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Everything posted by Redro

  1. I mean, sure, you can attack into a stronger monster or you can aim to bait your opponent into attacking into it, but both cases are reliant on your opponent and each have their own problems. If you're attacking into a stronger monster, you're giving up the ability to use its more consistent 1k gain effect. If you're leaving it in attack position, then you're relying on your opponent even more; they really wouldn't attack it unless they have a way to get rid of it somehow. As it is, I did say the counter effect was its best feature, but that is also the card's biggest problem. The rest of the card is either underwhelming or "counter"productive (pun intended). It also has no archetype so the question becomes if the card's power/niche worth using over other more consistent/powerful cards. I don't think so. It's not a bad card, just a card whose mix of effects don't have any relevant home.
  2. Fixed text. The card is a real mixed bag, huh? The only relevant part looks like its Quick Effect, however that effect is very conditional since there is no reliable way to put counters on it. I guess the ATK/DEF gain can also be threatening, but it definitely requires building around and is much less consistent to pull off than, say, Cyber Dragons/Deskbots. It's a pretty odd card overall.
  3. Did anyone else do anything with the Ninja mini box? I really didn't care for the box overall, but I had to pull from it in order to get Yosenju Kama 1.
  4. Hello, fine peoples! No preamble, no fuss, just ask me anything.
  5. Listening to Eurobeat now and just chuckling at the irony of having a Shuckle avatar and listening to a song called "Speedy Speed Boy".

    1. Rayfield Shade

      Rayfield Shade

      You're under Trick Room, of course!

  6. Unfortunately, as of now, the situation is still the same as in November. YCMaker hasn't restored them yet.
  7. Bump~ Updates: I fixed the text from the previous batch. I also changed up the following cards: Grimmace: I unrestricted him a tiny bit by removing a couple words; his summoning effect now works alongside Lair of Darkness. Nora: Nora now tributes for its alternative fusion summon. This way, it can actually use tokens as fusion material and it works alongside Lair of Darkness. Trinity: The tokens now only trigger when destroyed by battle. In exchange, I let them be used as Fusion Materials. Grimmoire of Dust: I changed it to be a Continuous Spell in order to make it less searchable and abusable alongside Metaverse. I also changed it so that its End Phase effect tributes instead of sends for an additional Lair of Darkness buff. Those were changed for fixing the power level of the deck, for adding thematic consistency, and because Lair has a secondary effect involving tokens which pairs well with Nora. Thanks! Yeah, those work for what I was going for. I decided to use Banishment since it is specifically summoning something else to get attacked. As for Trinity, yeah, the soft-OPT is intentional (just like with Unternal), but, uh... in my half-stupor state, I decided to loosen its effect elsewhere and kinda made it too powerful. I changed it up so that the tokens are less certain to trigger. As for Grimmace, it shouldn't be too big a worry. A "free" big boss like Grimmace is not all that impressive, especially since he is basically a vanilla monster on the field. But yeah, if you wait too long against the Order of Grimm, you will be overrun.
  8. Ayy! I remember you! Welcome back! Sorry about the account, it seems like a lot of folks had trouble with theirs as well once the site was "updated". Anyways, I'm looking forward to seeing more of your stuff. Cheers!
  9. What did you want to grab?
  10. All the Gaia cards probably could've been posted together. It's a bit of a nuisance to jump between threads tbh. Anyways, is this one supposed to be treated as Gaia the Fierce Knight or Gaia the Dragon Champion? It feels like the spell/trap support suggests the latter.
  11. For further context, the only revealed "Eldlich" monster is "Eldlich the Golden Lord" All that said, it seems pretty apparent that Eldlich is meant to be its own engine for Zombie strategies, but with three separate archetypes under this umbrella, it seems like it could be difficult to find a good mix for deck building. The Golden Land cards seem like they'd be especially difficult to add naturally.
  12. My first thought was actually that pair of Psychics (Wheeleder + Tracker) which could be pretty fun, but I suppose a more relevant thing that could use these is Burning Abyss? I dunno. They have solid effects, but it just doesn't ever feel like the first things you'd turn to to fill your Extra Deck. ...That said, it's not gonna stop me from trying to build some kind of deck that uses the Xyz alongside the Naturia Field Spell. "Natural Cyberspace Deck" here I come!
  13. I'm honestly just really curious about the lore behind these cards. It looks like they are fighting the possessed forms of each other, but that begs the question of who built the Machina in the first place and who corrupted 'em?
  14. Aww, it looks like someone took my secondary name...

    1. Horu Ishayuki
    2. Redro


      Nah, "Mr. Melon".  Tinkerer Bartholomew Melon. XD

    3. Horu Ishayuki

      Horu Ishayuki

      That's quite a name.

  15. No worries, I let a a mod know so they'll be able to move the thread over when they get around to it. Just making sure you know for next time. ...or were you talking changes to the card?
  16. Yes and no. With this card, they essentially become akin to Chain Burn or Exodia in that case. They would be capable of beating nearly every deck (because there's no practical way to get rid of this once its played), but it is also so inconsistent since you need specific cards. Also, I'm gonna request that this gets moved into Advanced (right now it's in Multiples and you've only posted 1 card).
  17. I like that thought. It gives players the opportunity to have sub-types. Honestly, that aspect feels like a natural extension of players gaining ATK/DEF and types/Attributes, so that would work. I would probably hold off on giving players specific effects based on the sub-type just because it just becomes a whole lot more to remember in addition to everything else in the game. I really like the cards though!
  18. Only 4 of the created cards are active references to the story: Grimace, Grimson, Nora, and "The Trinity Program". I feel like I had to make the last one good XD Thanks for the corrections, and no worries about correcting me. As I say: all help is appreciated! I'm a bit too tired to change 'em up now, but I'll definitely get the text fixed before the next (last?) update. I'm like 80% sure there's a card that... Hmm. Something something "Train Signal Red"? My mind is mush, but yeah, I'm pretty sure there's at least one card that forces a battle replay on a newly Summoned monster. I just have to find it and steal its text.
  19. Redro

    Ridiculous IGAS pulls

    Right right. I was using the name I saw on tcgplayer since... I normally don't care about rarities and I don't actually sell cards. I'll fix the term in the OP though.
  20. Bump! I'll need to clean up the text on these cards but here's the next batch! Nora - Lady of the Order DARK 8* Fiend/Fusion/Effect "Grimmace - Lord of the Order" OR 1 "Grimm" monster + 1 monster You can also Special Summon this card by tributing the above materials you control (this Special Summon is treated as a Fusion Summon). You can only Special Summon 1 "Nora - Lady of the Order" per turn this way. Monsters sent to the GY as Fusion Material for this card are treated as being sent by the effect of a "Grimmoire" card. This card cannot be targeted (for an attack or card effect) while you control a token. Once per turn, if a token(s) is Summoned: You can add 1 "Grimmoire" Spell from your Deck or GY to your hand. 2500/3000 Order of Grimm - TRINITY/Cod.exe DARK *** Fiend/Effect If this card is in the GY because it was sent there by the effect of a "Grimmoire" card, it gains this effect: - Once per turn (Quick Effect): You can Special Summon 1 "Grimmoire Token" (Fiend/DARK/Level 1/ATK 0/DEF 2000). If a "Grimmoire Token" is destroyed by battle: Send 1 "Grimm" card from your Deck to the GY. It is treated as though it were sent to the GY by the effect of a "Grimmoire" card. "Grimmoire Tokens" cannot be used as Material except for a Fusion Summon and they are destroyed during the End Phase. 0/2000 Grimmoire of Dust Continuous Spell When this card is activated: Add 1 "Grimm" monster from your Deck to your hand. During the End Phase: The turn player must either tribute 1 monster from their hand or field, OR: Take 1000 damage. Once per turn, if your opponent declares a direct attack: You can target 1 Level 4 or lower "Grimm" monster in your GY; Special Summon it, and if you do, change the attack target to it and perform damage calculation. The Special Summoned monster cannot be destroyed by that battle, but destroy it at the end of the Battle Phase. You can only activate 1 "Grimmoire of Dust" per turn. Grimmoire Stitchings Spell Fusion Summon 1 Fiend Fusion monster from your Extra Deck , using monsters from your hand or field as Fusion Material. If you use "Grimmace - Lord of the Order" as Fusion Material, you can also use 1 monster from your Deck as material. If this card is in your Graveyard: You can pay 1000 LP; send the top card of your Deck to the GY, and if you do, add this card to your hand. You can only use each effect of "Grimmoire Stitchings" once per turn.
  21. Name feels a bit odd, but yeah: simple, effective, very solid card overall.
  22. What Jolly said. There really isn't anything to add since there's nothing much to say about these. They don't help the archetype and most of them are just Vanillas, so they don't actually do anything. ...it is a little weird that you spelled "Sea Serpent" correctly on here, but spelled it incorrectly on the card though.
  23. Hello, fine peoples! So uh... I've apparently caught a bad case of "god hand" today. I'll say this up front: I did NOT pull any Starlights, but my luck was arguably more insane. I decided to splurge a bit and went to Barnes & Noble and bought half a box of IGAS. Haven't actually opened packs in a while and I thought it'd be fun; you know, new card smell, ripping paper, the whole nine yards. I... I only barely knew what was in the box, so as I was having fun just opening the packs and reading the cards, I didn't realize what I was doing. ... I pulled 4 different Secret Rares: Lightning Storm, Plunder Patrollship Brann, Gizmek Kaku, the Supreme Shining Sky Stag, and Sales Pitch. For reference, Boxes (24 packs) on average come with 2 Secrets. It's possible to pull more or less, but that normally equates to 1 per 12 packs. I pulled SIX Secrets in 12 packs. "Wait, 6? You just said..." I said I pulled 4 different Secrets. I pulled THREE copies of Gizmek Kaku. Who just happens to be the second most expensive (non-Starlight) card in the set. Frankly... this is terrifying. (Sorry for the bad image quality)
  24. Nothing wrong with that. I guess I'm just getting a bit annoyed that there's... (especially considering these are supposed to be "Monsters")
  25. Aw man, this ALMOST makes Eva usable. I suppose the obvious play is to send Herald of the Arc Light then search for Herald of Perfection / a Ritual Spell, but... This might turn into an Archlord Kristya turbo card.
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