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Showing content with the highest reputation since 08/27/2020 in all areas

  1. Updated us to IP.Board 4.5. Updated themes, made Dark the default for new users. Brought back saved cards, working on sets and saving cards next.
    4 points
  2. This is my first time trying to make a card, so wish me luck: Modded Genex Controller: Model V Level 3 DARK Machine/Tuner/Effect This card's name is also "Genex Controller" while it is face up on your field. If your opponent controls more cards than you do, you can Special Summon this card from your hand. If this card was used as material for a Synchro Summon, you can add this card from your GY to your hand. You can only use each effect once per turn. 1500/1300 (Feel free to give me constructive criticism on this card) Next: Dueling on the Brink (Preferabl
    3 points
  3. Old pencil drawing I had done for a card on here. Nocturnal Arachnea Rex was the "big boss" of my Nocturnal deck, which mostly functioned by adding or taking away attack through "Fear Counters"
    3 points
  4. Chasing Shadows [Normal Trap] If a Set card(s) you control would leave the field because of an opponent's card effect, you can send this Set card you control to the GY instead. You can only use this effect of "Chasing Shadows" once per turn.
    2 points
  5. https://ygorganization.com/sweetdreamsyoureneverwakingup/ Oneiroi, the Dream Mirror Emissary Level 3/LIGHT/Fairy/Effect You can only use this card name’s (1) and (2) effects once per turn each. (1) If there is a “Dream Mirror” monster on the field: You can Special Summon this card from your hand, then you can make its Attribute become DARK. (2) If this card is Special Summoned by the effect of a “Dream Mirror” monster: Apply these effects (simultaneously). ● If “Dream Mirror of Joy” is on the field, you can return 1 Spell/Trap your opponent controls to the hand ●
    2 points
  6. All my 2010s and before cards... back...
    2 points
  7. Helloe, guys! It's been one hell of a time since I posted something in a Multiples section. What I'm posting is not exactly an archetype, as these card don't work like that yet. They're monsters with strange effects that in some cases defy common rules. I'm not sure if that will happen, but I might add more cards in the future. I have to mention, one of these cards was already posted in Singles. Then, @Sleepy made a joke that sparked my interest in making more, actually, the second card is pretty much her joke made real xD. Let's get on! Overwrite Psywitch LIG
    2 points
  8. Brought back saved cards, working on sets and saving cards next.
    2 points
  9. The forum looks new and shiny, but don't be fooled: the card maker still hasn't been updated, and your saved cards are still missing. @YCMaker
    2 points
  10. Updated my Archetype list since I made some new ones recently: https://pastelink.net/ZaziumaArchetype180920
    2 points
  11. Hope you are enjoying your day @The Nyx Avatar
    2 points
  12. Conference with The Wise Normal Spell Target 1 face-up monster you control and 1 Attack Position monster your opponent controls in the same column as the first target and with a higher Level/Rank/Link Rating/ATK than it; until the end of your opponent's turn, negate the effect and attacks of both targets, and neither target can be destroyed by battle, be affected by other card effects, change battle position or leave the field by any means. During your next Standby Phase, apply 1 of the following effects, and after you do, the first target cannot target the second target with its eff
    2 points
  13. Have a fantastic day, Nyx!!!
    2 points
  14. Overwrite Psywitch LIGHT / Level 4 Psychic / Effect You can banish this card from your GY, then activate 1 of the following effects. *Target 1 monster you control that, due to a card effect, cannot be used as material for a Summon; it can be used as material for a Summon until the end of this turn. * Target 1 monster you control that, due to a card effect, cannot attack; it can attack during your next Battle Phase. You can only use 1 "Overwrite Psywitch" effect per turn, and only once during that turn. ATK 100 / DEF 2100 It's been a while since I de
    2 points
  15. Hyoukekkai no Kanreiryuu Trishula / Trishula, Subzero Dragon of the Ice Barrier Water Dragon / Synchro / Effect LV11 2700/2000 1 Tuner + 2+ non-Tuner monsters You can only use this card name’s (2) effect once per turn. (1) When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. (2) If this Synchro Summoned card you control is destroyed by an opponent’s card: You can Special Summon 1 “Trishula, Dragon of the Ice Barrier” from your Extra Deck or GY, and if you do, its ATK becomes 3300, then the current ATK of any face-up monster your opponent controls
    2 points
  16. Second Unleash Continuous Spell Card You can target 1 Special Summoned monster you control, except a monster Special Summoned this turn; Special Summon that target, ignoring its Summoning conditions, and if you do, banish that target during the End Phase. This Special Summon cannot be negated by your opponent's card effects. You can only use this effect of "Second Unleash" once per turn. Alrighty! So, this card has a sort of Gemini-vibe to it. Just as with Geminis you Normal Summon a Normal Summoned monster already on the field, this card does the same for Specials. It ha
    2 points
  17. Dinomist vs Lightsworn: https://www.research.net/r/MSJ58PD
    2 points
  18. Some more of the Nocturnal insects. I dont think I ever finished drawing them all, but I like creepy things so I was inspired.
    2 points
  19. Everything went went well during the surgery.
    2 points
  20. Cyber Angel vs Sylvan https://www.research.net/r/LQKKZDK
    2 points
  21. So, by accumulated jokes and suggestions, I decided to make a very simple and obvious adjustment to the Starmie posted before: I hope this time it's better >_<''
    2 points
  22. https://ygorganization.com/guessthisdudeisdead/ FIRE/Level 4/Spellcaster/Tuner/Effect You can only use each of the 1st and 2nd effects of this card’s name once per turn.(1) You can target 1 “Magistus” monster you control; equip 1 “Magistus” monster from your Extra Deck to it.(2) If this card becomes equipped with a “Magistus” Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY, except “Magistus Flame Zoroa”, but negate its effects. 1500/1500
    2 points
  23. Hazy Flames vs Fortune Ladies: https://www.research.net/r/7DSMFGR
    2 points
  24. https://ygorganization.com/deepspacelore/ Lv12/LIGHT/Machine/Ritual/Effect You can Ritual Summon this card with “Meteornis Draitron”. You can only use each of the 2nd and 3rd effects of this card’s name once per turn. (1) Your opponent cannot target this card with Spell/Trap effects. (2) During your Main Phase, if this card was Ritual Summoned using monster whose total Levels equal 2 or less: You can destroy all Spells and Traps your opponent controls. (3) If this Ritual Summoned card is destroyed: You can Special Summon any number of “Draitron” monsters from your GY whose tot
    2 points
  25. Happy Birthday, @Sleepy!
    2 points
  26. Have a wonderful day, @Sleepy!!!
    2 points
  27. 1 point
  28. It would seem you can, @Psilocyborg. There's hardly any precedent to this kind of effect, but I suppose a replacement can be done as a response to TT. If you compare this to the cards mentioned by Tythe, Big Shield Gardna is a Quick Effect, so SS 2. And since this is a Trap, same... I'm still not sure if the actual effect has a relation to Spell Speed, or if it is more of a Triggering stuff (I think its the latter, right?). If this is the case, it has no relation to the Set --> activate next turn rule, so I suppose it'd be good to go.
    1 point
  29. Not only that, but I like the fact that it is worded in a way that it grants delicious all around protection. Evenly Matched? Nah. Giant Trunade-like effects? Nope. Nobleman of Crossout that nobody plays anymore? Niet. Envoy of the Beginning? Nanay. What the hell, I'm liking this card more every time I come back xD.
    1 point
  30. So Zexal World stream revealed a lot about Zexal World including a new mission for a 7th Extra Deck Slot plus revealed a OCG product called Pieces of Memories Complete Ver which contains all 107 Numbers, all 25 Chaos versions plus 9 other number related cards and will have C1000, Ci1000 and Numeron Chaos Ritual printed in this product.
    1 point
  31. At the start of your Main Phase 1: You can Special Summon this card from your hand, and if you do, neither player can activate monster effects from their hands until the end of the next turn, also, you can only Special Summon monsters from the Extra Deck to the Extra Monster Zone this turn.one monster from your Extra Deck this turn. It's just something to stop all the hand traps from disrupting plays, since Called by the Grave is limited. The Extra Deck limitation on the user is meant to make sure the player going first can't go into some Crystron Halqifibrax combo and end up with like 5
    1 point
  32. Are you a fan of Studios Ghibli movies? You might be interested in this: They just released a set of 400 Stills for you to enjoy and download for free, 50 from 8 of their movies, and it's possible they add other works in due time. Here's the link in case you want to have a look n.n http://www.ghibli.jp/info/013344/ And some examples:
    1 point
  33. So in gaming news, Microsoft has acquired Bethesda.
    1 point
  34. The new UI is nice and it's cool that the saved cards are back. I'll start working on the Pokemon sets as soon as we are able to save cards again. Until then, I have other matters to attend to.
    1 point
  35. After Dinomist's win, we have the next quarter final, X-Saber v Fortune Lady: https://www.research.net/r/S7BFHRN
    1 point
  36. Birthright Dragon Lv 1 LIGHT Dragon/Tuner/Effect This card's name becomes "Majestic Dragon" while on the field or in the GY. (1) You can discard this card: Add 1 Level 4 or lower Tuner monster from your deck to your hand. (2) If you control a Level 7 or higher Synchro Monster, while this card is in your GY: You can target 1 monster your control; Special Summon this card and that target's Level becomes 1 and if you use it for a Synchro Summon, you can treat it as a Non-Tuner. These changes last until the End Phase. You can only use each effect of this car
    1 point
  37. Overview: This is a list of potential LV monsters as well as other cards that I think would synergize well with the Silent Swordsman/Magician cards that currently exist. Monsters (7) Silent Specter LV1 Level 1 / DARK / Fiend / Effect ATK/DEF: 0 / 0 Effect: When this card is summoned, toss a coin and call it. If you call correct, draw 1 card. If this card is targeted for an attack you can banish this card from your side of the field and end your opponent's battle phase. During your standby phase, you can tribute this card to special summon 1 "Sile
    1 point
  38. Had not thought about those. OMG. Also, can you imagine copying any of those with Phantom of Chaos and then re-Summoning it to cheat the Summoning Conditions? After you brought those up, I think it has plenty of potential even without having to go into "proper Summon" (Fusion/Synchro/etc) fixes, and is very well worth the drawback of banishing the monster at the end.
    1 point
  39. 1000 years!? Interesting. I'm guessing you're an immortal time traveler. But even if you're not, welcome back to YCM!
    1 point
  40. Soooo just found out the Cardmaker doesn't store cards anymore, so all my old decks I made custom no longer exist. Swell, let's start over with new ideas
    1 point
  41. Annihilaterror is an Archetype of Pyro/DARK and Rock/FIRE monsters with various Levels, though mainly focusing on Level 5. They focus on banishing, non-Effect Monster and Xyz Summoning, using Rank-Up-Magic. Many of their effects have an additional effect you can activate by banishing a Rock or Pyro monster from your hand. The Xyz Monsters all have effects that are boosted by having a non-Effect Monster attached to them. Their main boss is Annihilaterror - Ultramafic Colossus, which is a Rank 11 monster that is able to attack multiple times and destroys cards in your opponent's hand. They also
    1 point
  42. What's this, I made a new Archetype, why I never!
    1 point
  43. @SOULARCHER20, unfortunately, it's as Arcadia Warlic said. The one thing I can help you with, in case you need it, is to tell you how to upload images to the card maker. First, upload your image to an image hosting site such as imgur (or FB, if you don't mind the quality is decreased a bit). Right click over the image and select "Open image in a new tab". Go to the new tab, copy ALL the URL at the top of the screen, including the JPG/PNG. Go to the card maker and paste the URL in picture URL. Click on Generate. And yeah, you have to download the images to your device. Please don't get discoura
    1 point
  44. Suicide is never the answer. Except when it is. What do you call it when you kill yourself. Going to law school.
    1 point
  45. Aromage Thyme WIND/Plant/Effect/Level 5/1000 ATK/2000 DEF If this card is in your hand or GY, and you gain LP: You can Special Summon this card. You can only Special Summon "Aromage Thyme" once per turn this way. While your LP is higher than your opponent's, Plant monsters you control cannot be targeted by your opponent's card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card in either player's GY that has an activated effect that gains LP: if it is a monster, Special Summon it to your side of the field, or
    1 point
  46. Cursed Gaia the Dragon Knight EARTH | Dragon | Level 10 | Fusion | Effect 1 "Curse of Dragon" monster + 1 Warrior monster When this card is Fusion Summoned: You can add 1 "Gaia" monster, "Spiral Spear Strike" or "Beginning of Heaven and Earth" from your Deck to your hand. If you Fusion Summon a "Gaia" monster or Ritual Summon a "Black Luster Soldier" monster: You can draw 1 card. You can only use this effect of "Cursed Gaia the Dragon Knight" once per turn. 3100/1800 next: Vehicroid
    1 point
  47. Silent Armory Equip Spell Card Target 1 "Silent Swordsman" or "Silent Magician" monster, equip this card to that monster. Equipped monster gains ATK equal to its Level x200. You can send this face-up card to GY, destroy up to 2 monster your opponent controls. ---------- Agent
    1 point
  48. Gentle Winds Continuous Trap Once per turn, if your Life Points are higher than your opponent's, you can Special Summon 1 "Aroma" monster from your Graveyard, but if you do, you cannot Normal Summon/Set this turn, except to Normal Summon an "Aroma" monster(s). If a monster on the field is destroyed, you can gain LP equal to its Level x200 or its Rank x500. If this card on the field is destroyed, you can Set 1 "Winds" Continuous Trap Card from your hand or Graveyard, except "Gentle Winds" (you can activate that Set card this turn). Batteryman
    1 point
  49. Well, this took me a while. Felt Resonators were a bit lacking in the Level-outreach, so.... (also the pic belongs to Toffee, felt it warranted a new fresh look.) [spoiler=Aurora Resonator: Info] LIGHT/Fiend-Type Tuner Effect Monster/Level 1/300 ATK/200 DEF Lore: If you control no monsters: You can discard this card, then target 1 DARK Dragon-Type or DARK Fiend-Type Synchro Monster in your Graveyard; Special Summon 1 "Aurora Resonator Token" (Fiend-Type/DARK/300 ATK/200 DEF), whose Level is equal to that target's original Level. You can only use this effect of "Aurora Resonator" once
    1 point
  50. Aromasprite Pixie LIGHT * Plant/Effect If this card is sent from the field to the Graveyard, you can Special Summon 1 "Aroma" monster from your Deck and if you do, gain 500 LP. If an "Aroma" monster you control is destroyed while this card is in your Graveyard, you can Special Summon this card in attack position and if you do, gain 500 LP. You can only activate this effect of "Aromasprite Pixie" once per turn. 500/100 Junk
    1 point
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