Jump to content

Dramatic Crossroad

Advanced Members
  • Content Count

  • Joined

  • Last visited

  • Days Won


Dramatic Crossroad last won the day on September 15 2020

Dramatic Crossroad had the most liked content!

Community Reputation

156 Very Good

About Dramatic Crossroad

  • Rank
    Apres Moi Le Deluge
  • Birthday 12/23/1988

Contact Methods

  • Website URL

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. War Rock Big Blow (Quick-Play Spell) During the Main Phase, if a face-up "War Rock" monster(s) you control leaves the field by an opponent's card effect: Destroy cards your opponent controls up to the number of those "War Rock" monster(s) +1, and if 4 or more cards were destroyed by this card's effect, you can draw 1 card. You can only activate 1 "War Rock Big Blow" per turn. Next: Engraver of the Mark
  2. Turncoat Goblin (EARTH) Level 3 [ Warrior / Effect ] If this card is Special Summoned; during the End Phase, this card is added to your opponent's hand. If this card is Flip Summoned, the very next time your opponent Summons exactly 1 monster, that monster is added to your hand at the end of the turn (even if this card and/or that monster are no longer on the field). If this card is Normal Summoned: You can tribute this card; your opponent must Tribute 1 monster they control. You can only use 1 "Turncoat" effect per turn, and only once that turn. ATK/ 1500 DEF/1800 (i guess i w
  3. DarkMind Explorer LV2 (DARK) [ Thunder / Tuner / Effect ] If this card is used as Synchro Material for the Summon of a "LV" monster, during your next Standby Phase you can Special Summon this card (from your GY). You can Special Summon "Darkmind Explorer LV2" only once per turn this way. ATK/800 DEF/400 DarkMind Explorer LV4 (DARK) [ Thunder / Synchro / Effect ] 1 Tuner + 1 DARK non-Tuner monster If this card is Synchro Summoned using a "LV" Tuner monster: you cna look at your opponent's hand and select a monster in their hand (if any) with ATK lower than this card's ATK; in
  4. This sounds interesting. Is there a prompt given or free for grabs? (Also, not sure how Xyz and Link monsters can fit into LV, since they have no levels). EDIT: If i read correctly, things will kick off after page 4, so now is the time to experiment :) I'll post my cards here. in a "bit"
  5. D.D. Brigadier - W. Shocksphere (GRAVITY) Level 3 [ Spellcaster / Effect ] Once per turn: You can Tribute or banish 1 monster you control; Special Summon from your Deck 1 "D.D. Stranded Soul". If this face-up card is banished; your opponent takes 500 damage. ATK/1500 DEF/500 Based on and name is (supposed to be) homophone of William Shakespeare image borrowed from: Artwork: Thomas Karlsson Now back to some more "reasonable" prompts: - Cards and Effects cannot be activated in response to its Effect and/or Summon. - Ritual Monster - Pendulum Monster - The card name is
  6. cool prompts :) HyperCube of Nonexistence (LIGHT) Level 12 [Psychic / Effect ] Cannot be Summoned/Set. This card's following effect cannot be negated. If this card is sent directly from your hand to the GY during the End Phase of your turn, because you exceeded the hand size limit: You can reveal exactly 6 cards with different names in your hand (2 Traps, 2 Spells and 2 Monsters); your opponent must reveal 1 Trap, 1 Spell and 1 Monster in their hand, otherwise you win the duel. ATK / ? DEF/ ? Next: - Inflicts effect damage. - Negates battle damage. - is an Equip c
  7. Malign Seraph (DARK) Level 11 ATK/3250 DEF/3150 [ Fairy / Fusion / Effect ] "Tualatin" + "Brain Jacker" + "Majestic Dragon" Cannot be Summoned, except by Fusion Summon using the above Fusion Materials or by its own effect. If this card would be destroyed; you can halve your LP instead. Any damage to a player from battle involving this card is doubled. If this card destroys a monster by battle: you can banish this card until the End Phase; inflict damage to your opponent equal to the ATK of their destroyed monster and if you do, that monster is banished face-down. Next: "Master K
  8. Stealth Birdseye (DARK) Level 2 [ Winged Beast / Effect ] You can target 1 face-down monster you control; return this face-up card to your hand and if you do immediately Flip Summon the target. If you control a face-up "Stealth Bird" monster; you can Special Summon this card (from your hand). You can use each effect of "Stealth Birdseye" only once per turn. ATK/1400 DEF/400 NEXT: Steam Warrior (based on synchron maybe?)
  9. (Still a continuous Spell) If exactly 1 monster is Special Summoned from your GY, you can draw 1 card. Each player can gain this card's effect only once per turn. NEXT: "Eclipse Wyvern" :)
  10. Hackalope (EARTH) [ Cyberse / Effect ] Level: 3 ATK/1400 DEF/1600 Cannot be Normal Summoned. If a monster your opponent controls return to the hand; you can Special Summon this card (from your hand). When this card is Summoned; you can place 1 "Hack Counter" on a face-up monster your opponent controls. You can activate this effect of "Hackelope" only once per turn. A monster with "Hack Counter(s)" cannot activate its effect(s), except during the Battle Phase. If this card battles a monster with "Hack Counter", you can return both this card and that monster to the hand. (it's based on
  11. Turiboh (WIND) Level 1 [ Fiend / Effect ] ATK / 300 DEF/ 200 (This card is always treated as a "Speedroid" card.) If this card is Special Summoned or added to your hand, except by drawing it: You can shuffle this card to the Deck; add 1 WIND monster from your GY or 1 banished WIND monster to your hand (except "Turiboh"). You can activate the effect of "Turiboh" only once per turn. Next: Slash Viper
  12. Interesting. Lets hop to it :) Domain of the Lone Star - TechSeize (FIELD) Each time your opponent Special Summons a monster or activates a Monster's effect, before that effect resolves, one of the following effects is applied until the End Phase of the turn (even if this card leaves the field) in the order listed: 1st: Your opponent cannot negate the effects and attacks of monsters you control. 2nd: Your opponent cannot target and/or destroy Equip Cards you control until the End Phase. 3rd: Cyberse and Machine monsters on the field cannot attack and their effects on the field ar
  13. Interesting. Lets give it a go. Samsara Marquise (EARTH) Level 2 [ Pyro / Effect ] You can shuffle 1 "Samsara Marquise" from either player's GY to the Deck; Special Summon this card (from your hand). If this card is tributed for a Tribute Summon; You can add 1 "Samsara Marquise" from your Deck to your hand. You can activate each effect of "Samsara Marquise" only once per turn. ATK/100 DEF/200 Next: - Interacts with the Extra Deck cards (excl. summoning). - Increases ATK while decreasing DEF. - Effect that can be activated multiple/unlimited times per turn. - Has a name
  14. Mystic Tomato (DARK) Level 4 [Plant/Effect] ATK/1400 DEF/1100 If this face-up card is destroyed and sent to the GY: You can Special Summon (from your Deck) 1 DARK monster with 1500 or less ATK in face-up Attack Position. Next: Elemental HERO Bubbleman
  15. Equilibrium Seeker (DARK) Level 11 [ Spellcaster / Synchro / Effect ] 1 Tuner + 1 non-Tuner of the same Level Must first be Synchro Summoned. This card's Level while in the Extra Deck is decreased by 1 for each 1000 points of difference between your LP and your opponent's LP. If this card is Synchro Summoned while your LP are lower than your opponents; gain LP equal to half of the difference, then inflict the same amount as damage to your opponent. While your LP are lower than your opponent's LP this card cannot be targeted by effects. While your LP are higher than your opponents'; an
  • Create New...