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yamiyugi111

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yamiyugi111 last won the day on November 12

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  1. YCM wasnt compatible with the frame.
  2. "Red Apocolypse Dragon" Level 12/Dark [Dragon / Synchro / Effect] 2 or more Tuner-monsters + "Red Dragon Archfiend" When this card is Synchro Summoned, destroy all other monsters on the field. Monsters destroyed this way have their effects negated until the End Phase. This card is unaffected by monster effects. When this card attacks, spell/trap cards and monster effects cannot be activated. During each of your end phases, pay 1000 LP or destroy this card. When this card is removed from the field (Except by its effect), you may Special Summon "Red Nova Dragon" or "Majestic Red Dragon Archfiend" from your extra Deck. ATK:5000/DEF:5000
  3. That is correct. The cost of 1 ED space for an instant monster seems fair
  4. I forgot one... "The Tricky Madcap" Rank 5/Dark [Spellcaster / Xyz / Effect] 2 "The Tricky" Once per turn, you can romove 1 Xyz material from this card to Special Summon one "Tricky" monster from your deck. If this card has no XYZ material, you take 500 points of damage each time you Special Summon. ATK: 2300/DEF: 1800
  5. Thanks to an idea one of the YCM members gave me, here is my variation of a new "Tricky" Archetype
  6. I am not entirely sure how I feel about it but lemme know your thoughts Skill Card: Arkana Skill Spell [Skill / Arkana] (This card is placed face up in your Extra Deck). Begin the duel with "The Tricky" face up in attack position.
  7. I love this card yo! Tsukoyomi can come straight to the field with this!
  8. Noble Knight Richtor Level 4/Light Warrior/Effect Once per turn, if this card is equipped with a "Noble Arms" spell card, draw 1 card for each "Noble Arms" card you control. Once per turn, you can destroy 1 card equipped to this card. All "Noble Knight" monsters you control gain 100 ATK for each "Noble Arms" card in either players GY.
  9. Enhanced Power Tool Dragon Level 8/Earth Attribute [Machine / Synchro / Effect] ["Morphtronic Smartphon" + "Power Tool Dragon" Once per turn, you can select up to 3 equip spell-cards and 3 "Morphtronic" monsters from your deck. Your opponent selects, at random, 1 equip spell card and 1 "Morphtronic" monster to add to your hand. The rest return to the deck. If this monster were to be removed from the field, you can send 1 equip spell card equipped to this monster to the GY instead.] Power Overload! Equip-Spell card [Equip this card to a level 6 or higher monster. Its effects are negated and it gains ATK equal to its level X200. Destroy this card and the monster during your 2nd Standby Phase after this cards activation.] Magni.jfif Astonis.jfif Equiste.jfif Phenom.jfif Tremen.jfif Wondro.jfif Draco Astonis.jfif Draco Magni.jfif Draco Phenom.jfif Draco Tremen.jfif Draco Wondro.jfif
  10. It may be beneficial to have this card as a Continuous Spell-card as opposed to a Ritual Spell card and possibly use a counter system for monsters destroyed. So something like this "As long as this card is on the field, add a counter to this card for each monster destroyed. You can send this card to the graveyard to Ritual Summon a Ritual monster whose level is equal to the number of counters on this card". Or something like that.
  11. Protects against cards such as "Solemn Warning" and "Solemn Judgment" then counter-attacks by destroying special summoned monsters
  12. The Tricky is one of my favorite cards. It goes well with the Fabled archetype. But I wanted to create a card that helped went exclusively for The Tricky's effect.
  13. Preciate ya man! I hear ya. I just didn't want to make the card too overpowered.
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