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Flash Flyer - Sakura

ZPD
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About Flash Flyer - Sakura

  • Rank
    大閃光の心霊龍主人公
  • Birthday 11/15/1994

Contact Methods

  • Website URL
    http://stardustsapphire.icyboards.net
  • Skype
    AkakiryuRuka
  • DB Name
    Flash Flyer - Sakura
  • Discord
    Sakura#2014
  • Friend Code
    4098-4005-6931

Profile Information

  • Gender
    Male
  • Location
    Oʻahu, Hawaiʻi, USA, Konohagakure, Neo Domino City (Tops Area), Mt. Lanakila, Snowvale City (Pokémon Infinity), Route 129 (Hoenn)
  • Interests
    ANIME/MANGA: YGO 5Ds, Pokémon, Naruto
    CHARACTERS: Sakura Haruno, Latias/Latios, Hikari, Reshiram, Haruka, Serena (XY), Ruka, Rua, Yusei Fudo, Jack Atlas, Judy Hopps / Nick Wilde (Zootopia), Stardust Dragon, Yumi (AE3), Life Stream Dragon, Sapphy (Saffira)
    OTHER STUFF: Zootopia, Pokémon Infinity, GFXing, Ape Escape 3, card making, writing fanfiction
    SHIPS: PearlShipping, AltoShipping, AmourShipping, PokeShipping, AdvanceShipping, NaruHina, SasuSaku, Hopps x Wilde
  • Married to
    Latias and Sapphy-chan

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  1. In light of the new updates to member group acquisition and whatnot, now you have a thread to request them as opposed to doing PMs. RULES 1. Do not spam this thread. This thread is for handling member group and profile addition requests; NOT for irrelevant content. 2. Fill out the forms below as it makes it easier for the staff to see what you'd like. Leave blank any of the fields that are not pertinent to your group request (i.e. If you don't want an icon, font, sparkles, etc; don't fill out the fields). Because the new/existing group forms are the same, please specify which one you are using. 3. We will quote your original post when it is completed along with the price tag. Please make sure you send the required amount of points to any moderator as soon as it's completed, or at your earliest convenience. Pricing is the same as in the update thread. If other members are willing to foot the bill for you (or help with some of the costs thereof), that is also permissible. [spoiler=Request forms] New member group Name: (What do you want it to be called?) BBCode: (Bold, italics) Base color: (Plain color name or hexacode for specific shades/hues) Glow color: (Plain color name or hexacode for specific shades/hues) Sparkles: Y/N Icon for group: (If you want one, please keep it to no larger than 120 x 120. Icons w/transparent backgrounds work best on all themes. You can provide one or request a custom.) Icon for name: Custom font (if applicable):Existing group changes Name: (What do you want it to be called?) Base color: (Plain color name or hexacode for specific shades/hues) Glow color: (Plain color name or hexacode for specific shades/hues) Sparkles: Y/N Icon for group: (If you want one, please keep it to no larger than 120 x 120. Icons w/transparent backgrounds work best on all themes) Icon for name: Custom font (if applicable): Please pick one of the fonts given in ResourcesNOTE: You cannot have a group with sparkles AND glow; pick one or the other. Sparkles are technically free at the moment, but may get a price tag on them if deemed necessary. Member addition to group Names of members you wish to add to group: Group name: (Please link to their profile pages as it's easier for us to get their current usernames rather than search them by their normal one in the ACP; especially with special characters)Profile modifications Custom font: (If you would like your profile to be rendered in another font besides site/browser defaults) Custom song: (This plays every time your profile page is accessed/refreshed. Please provide a Youtube link and make sure that it is appropriate) Header text: Custom flash: Custom background: Custom Cursor: Name changes What do you want your name changed to? RESOURCES http://www.color-hex.com/ (Color choices for specific shades/hues) https://fonts.google.com/ (Fonts that will work fine on this site) http://www.rw-designer.com/cursor-library (Cursors that can be used, although any cursor should do the trick) Note that available options may be expanded as we test more of them and see how they work. If there's any questions, please ask.
  2. We have threads for all of the ED summons and some of the Main Deck monster stuff (barring Toons/Spirits at time of posting), but nothing for Spell/Trap Cards. So, let's fix that, shall we? (Rules are exactly the same from nearly every other game, though the form is technically smaller due to less options for S/T. Pick up to 2 of these options for the next user to do in their card.) NameAttributeCard Type (Normal, Continuous, Ritual, Quick-Play, Field, Counter)Overall function(s); can specify if generic/Archetype/series support and particular things that you'd like for this to do / not do.Also some general rules (outside usual site stuff): 1. Make sure your card follows established standards for the actual game. In this case, don't make anime/manga-only stuff and make sure your stuff doesn't violate any existing mechanics. 2. Don't post overly broken cards in this section. It is your job to balance them out. 3. Be reasonable with prompts and don't ask the next user to make something crazy effect-wise (i.e. something that would require a ton of ruling clarification). Same goes with being overbearing with what the next card should do; can leave a general idea, but leave it up to the next member on how to address it. 4. I reserve right to skip prompts if they do not follow rules, but hopefully this doesn't happen. (So far, this has not needed to be enforced) ===== With that being said, here's a start up prompt. Spell Card Type-specific support. (You can choose any Type you want and can be any type of Spell. Ideally, try to avoid giving more support to Types that already got a ton of them [see Dragon, but it's your choice].) P.S. If someone wants to make the remaining game threads for Toons/Spirits/Flip monsters, etc, go ahead.
  3. (Sakura, get back to hosting the GPT if you have time to be doing this!) But reminder aside, might as well do this one to see what you can come up with, given the constraints from other users. (This works the exact same way as "Create a [x] threads" in this section) ==== Do the prompt above yours, then choose up to 2 from the following list for next person to do. NameTypeAbilityYou may use existing ones in Gen 7 or come up with your own. For the latter, just provide the name and leave the explanation to the next member.Stat spreadGeneral idea of what it should be doing; leave the specific numbers to the member who does your prompt.ConceptTry to give something workable. [For instance, if the prompt has a given name and type, next user must use those two but has free reign with ability and stat spread. You need to do all of them.] If you want an easy-to-use template for stuff, here you go: Name - Type - Ability - Height - (optional) Weight - (optional) Stats - Notable moves - (optional) Dex Description - (optional) Appearance - (optional)====== Because this isn't Smogon CAP, you do not have to make a moveset for them with specific stuff like level up / egg / tutor / pre-evo moves, etc. However, you are free to provide height/weight/dex entries and movepool if you want to. ====== Other rules 1. Base stats can't exceed 255 for a single stat (and 680-700 overall; yes, we know Arceus and Mega Ray / Mewtwo exist with higher numbers, but let's avoid designing doing those, shall we?) Generally accepted caps for certain groups (fully evolved). - Eeveelutions: BST 525 - Starters: BST 528 - 535 - Tapus/UB/Silvally: BST 570 - Minor legendaries: BST 580 - General/psuedo-legendaries: BST 600 - Box art mascots: BST 660 - 680 You are more than welcome to deviate outside the box for stuff not in the list, but be reasonable with the stat spread. (i.e. Don't give a first-stage Pokemon power equivalent to a fully-evolved or psuedo-legendary unless it has no evo line of its own). 2. Any custom 'mons you want (babies, fully evolved, legendaries, etc), as well as any possible evolutions to ones that do not currently have one are permissible. Ideally you should do the former. Try to avoid Megas unless they really need one (*cough Flygon*) 3. I reserve the right to skip over prompts if they break the rules or come off as potentially broken in design. Hopefully I don't have to use this. (You can ask for clarification on certain things, but I don't want to make this a crappier version of CAP. Each entry in here is individual, and shouldn't take forever to make; also there is no specific format you need to adhere to. That decision is up to you.) ===== Let's make the first one easy and see how this turns out in the long run. Fire / Psychic Sweeper stats (your choice) ===== YCM's Pokémon Gallery (Entries listed in order of posting; also will use their PRIMARY types for normal forms.) Dex No - Name - Type - Member 001 - Sparwork - Fire/Psychic - Voltex 002 - Craniember - Fire/Psychic - Macbeth 003 - Apialpha - Bug/Poison - Macbeth 004 - Geistale - Ghost/Fairy - Sakura 005 - Tremboll - Dark/Fairy - Reptillous 006 - Amperegrine - Electric/Flying - Draconus297 007 - Hainazuli - Electric/Flying - Sakura 008 - Hekilimanu - Electric/Flying - Sakura 009 - Kitsuninja - Dark - Sakura 010 - Blizzeti - Ice/Fairy - Voltex 011 - Sylvadrako - Bug/Dragon - Sakura 012 - Abysmias - Poison - Voltex 013 - Spiritinker - Ghost/Steel - Macbeth 014 - Clamaiki - Water/Fighting - Voltex 015 - Deserstrix - Ground/Flying - Macbeth 016 - Amareeze - Ice/Fairy - Reptillous 017 - Yukicicle - Ice/Fairy - Voltex 018 - Radiocto - Poison/Electric - Voltex 019 - Specterra - Ghost/Ground - Sakura 020 - Wightae - Ghost/Fighting - Draconus297 021 - Lilyliana - Grass/Water - Voltex 022 - Walldakk - Dark - Sakura 023 - Bansheet - Normal/Ghost - Reptillous 024 - Pixwill - Fire/Fairy - Draconus297 025 - Stampalace - Rock/Ghost - Reptillous 026 - Rotatank - Steel - Draconus297 027 - Draekkou - Dragon/Steel - Sakura 028 - Quassar - Psychic/Ghost - Reptillous 029 - Gargator - Rock - Draconus 030 - Contragal - Psychic - Sakura 031 - Swiftxie - Fairy/Flying - Voltex 032 - Armonk - Psychic/Ice - Draconus297 033 - Scorfume - Poison/Fairy - Reptillous 034 - Explicicle - Ice/Fire - Krashkube 035 - Drakofly - Bug/Dragon - Sakura 036 - Brawleon - Fighting - Reptillous 037 - Maligeist - Ghost/Dark - Draconus297 038 - Aseradim - Dragon/Steel - Sakura 039 - Cerephin - Water/Psychic - Reptillous 040 - Waddlepus - Water - Draconus297 041 - Pulstadt - Fairy/Fire - Sakura 042 - Vilixie - Poison/Fairy - Reptillous 043 - Shirayukion - Ice - Sakura 044 - Antaeumo - Ground/Fighting - Draconus297 045 - Herculmeus - Water/Fighting - Voltex 046 - Helzor - Steel - Draconus297 047 - Magmander - Rock/Fire - Reptillous 048 - Aguramal - Water/Normal - Sakura 049 - Psychund - Electric/Psychic - Draconus297 050 - Magmant - Fire/Bug - Reptillous 051 - Voltaiom - Electric - Sakura 052 - Cobolt - Ice/Electric - Draconus297 053 - Elestone - Rock/Electric - Kyumi 054 - Maginight - Fairy/Fight - Voltex 055 - Falconguard - Flying - Sakura 056 - Rainbotoko - Psychic/Dragon - Voltex 057 - Fosspecter - Ghost/Rock - Draconus297 058 - Amolocaris - Bug/Water - Voltex 059 - Ampartri - Electric/Flying - Kyumi 060 - Leavash - Grass/Fire - Voltex 061 - Rushent - Poison/Dark - Reptillous 062 - Miraguar - Electric/Fighting - Sakura 063 - Mirrorbeak - Flying/Steel - Voltex 064 - Grassoot - Grass/Ground - Voltex 065 - Widoeira - Bug/Fighting - Draconus297 066 - Cyanart - Poison/Dark - Reptillous 067 - Skilyger - Fire/Normal - Sakura 068 - Rabbunton - Electric - Voltex 069 - Swaplace - Psychic/Dark - Draconus297 070 - Reinshika - Electric - Sakura
  4. (Because somewhere in the ARC-V universe, Yuto is ranting about why we skipped him and did the other ED summon mechanics.) But anyway, should be standard fare, but basically do the prompt above yours, then use up to 2 of the following for the next design. NameRankTypeAttributeRequired materialsSpecific function (from post #180 onward; please keep it reasonable)Also some general rules (outside usual site stuff): 1. Make sure your card follows established standards for the actual game. - Rank 0 stuff is fine, but they need that condition to be a certain non-zero Rank always. - No breaking the 5000 ATK/DEF max threshold, and/or exceeding Rank 12. - Obey the standard Types/Attributes, etc that are available. - Cyverse/Cyberse Xyz Monsters are permitted. 2. Don't post overly broken cards in this section. It is your job to balance them out. 3. Only use 2 of the above for prompts. 4. I reserve the right to skip prompts if they break the rules, but hopefully I don't have to. 5. (From post #151 and onward) Do not create monsters that would otherwise cause circumventing of existing game mechanics. (This also prevents us from having to make ruling queries later about how this is supposed to work.) It is possible to do so, but to save members headaches in trying to work that out, yeah. ===== With that being said: Dragon-Type 2 Level (x) monsters [You can make this generic or Archetype / Type / Attribute reliant]
  5. (Might as well start making them since they're officially out starting on Saturday) Rules are simple: Make a Link Monster from the listed materials (should mention the Link Number if you have "1 or more [x]" or something similar)First person does something with the starting mats, then gives another set of materials OR the Link Number of the next monster.Next person makes something with the above user's stuff. Rinse and repeat.Link Marker positions should be left up to the member doing your request. (You can mention these using compass directions or the format the Wikia uses, or however you see fit.) NOTE: Link Monsters shouldn't exceed Link-8 for obvious reasons, although barring rare cases, you probably won't go farther than 4 for right now. (There is no rule that you cannot go beyond Link-4 but note that your stuff may end up being impractical in the long run) NOTE 2: You can also provide the name, Link Number/Rating/Arrows, etc. If you wanted to, you can even give an image to be used. Please keep it PG-17 if you do this. === Alright, let's go. === 2 monsters (Pretty obvious this will be a straight forward Link 2) P.S. Someone still needs to make the Neo New Xyz game (or whatever you want to call it).
  6. Because the original thread died out sometime in late 2015 / early 2016... Anyway, for those of you who forgot the rules, it functions very similarly to the Create-A-Card thread. Member 1: (posts Synchro Materials)Member 2: (makes Synchro Monster using the above materials from [1], then posts a new set of materials)Member 3: (makes Synchro using [2]'s printed materials)Rinse and repeat. ADDED RULES: Post #164 and onward: All entries in this game must actually be summonable using cards that exist in the actual TCG. Therefore, do not request prompts where the known Synchro Materials exceed Level 12. (They need to be playable in some shape or form) Post #193 and onward: I reserve the right to skip certain prompts that break the above rule of being playable in the actual game, or otherwise would require having to circumvent the current mechanics. So guys, actually follow existing stuff (i.e. Level 0 is a thing, but reminder that they also have internal conditions that force a nonzero Level on them) Post #277 and onward: I had addressed this change earlier, but didn't add this because of the post editor glitch. You can now choose up to 2 of the following as opposed to strictly providing the material. Also to be uniform with the other games I am in charge of. === Whoever else wants to redo the ones for Fusion and Xyz, then a new one for Links can do it on their own. I'm not going to do it. === 1 Tuner + 1 or more non-Tuner WIND monsters (Let's make this easy)
  7. (Originally drafted as an RC concept) As many of you have noticed, this section gets very little activity as of late, due to a lingering stigma that Pop Culture cards are little better than Joke Cards at times (even with the reforms done to try eliminating it). As a result, many of us are left without any sort of comments on our sets, which hurts the section's activity, and doesn't help aspiring members to improve their craft. But let's see if we can change that, shall we? ---------- Here's how this thread works. You post a link to your set and ask for a review. One of the members here will look at it + CnC it properly.For reviewing a member's thread, those who have followed the section rules while CnCing (followed the Advanced Clause) will receive some form of an award; possibly a like and some point prizes.Members who review several threads may be eligible for more significant rewards; more on this later as things get developed. With that said, some basic rules for using this thread. You may only ask for a review of 1 thread at a time. Once a member has properly reviewed the set, you can ask for another one to be CnCed. Make sure your thread is recent (meaning that it hasn't broken the necrobumping rule yet) As stated, you must link your review post here in a new reply. One of the Custom Cards moderators will look it over and see that you've done it properly. Do not just say that you reviewed (X)'s thread; actually link to it. If a member does review your cards, please be considerate and rep them for their time. Keep in mind that they're doing this because they want to; not because they're forced to. If they have their own set, please try to review theirs in turn. Anything not within Joke & OPed Cards is fair game to be reviewed. This includes both the Casual Singles & Multiples area, as well as Experimental Cards. The purpose of this thread is to encourage more of you to post in this section; both as a cardmaker and a reviewer. Unlike in the past, there are no blatantly OPed cards of Goku or some other overused character in this section; as of 7/12, the quality here is more or less comparable to that of RC. -------- As it stands right now, it's a prototype project and still needs to be worked out a bit; however, it is a step in trying to promote activity in this section. If you have any questions or concerns, feel free to mention them.
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