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Rayfield Lumina

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Everything posted by Rayfield Lumina

  1. As always, thank you very much for the detailed feedback. In short, the card has a small niche, given the difficulty of usage but great competitive use when available and multiple methods to search it or recycle it... tbh, this is pretty much my intention. But I'd like it to be more flexible if possible. There's the hard part, I'm not sure what to do. I don't think removing the empty field clause is a good idea... the plan is to use this card as help to avoid -almost- certain doom for going second, if the empty field clause is removed, even the first turn player could use it to avoid hand
  2. Hopefully I didn't come as lazy for not giving card critique in my previous comment, I only felt that, given your mastery of Lavals, my input was kinda unneeded, but if you think I can help, then I'll try. Priestess - You seem pretty careful in the balancing of each card, so you might not like adding a powerful effect here, but it feels a self-discarding as a hand Trap would be extremely effective for this lady If a "Laval" monster(s) you control would be destroyed by battle or card effect: You can discard this card; negate the activation. Blacksmith - What comes to mind if an e
  3. lol Zama, tbh I just can't feel outraged. Don't get me wrong, this is disgusting, but a person cheating to win is...well, pitiable. The poor guy needs to cheat to win. He doesn't have the skills, so he has to resource to this. Now tell me this: Will this guy, from the bottom of his heart, will ever feel good with himself? I don't think so. No matter his level of denial, in a corner of his brain, a voice will always tell him: "I'm a pathetic person, not good enough to win by skills alone. I won ONLY because I've been cheating, and any victories I have are worth nothing". I suppose the most anno
  4. @Titan403 First of all, congratulations in such impeccable card grammar, it's pretty amazing and I'll be sure to be attentive to your posts, as I'm bound to learn by reading through them. I loved the passion with which you made this thread, the Laval enthusiasm is definitely overflowing, and I didn't want to let this one go without mentioning it. From the explanation of the existing cards and the archetype's goals, strengths and flaws to how detailed you were in each custom card and your overall feeling about them. You seem like a much more advanced player than I am, so I don't feel like
  5. Impregnable Bubble Magician WATER Level 1 Spellcaster / Tuner / Effect This card's Special Summon and effect cannot be negated. During your Draw Phase, if only your opponent controls a card(s) and this card is in your hand, before you draw: You can give up your normal draw this turn, and if you do, Special Summon this card. If Summoned this way: Cards in your possession are unaffected by your opponent's card effects until the end of this turn, also your opponent takes no further damage this turn. ATK 0 / DEF 1500 Whew, I dared to post this c
  6. Hey @Lukus Garvin, first of all, congratz on your first post, and welcome to the site! Allow me to help you a bit with the PSCT n.n You see, simple is best, and Konami is trying to use clearer but simpler terms and methods in the card grammar. Here's the list of things I changed: 1) When -> If. Reason being, When is prone to miss the timing. If is used most of the time for this kind of "At summon effect", and works better. 2) From your Deck -> of your deck 3) This card gains -> Gains. Now Konami uses this short version for changes in ATK/DEF 4) During either pl
  7. Oooof... well, Hino-Kagu-Tsuchi has a pretty terrifying effect already, as well as good stats. Evidently, the problem of the card would be the classic auto return to the hand from all spirits... so... Hino-Kagu-Tsuchi FIRE Level 6 Pyro / Spirit / Effect Cannot be Special Summoned. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw. You can Tribute 1 monster you control; negate this card's effect until the end of this turn. Once per turn, during the End Phase, if this
  8. Grand Trainer Solsimathos EARTH Level 1 Warrior / Tuner / Effect Once per turn, when you take damage from a card in your opponent's possession: You can target 1 Normal Monster in your GY; Special Summon that target. Each time your opponent Summons a monster or activates a card effect: You can target 1 Normal Monster you control; increase or decrease its Level by 1 and increase its ATK by 200. If a Normal Monster you control would be destroyed by your opponent's card, you can negate this card's effect instead. ATK 1000 / DEF 700 *Hopefull
  9. First act if you became this site's owner's in place of YCMaker? Thanks for the help with the YGO ruling, btw.
  10. It's ok. I sound like a broken record, but we're here to learn. Making a 100% balanced card is not precisely the easiest task, there are a lot of things you have to take into account, not only for the card in itself, but also the cards that can interact with it, which in some cases is the source of abuse. For this, one needs a lot of knowledge of the meta and existing cards, which is a difficult task, I'll admit I myself am not the best in that regard n.n Ah, for Tinkerer's prompt? Cool. Be careful with the kind of condition you give to the card so it can be activated. Evenly Matched c
  11. welp, there are many tools you can use. You can try this place, https://yugiohprices.com/ or https://www.trollandtoad.com/. Just type the card's name, search for it and look for the correct rarity. Good luck!
  12. Well, Flame Sir was made as response to my prompt, I think. It tries to fulfill the 3 criteria, but Zama went too far in the difficulty of summoning and cost for the negation. I gave him some pointers as to how to balance the card again in the hope the definitive one comes. You'll try again, Zama?
  13. The good news keep coming! Now, for those who enjoyed District 9, Neill Blomkamp has confirmed the sequel to his masterpiece!

    https://www.indiewire.com/2021/02/neill-blomkamp-district-9-sequel-written-1234619653/

  14. @Bey_Maker997 Friendly reminder (and this is not the first time I ask you to do this, as it is a site's official rule) that you have to write the card's effect below each card. Long effects causes the person trying to read it to strain their eyes, specially in certain devices. Dous Eclyps - You should add bullets for the Attack and Defense effects, that's how that kind of effects are listed. For the Attack effect, you'd need to mention that the Set Spell/Traps are being revealed, otherwise you're not checking them to see if they have the same name as the first card banished. Probably the
  15. The world of Avatar: The Last Airbender is confirmed to expand! Animated movie upcoming, as well as new products from Michael DiMartino and Bryan Konietzko, who'll lead the newly created Avatar Studios.

    And the best part:

    M. Night Shyamalan IS  NOT involved!

    1. Show previous comments  1 more
    2. Rayfield Lumina

      Rayfield Lumina

      Yeah, as they're basically starting, there's few info out there, but they have plans for a whole new series beyond the movie.

    3. Mr Melon

      Mr Melon

      Thinking about it, Korra was technologically early to mid 20th century.  If she lived for a significant length of time, we could end up seeing the Avatar equivalent of the 90s 😆

    4. Rayfield Lumina

      Rayfield Lumina

      Actually, this comment somehow reminded me of a conversation I had with some friends many years ago, in one of our crazy Avatar marathons (1 season in a day, yeah, we were sick). Anywho, I told them that I considered very interesting the possibility of another Avatar series which would take place in the future. Not that spiritualism is not present any futuristic stories (in some cases it's even central part of the plot) but it is generally considered that the more technology, the farther Humanity goes from the spiritual aspect. It'd be intriguing to see an Avatar struggling in a world where people is is too engaged in banality, and how the Avatar would fight with technologically advanced enemies.

  16. Ok, we're making progress. At least it's not a 4000 ATK monster that Special Summon itself at first sneeze and negates your opponent's Deck and even their right to be born xD. Problem is you went waaaay the opposite side and made the requirements very hard and expensive. But don't worry, we're here to learn, and the above card is better than some other stuff, so we're on the right track. Why is it now too weak? Because it depends entirely on the opponent's Deck. The opponent doesn't run WATER cards? This card is completely dead for the entire game. On top of that, no card would be good if
  17. Chosen pics are fantastic, the archetype is looking better than ever n.n. It doesn't happen too often that you make the customs pictured, right' This one must be special for you. Honestly, though, I was disappointed after seeing Samsara (which was Karmic Tutor before) because you didn't consider the PSCT suggestion I gave, but no can do -_- There are a couple of details in the new card (like, some part says "cards card" lol *Pant* *Pant* This PSCT took me centuries xD. Also, it's likely it's far from perfect, but it resolves some important issues in the original version. You
  18. I... think you didn't completely get what's this thread about Zama, let me explain: In the hope of helping you with learning to make more balanced cards, this topic was created. The idea is as follows: A person comes and leaves a prompt for you, specifying certain things the card must have. Using those specifications, you make a card, and we'll tell you if it is balanced or not, then we proceed with the next card. So, after Tinkerer and I left a prompt for you, you posted a series of cards that: a) Basically ignore the prompts b) Include cards made by "your friend".
  19. My turn ZamaZamaZamazenta! Make a Main Deck Effect Monster, It can Special Summon itself with a balanced condition Has 1 (and only 1) negating effect, but this negating effect has a fair cost. Have fun!
  20. I agree with most of what I'm quoting, but... do you truly think it "stifles the creativity of the genre? I suppose it does, in a sense, when it's the case you're the kind of person who's interested in sales. People will just jump in the trend. If Isekai and its common tropes is what flies off the shelves, then... "Welcome to Insert Another World's name here, young, handsome man with a broken power and tons of cute girls following you as harem! But in essence the Isekai genre is not "stiffing" the fantasy genre per se, imo... it's a matter of choice, after all. Fantasy is a favourite of
  21. @Sleepy It seems they do exist, after all:

    1649457935_zoophiewithcurls.jpg.2f43431fa131b8d0f3677c068d273f23.jpg

    1. Sleepy

      Sleepy

      I can tell where the center of that wig came from xD

    2. Rayfield Lumina

      Rayfield Lumina

      What wig? :v

      It's without question the natural curly hair of a new species of giraffes. You should know, as you're the specialist here xD

  22. You're welcome. And yeah, that should probably help a lot with the floating, making the overall archetype more balanced. Also, as I was saying earlier, making the equipment so they can be given to any planet would be very useful in general. I can understand why you wouldn't change this, as it goes against the reality of the cards, but I'd probably go wilder and make something like "Vagrant Satellite - Insert name for the Satellite here". As if the planet's gravity caught the satellite and that's why it becomes equipped to it. Note that I'm not saying just make all equipment generic, or we
  23. Well, damn, this is cute. I remember back in my days at high school I was pretty interested in planets and outer space in general. I'm kinda outraged Pluto is not around xD. Yeah yeah, I know it was demoted from being a planet many years ago and, AFAIK, that hasn't been reversed. Back in my days, it was a planet, so the absence hurts. The archetype is pretty simple, and partly effective, but has some important flaws. The equipments are all over the place, one or two for each planet. That's no good. Reason being, it is rather likely the equipment will be dead in the hand if you don't have
  24. Ah cool, more Avatavara cards, I must see! Escapee, Gotama - Hey, cultural question. Whcih Gotama/Gautama you're referring to? I've tried, buuut... https://en.wikipedia.org/wiki/Gautama_(disambiguation) About the card - First member with ATK / DEF, and the ATK / DEF is OP lol. So far, there's Drytron Mu-Beta Fafnir with 2000/0, We got Slacker Magician with 200 /2100, totalling 2300. Your Rank 1 is 3500 total, hahaha. But ok, it is given to the opponent, so in essence the stats are a bit inconsequential, though it's good it has enough ATK to beat something you want to get rid of befor
  25. Wow, 3 months later... It's been so long since I posted in the card workshop games. Welp, I appreciate that you thought so hard on trying to make this card, it's also pretty cool, so you got maa like. I'd like to point out that, at least according of a recent card such as Trishula Zero, it is now ok to simply say "by an opponent's card" meaning we can now omit "(by battle or card effect)". I like this, it saves some space. But in the same sentence, they used "in it's owner's control". I haven't checked enough recent cards to know if Konami is changing every "You control" with this. ~
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