zone, and then it has no real use getting revived or mov
    1 point
  6. sig reappearance reminded me that i miss crab.
    1 point
  7. btw I checked back and was amused by this
    1 point
  8. @Rayfield Lumina Wicked Thief - Grynch DARK R5* Fiend/Xyz/Effect 2 Level 5 monsters Once per turn: You can target 1 other Xyz Monster on the field with Xyz Material; attach all Materials from that target to this card, and if you do, this card gains 800 ATK for each Xyz Material attached to this card until the End Phase of your opponent's turn. If this card attacked: You can detach 1 Material from this card; this card can attack again in a row. If this card has no Xyz Material, you cannot attack with other monsters you control. 100/2600 Next: - Takes control of
    1 point
  9. https://ygorganization.com/hallelujahitsrainingmonstersamen/ Info comes from Konami UK Ancient Guardians unearths powerful new monsters in Spring 2021! This 60-card booster set introduces 3 brand-new strategies along with older cards that enhance them. As in Toon Chaos and Genesis Impact, 15 cards from the set will also be available as Collector’s Rares, and these will include a mix of new cards and older favorites. A new Graveyard-based strategy rises to the occasion! Ancient Guardians will also include hard-to-find older cards to help make your Graveyard rain with monsters so
    1 point
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