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Showing content with the highest reputation on 05/16/2021 in all areas

  1. Hello, fine peoples! Do you have an idea for a card/series/archetype, but don't have the time to finish it? Want to get some ideas out of your head, but don't have the right wording/art for the card(s)? You've come to the right place! This topic is for people to post ideas for cards/archetypes without having to commit to actually making the cards for it. This thread can also be used to figure out preliminary wording for a gimmick or simply posting concepts that they think would be fun, but can't make for various reasons. You may also use this thread to post pictures that you want to
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  2. Dragonmaid Bhercam lv 9 DARK Dragon/Effect Cannot be destroyed by card effects while you control a Fusion Monster. You can only use the following effects of "Dragonmaid Bhercam" once per turn. * (Quick Effect): You can discard this card, then target 1 face-up Spell/Trap Card on the field; negate the targeted cards effects until the End Phase this turn. * At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. ATK/2800 DEF/1800
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  3. -Face-down monster but with applied "face-up" property- The idea is based on how Magical Hats works (or atleast i believe so, confirmation pending) granting certain monster property to spell/trap that turned to face-down monster.
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  4. I think the ritual spell should return itself to the deck and let you draw a card otherwise most of the low level monster's effects become a lot less useful. Some of the witches seem a little to restrictive in their summoning despite the ritual being able to get them out and some of their effects harm the archetype like removing from play all cards sent to the GY and preventing your monsters from doing anything. Very creative!
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  5. trumpeter: extend to the normal girls and cheat out the witches. pretty solid shining hope: well it protect normal girls while it can "sacrifice" herself to summon gretchen. now the thing is i know that you wanna give the magi a flexible but still limited ability summon which witches since the witch are supposedly unique to each girls but i think its a bit to limiting since if you make it level 4 or lower it may summon charlotte for more realistic flexibility without actually being game breaking much Temporalist: well you said it better. Knight: good protection effect. decent "
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