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Dragulas

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Dragulas last won the day on March 11 2019

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About Dragulas

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    Prince of Darkness
  • Birthday September 16

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    The Dragon

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  1. Bans right on spot, could have brought some stuff back but I wont complain (metgame wise) Bring back Mali to 3 god dammit!
  2. Indeed but not good enough IMO, I feel like they were too careful with their restrictions. Summon effect I would argue that could be too powerfull if it apaplied for SS, but would have been cool (if nothing else was buffed). Negation should have been omni, it synergizes with the old vampire gimmick of milling the opponent's deck (Its also nice to punish them for the 3 copies of). And lastly, revival seems a little steep but would be bearable with the at least one of the other buffs On a more casual note, for some reaosn it bugs me that (some part) the outfit its white.
  3. What is Konami? a misserable little pile of disapointments. Cool but not good enough to warrant a spot on Zombie decks (even Vampire exclusives). Yes. Sorcerer can facilitate its Summoning but Zombie's specialty is being summoned back from Grave, on-Summon effect should have trigger also on SS, even if its has self synergy with 1 and 3 effect, you are giving up 2 monsters to bring him back, you should be rewarded rightfully so. I am also Curious on how the negation works though, would it be able to negate hand traps, or would another copy be rquired in GY to be able to negate?
  4. If more support comes out, I can see them keeping the old lore by having more flodgate effects on their Main deck monsters, that should at least make you play those, but hopefully they dont overdo it.
  5. Effect: 1 Zombie Tuner + 1+nonTuner monsters If this card is Synchro Summoned: You can send up to 3 cards to the GY (1 from your opponent's hand at random, 1 from their field and 1 from their Extra Deck). When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent send 1 card from their Deck to the GY. You can only use each effect of "Vampire Dragoon" once per turn.
  6. I am curious if this is meant to be used on Sacred beasts, was there a particular reason for this to be a phantasm that I am missing? That being said, is currently an ftk card, it is currently wording inflicting 500 for each card x500, so just 1 card would be 250000 damage. Jokes aside I asume this last part was supposed to be removed after finding the correct wording. As for the floating effect, I believe the condition (just leaving the field) seems a little light IMO. Also keep in mind that even if it ignores summonig conditions, it wont be able to bring back a nomi monster, unless
  7. I honestly think this should have come some sort hand activation condition. Its less devastating than nibiru (upon execution) although this at the right time could mean end of the turn of a combo deck. At worst is just more situational breakthrough/impermanence.
  8. Wonder if they can (somehow) design the support based on the current one or will they have to (basically) start from the scratch, there are not many (if at all) good main deck IB monsters.
  9. I agree with this, both of them are the equivalent of Summon Sorc (unnecessary and unfair follow up plays) Unfortunately, Fibrax is limiting the use (not even design at this point) of Low level tuners.
  10. Removing the Hard OPT would mean balancing the the pop effect since this time is a quick effect. I dont think a non (even soft) OPT pop is fair given how easy is to Summon, I could give it the Levianner condition of 3 monsters and maybe buffing its effect in another way.
  11. This is a joke, I did expect nothing to be banned, but hinder the decks with a couple of limits would have make the game better.
  12. Lvl 7|DARK|Dragon|Effect Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your fied or GY. (Quick Effect): You can shuffle 1 LIGHT or DARK monster that is banished or in you GY into the Deck; destroy 1 card on the field, and if you do, banish it face-down. You can only use this effect of "Chaos Armed Dragon" once per turn. ATK/2800 DEF/1000
  13. Normal Spell Card At the start of your Main Phase 1: Draw 2 cards, then shuffle 1 card from your hand into the deck. For the rest of this turn after this card resolves, you cannot draw cards by card effects.
  14. I know it is still early in the format, but if you would have to hit adamancipators, how would you do it (Block Dragon is an obvious hit, so what else)?

    1. 8bit Moonside

      8bit Moonside

      Either Gigantes or Doki Doki

  15. Mirah, Lightsworn Seraph Lvl 4|LIGHT Fairy/Effect During your Main Phase, if this card was Normal/Special Summoned this turn and all monsters you control are "Lightsworn" monsters: You can Special Summon 1 Level 4 or lower "Lightsworn" monster from your hand or GY, except "Mirah, Lightsworn Seraph", and if you do, send cards from the top of your Deck to the GY equal to that monster's Level, also negate its effects. You can banish this card from your GY; send 1 "Lightsworn" card from your Deck to the GY. If you have 3 or more "Lightsowrn monsters with different names in your GY,
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