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Showing content with the highest reputation since 06/15/2020 in Posts

  1. Yu-Gi-Oh Card Maker v4 Beta Sign Up The latest iteration of the Yu-Gi-Oh Card Maker is nearing completion, and I'll soon be opening it up for beta testing. What's new, you may ask? Link, Pendulum, and many more card types and attributes Updated, higher-res graphics More accurate fonts and foil effects Realtime preview while editing Easier saving and sharing of your cards The card maker has been completely rewritten, which is why I'll be doing a small beta test before opening it up to the general public. I'm looking for members who are excited to try out t
    17 points
  2. Yeah, this is public. I am not going to be only voice that is actually pissed off. YCMaker, what do you mean "doesn't add value to the site"? The only legitimate value held here is that the community has been around for so long. At this point, you're just trying to deem yourself as any cursor toward the aimless discontent you seem to parade around with. There is nothing of value on the side of the forum if you decide that the members that bring continuous activity, the ones that make the forum a community, are "spamming", when it is your position that is attacking the very nature of the f
    6 points
  3. I want to be a mod so I can put it on my resume
    6 points
  4. @YCMaker There's a few concerns I have with the state of the site as it is. And I would like to propose a few changes, and see if you would be able to implement any. First on the agenda: The Spoilers. I think I speak for everyone when I say that the spoilers on this forum are bad. First off, we can't name them like the ones that came before it. Now, this is a nitpick that can be glanced over. What can't be glanced over is how else the spoilers falter compared to their predecessor. The spoilers eat one another. Anything below the top spoiler will be eaten by the top spoile
    5 points
  5. Laval Archetype Lavals are a Synchro focused archetype that are very strong at controlling their graveyard. Based on many years of play and experience with the archetype, Their effects are extremely dependent on this Graveyard setup, and you may not be able to make plays if you dont get cards like Molten Conduction Field in the first turn. Once their Graveyard has been established, they can use up their hand rather quickly, with no way to replenish it, and result in top decking after one or two plays. Finally, Lavals are great at filling their Graveyard once they get going, but lack recursio
    5 points
  6. Certain people keep misusing their powers and are forced to more limited positions.
    5 points
  7. I wanted my 1000th post to be something special. This is for you, @Sleepy, the prize for the Christmas Event, I truly hope you like it, I poured my soul into it n.n EDIT: I noticed YCM greatly reduced the image's size, original is 1754 x 2260 px. I'll give you the original image if you'd like. EDIT: I noticed YCM greatly reduced the image's size, original is 1754 x 2260 px. I'll give you the original image if you'd like.
    5 points
  8. Ok, we're derailing again. Just gonna lock this now since we're done here.
    5 points
  9. Me yesterday I should check in on YCM. Getting the new mods in by weeks end is important. Eh, the Mod thread hasn't been super active, I'm sure it will be fine if I left it for a day. Me today What the hell happened. Oh, nonsense, a lot of nonsense happened. I only skimmed through most the thread since so much of it is just noise. Got some laughs here and there though. Anyway, I wasn't planning on doing a formal vote since I figured we'd get more out of a discussion (lol) and as people correctly surmised had more or less cemented who I'd want befor
    5 points
  10. Given that today is the last day for new additions, I'd like to confirm that I am working on these- Tinkerer Bartholomew Melon, your upcoming gift is called "Bone Roller", an archetype of skeleton dice . . . because rolling dice is often called "Rolling the bones". Rayfield Lumina, your upcoming gift is called "Mindmelter", and is a crew of Psychic girls and their Sea Serpent familiars. Nyx Avatar, your upcoming gift is Dagger Society, an all-female demon cult that focuses on banishing. Black Catter, your upcoming gift is called Malispire, a fantasy-inspired pseudo-Chaos a
    5 points
  11. I don't usually make cards mainly designed for my Archetypes, but this one is made for my Ice Slicer Archetype, so read about that Archetype here. This card is designed to quickly get a Field Spell, and is able to add monsters back from your GY, which can be handy since they quickly can fill it up, and also Special Summon one of those monsters, but it destroys itself when it does, however this may be useful, as freeing up the Extra Monster Zone can be important for them in certain situations.
    4 points
  12. XD "Harpie's Copycats" sounds like an insult to the other Harpie monsters. They are more of a species than a bunch of "Harpie Lady wannabes" you know? xD I have to agree that it is pretty broken though. Hysteric Party had a bunch of drawbacks: -Trap Card means it is needs to be set -Discard cost -Continuous icon means your opponent can destroy it with a quick effect and that would stop it from doing its thing. -Even if you get to use it and revive a bunch of monsters, the card takes them away if something makes Hysteric Party leave the field in any way. -It only revives cards nam
    4 points
  13. Guess I'll post this over here as well xD Water - Little Aqua Elephant hunting for food in Apple Lake (best place) Fire - Demon Frog can't take any more heat at the Volcano (Fan powered by an off-screen Electric-Lava Eel) Wind - Flying Alpaca selling a ballon to passing birds (1 buck, each) Earth - Gem-Giraffe mining for the riches (don't ask me how such a tall animal manages)
    4 points
  14. Here's a bunch of sketches I've made within the last week or two.... First, some random try related to Mexican "Loteria". Then some potential future card art, even if they are currently kinda rough: A bit of fanart of Guardian Eatos: And finally, here's one of my characters at the beach. That is a surfing board. Not really all I've been up to but still wish I had gotten around to inking and coloring at least one by now xD
    4 points
  15. Happy Mother's Day!
    4 points
  16. I don't particularly know what playstyle I was going for with this art. I thought maybe anti-Graveyard, but I've done that to death. I'll save that for a future card. So I figured anti-DARK! Haven't done that one as often. If you feel this card should be a little more fair or strong, leave a friendly suggestion. Ariel, Vanquisher of Evils LIGHT Level 7 Warrior/ Synchro/ Effect ATK: 2400 DEF: 1700 1 Tuner + 1+ non-Tuner monsters Negate the activated effects of DARK monsters your opponent controls. Once per turn (Quick Effect): You can banish 1 Tuner mon
    4 points
  17. DAMA-JP038 Mu no Hikkyou Allvein / Allvain, the Final Nothingness Fairy/Fusion/Tuner, DARK, Level 2, ATK 0, DEF 2100 2 Normal Monsters DAMA-JP066 Retort Fusion Normal Spell You can only activate 1 card with this card’s name per turn. (1) Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck (this is treated as a Fusion Summon), but it cannot attack, also destroy it during the End Phase.
    4 points
  18. The concept gameplay-wise is they are generic good Spell staples that can be swapped with each other for consistency. Except they can only swap when "unrevealed" because otherwise I'd have to put a hard OPT clause to everything or they'd be able to infinitely swap back and forth and loops are not the purpose of this. Concept flavor-wise is that they are dragon weapons. Usually based on steel-made creations so you can always re-forge them with dragonic magic. . . . . yeah, I had the drawings first, and everything else got shaped around them. Not the best approach but yeah xD Pardon the
    4 points
  19. After the original post that had all the intended Christmas gifts was destroyed, I decided that I was going to post each of the gifts, one at a time. So, I think I'm going to post them in whatever order I remember what the plan was. First, @Ryusei the Morning Starwanted a Chaos Dragon lineup: Nebula Dragonchick LIGHT - Level 3 - Dragon/Tuner/Effect - 1000/1300 If you control a DARK Dragon monster, you can Special Summon this card (from your hand). You can only Summon 1 "Nebula Dragonchick" per turn this way. You can only activate each of the following effects of "Nebula Dra
    4 points
  20. I made these as part of a small group of spells with a thematic of "fire fairy chooses the fitting spell for thee occasion". They'd essentially be able to shuffle themselves from the hand into the Deck to add whichever other one you want, but the added card must be revealed the whole turn and can't do this searching effect while it remains that way. Stuff like MST or an equivalent for monsters and that sort of thing.... I did not really get to finish the set and tbh results were mixed for me: NOTE: Ignore the mostly erased words in the upper left corners. That sketchbook was originally res
    4 points
  21. No wonder it took you so long. That's a...very detailed setting. The pattern on the walls, the cracked-looking tiles, the pattern on the rug. I mean it's more effort than I would've put in my settings. Anywho: Not to take away from the fruits of Rayfield's labors. I just didn't want to double post. Say hello to Haruka, as Spring is just around the corner!
    4 points
  22. Impregnable Bubble Magician WATER Level 1 Spellcaster / Tuner / Effect This card's Special Summon and effect cannot be negated. During your Draw Phase, if only your opponent controls a card(s), or if your opponent controls at least 3 more cards than you do and this card is in your hand, before you draw: You can give up your normal draw this turn, and if you do, Special Summon this card. If Summoned this way: Cards in your possession are unaffected by your opponent's card effects until the end of this turn, also your opponent takes no further damage this turn
    4 points
  23. Here's 3 things I have to upload: The first is an alien character I made a long time ago for card art. The second is random a page of doodles I made during work's break one day, trying to come up with weird looking vegetables for my comic project. The last one is a sketch request I'm still working on, Ib from Yugioh but made in my dot-eyes style of drawing.
    4 points
  24. Well, based on his performance in the Discord game, here's Wretched Ghost of the Bloodshed!
    4 points
  25. So just share one drawing, later more
    4 points
  26. Madolche Therapistachio EARTH Level 4 Spellcaster / Effect If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can target up to 3 cards in your GY; shuffle them into the Deck, then, if at least 1 of those targets is a "Madolche" card, draw 1 card. You can only use this effect of "Madolche Therapistachio" once per turn. A "Madolche" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Once per turn: You can target 1 "Madolche" card you contr
    4 points
  27. Yeah, although I may disable database saving initially, because the table column structure needs to be set in stone. If any changes need to be made early in the beta phase, it would be difficult to make those cards that were saved prior to the changes backwards-compatible when opening. Sorry if that was a bit technical, but basically - yes, once I am confident that the new card maker won't need to be changed much, as far as the input fields go. Either way, you'll have the ability to save and share the card images right from the start. To everyone else that has responded so far: Thank you
    4 points
  28. LIGHT Level 1 [Fairy/Ritual/Effect] ATK/ 2400 DEF/ 1200 This card can be Ritual Summoned with any Ritual Spell. During the End Phase: You can discard this card; draw 1 card for each Attack Position monster your opponent controls that attacked this turn. (Quick Effect): You can return this face-up card you control to the hand; Switch control of any number of your monsters to your opponent. You can only use each effect of "Nimrod-Chan the Festive Angel" once per turn. - - - - - In the spirit of the holidays you can have a gift exchange by giving your opponent all your monsters and then
    4 points
  29. Hey there. Haven't been here in a while. So, I've been asked to do a Christmas thing for this site! Naturally, I felt that the ideal thing would be card design, given my background as the most prolific designer in the old AGM (my card catalog is actually larger than Konami's at last blush, given the fact that in my five active years on this site, I designed upwards of 12,000 cards, about half of which were part of solidly cohesive archetypes I designed myself, and a good chunk were support for other archetypes). However, it's been almost two years since I was last active. Most of m
    4 points
  30. @Rayfield Lumina For the Christmas posts (Mostly for her clothes) I would have loved to make her room a mess of gift wrapping materials but I need to sleep xD
    4 points
  31. I figure before I promote Enguin and Nyx I should ask for the community thoughts on the issue. Who do you think will make the best choice? I already have a few people in mind, but getting a read on what everyone things seems like it can only be a net positive in making the decision.
    4 points
  32. Marauding Captain: "Meh, see, these coppers just won't quit! We need to move to a new location! Meh!" Gagaga Girl: "Like, totally! Monkey Mokey, where should we go?" Mokey Mokey: "..." Gagaga Girl: "OH! That's totally, like, a great idea!" Marauging Captain: "Say, those coppers will never find us there, see!" Mokey Mokey: "..." Maurauding Captain/Gagaga Girl: *laughs evilly* Dark Magician Girl: "You... understand it?"
    4 points
  33. Helloe, guys! It's been one hell of a time since I posted something in a Multiples section. What I'm posting is not exactly an archetype, as these card don't work like that yet. They're monsters with strange effects that in some cases defy common rules. I'm not sure if that will happen, but I might add more cards in the future. I have to mention, one of these cards was already posted in Singles. Then, @Sleepy made a joke that sparked my interest in making more, actually, the second card is pretty much her joke made real xD. Let's get on! Overwrite Psywitch LIG
    4 points
  34. I care not about the new features, I just want to archive my old created cards that are saved on the server. If that alone is implemented, this would be acceptable and understandable.
    4 points
  35. Relic Appraisal Spell/Normal Cannot be activated from hand or field. If this card is sent from your hand or field to the GY; draw 1 card. An old card i made baaack then since ancient times. I believe the topic title is self-explanatory already, so thoughts?
    4 points
  36. Merchantette, Appraisal Apprentice EARTH / Level 3 Warrior / Tuner / Effect You can reveal this card in your hand, then declare 1 type of card (Monster, Spell, or Trap); reveal 2 cards in your opponent's hand, and if any of them are of the declared type, Special Summon this card. If this card is in your GY: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top 2 cards of your opponent's Deck, and if any of them are of the declared type, Special Summon this card, but banish it when it leaves the field, face-down. You can only use 1 "Merchantette, Appraisal Appr
    4 points
  37. BODE-JP024 Penguin Yuushi (Penguin Champion or Penguin Luminary or Penguin Adventurer) Level 5 WATER Aqua Tuner Effect Monster ATK 1800 DEF 600 You can only use the 1st and 2nd effects of this card’s name each once per turn. Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. (1) If a monster(s) becomes Set on your field: You can Special Summon this card from your hand, then you can decrease its Level by 1 or 2. (2) You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, but its effects are negated un
    3 points
  38. I'll mention for the purpose of better understanding the presence of conflict in a story, that it doesn't matter if the conflict is overarching or centralized, conflict is conflict, so regardless of the type, regardless if it's small or grand, if it's present in the work, it won't help us as an example for what the OP is striving for. You say "But overall, the stories in which I've mentioned actually have no protag/antag relation", but you got to understand that an antagonist is not a meanie wielding a sword and telling you "You can't pass to save the princess", the antagonist comes in a wide
    3 points
  39. Alright. I've shared the card with this art before. And while I love the Secret Rare foil effect, I feel it muddles some of the details I had on the original drawing. So...here it is! Let's see what details you'll notice that wasn't visible on the card. I'll point one out. The lace.
    3 points
  40. Street Surfer is an Archetype of Warrrior/WATER monsters and Machine/WATER Union monsters that are Level 4, 6 and 8. They focus on equipping their Union monsters to their non-Union Warrior monsters, which provides them with battling strategies. Each Warrior monster can be Special Summoned while you have no cards in your Spell & Trap Zone, other than Equip Cards, and while equipped, your opponent must attack them if able, which combos well with their Union monsters and their only Spell Card, Gastown, which is a Field Spell so it won't mess with the "no cards in the Spell & Trap Zone" gi
    3 points
  41. https://ygorganization.com/ancientstyleriotgear/ Varrel Load Riot Dragon (Borreload Riot Dragon) Level 8/DARK/Dragon/Ritual/Effect You can Ritual Summon this card with “Heavy Trigger”. You can only use this card name’s (1) and (2) effects once per turn each. (1) When your opponent would Special Summon a monster(s) (Quick EFfect): You can negate that Special Summon, and if you do, destroy it, then, destroy either this card or 1 “Rokket” monster you control. (2) If this card is in your GY: You can target 1 “Borrel” monster or “Rokket” monster in your GY; destroy 1 card you co
    3 points
  42. Crystal Clear Wing Synchro Dragon lv 10 WIND Dragon/Synchro/Effect 1 Synchro Tuner Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s original ATK (until the end of this turn), and if you do, this card is unaffected your opponent’s activated monster effects this turn. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is
    3 points
  43. Hello, fine peoples! Your friendly neighborhood Tinkerer B. Melon here with a new super-ambitious archetype design. You remember all those sub-types that Konami made? You know: Flip, Toon, Spirit, Union, and Gemini? Over the past few days in my spare time I've been trying to design a single archetype that incorporates all those sub-types (labeled "Ability" on yugipedia) together. I had to make some concessions and bend a few of the hard limits on each of these abilities, but, I think I came up with a pretty solid archetype design. The archetype is going to end up quite large
    3 points
  44. https://ygorganization.com/theylive2021reboot/ DAMA-JP021 エーリアン・バスター Alien Buster Level 4/LIGHT/Reptile/Effect You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is sent to the GY: You can target 1 face-up monster; place 2 A-Counters on it. (2) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card on the field with A-Counter; destroy it. 1700/1500 DAMA-JP047 宇宙鋏ゼロオル Sora Basami Zerooru / Cosmic Pincer Ze’loor Link 3/LIGHT/Reptile/Link/Effect Top
    3 points
  45. Great Neck-Tar Tree [Quick-play Spell] If you control no Special Summoned monsters, except "raffe" monsters, take up to 2 "raffe" monsters with different names, that are in your Deck, GY, banished, and/or Extra Deck (face-up), and Special Summon them and/or place them in your Pendulum Scale (appropriately). If those cards leave the field and you control no more "raffe" monsters, you can banish this card from your GY: return that "raffe" card(s) to your side of the field. You can only use each effect of "Great Neck-Tar Tree" once per turn. - - - - - Notes: Yes this is more
    3 points
  46. Speaking of, I don't think I've posted my nun here:
    3 points
  47. Here's a drawing I made for a card art I just posted: @Rayfield Lumina
    3 points
  48. I saw. I read this entire fucking thread. That is why I am not giving credit for the actual content of his actual posts, just the attitude he kept. He called out bullshit, to the basic extent of the idea. The problem with CowCow's responses was that it didn't handle the actual fucking problems, it dealt with the fucking bullshit. But, the way he responded was consistent since the beginning, calling out specific bullshit in relative directness, which is what mods should due. Instead of focusing on the bullshit, though, the mods should look at the overall problem here. So, I do not give any poin
    3 points
  49. This is my first time trying to make a card, so wish me luck: Modded Genex Controller: Model V Level 3 DARK Machine/Tuner/Effect This card's name is also "Genex Controller" while it is face up on your field. If your opponent controls more cards than you do, you can Special Summon this card from your hand. If this card was used as material for a Synchro Summon, you can add this card from your GY to your hand. You can only use each effect once per turn. 1500/1300 (Feel free to give me constructive criticism on this card) Next: Dueling on the Brink (Preferabl
    3 points
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