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Ryusei the Morning Star

Night's Watch
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Ryusei the Morning Star last won the day on November 8

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About Ryusei the Morning Star

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  • Birthday 08/17/1996

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  • Gender
    Male
  • Blood Type
    A+
  • Location
    Here and There
  • Interests
    Not You
  • Married to
    Fate

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  • DB Name
    Dank Law
  • Discord
    #0196
  • Friend Code
    1332-8545-6394

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  1. Reihyou no Mayakashi – Yuki On’na (Yuki-Onna, the Absolute Zero Mayakashi)Link 4 WATER Zombie Link Effect MonsterATK 2900Link Arrows: Left, Bottom Left, Bottom Right, RightLink Materials: 2+ Zombie monstersYou can use the (3)rd effect with this card’s name only once per turn.(1) You can only control 1 “Yuki-Onna, the Absolute Zero Mayakashi”.(2) Negate any activated effect from an opponent’s monster that was banished when that effect was activated.(3) If a monster is Special Summoned from the GY, or if a monster effect is activated in the GY: You can target 1 other face-up monster on the field; its ATK becomes 0, also negate its effects.
  2. Oh-Shinchou Simorgh (Simorgh, Bird of Kings) Link 3 WIND Winged Beast Effect Monsters ATK 2400 Link Arrows: Bottom-Left, Bottom-Center, Bottom-Right Link Materials: 2+ monsters, including a Winged Beast monster You can use the (3)rd effect with this card’s name only once per turn. Cannot be used as Link Material. (1) This card, also any Winged-Beast monsters it points to, cannot be targeted by your opponent’s card effects. (2) If this card would be destroyed by battle, you can destroy 1 “Simorgh” card you control instead. (3) During the End Phase: You can Special Summon, from your hand or Deck, 1 Winged Beast monster whose Level is equal to or lower than the number of unoccupied Spell & Trap Zones on the field.
  3. Mirage Declarer (Herald of Mirages)Link 2 LIGHT Fairy Link Effect MonsterATK 600Link Arrows: Bottom-Left, Bottom-RightLink Materials: 2 monsters with the same Attribute and Type, except TokensYou can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.(1) When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; Negate that activation, and if you do, destroy it.(2) If this card in its owner’s possession is sent to the GY by an opponent: You can add, from your GY to your hand, up to 2 cards with different names that are Ritual Monsters and/or Ritual Spells.
  4. Artifact Dagda Link 2 LIGHT Fairy Effect Monster ATK 1500 Link Arrows: Bottom-Left, Bottom-Right Link Materials: 2 monsters with different names You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) When another card, or another card’s effect, is activated on the field (Quick Effect): You can Set 1 “Artifact” monster directly from your hand or Deck in your Spell & Trap Zone as a Spell Card, but destroy it during your opponent’s next End Phase. (2) If this Link Summoned card is destroyed during your opponent’s turn: You can Special Summon 1 “Artifact” monster from your GY in Defense Position.
  5. Ten’i Ryuu – Sahasrara (Tenyi Spirit – Sahasrara) Link 4 LIGHT Wyrm Link Effect Monster ATK 3000 Link Arrows: Top-Center, Top-Right, Bottom-Center, Bottom-Right Link Materials: 2+ Wyrm monsters You can use the (2)nd effect with this card’s name only once per turn. (1) While you control a face-up non-Effect Monster, your opponent cannot target Effect Monsters on the field for attacks or with card effects. (2) (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 “Tenyi Spirit Token” (Wyrm/LIGHT/Level 4/? ATK/0 DEF) to your field. Its ATK becomes equal to the targeted monster’s original ATK.
  6. Abyss Actor - Hyper Director DARK Fiend Link Effect Monster 800 ATK / Link-1 (Bottom) 1 "Abyss Actor" Pendulum Monster -You can only use this card name's effect once per turn. (1) You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 "Abyss Actor" Pendulum Monster with a different name from that Special Summoned monster, from your hand or face-up from your Extra Deck in your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters.<Ignition>
  7. The Arrival Cyberse @Ignister DARK Cyberse Link Effect Monster 0 ATK / Link-6 (Top, Left, Right, Bottom-left, Bottom, Bottom-right) 3+ monsters with different Attributes (1) You can only control 1 The Arrival Cyberse @Ignister".<Unclassified> (2) The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon.<Continuous> (3) Unaffected by other cards' effects.<Continuous> (4) Once per turn: You can target 1 other monster on the field; destroy it, and of you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.<Ignition> A.I. Contact Normal Spell -You can only activate 1 card with this card name per turn. (1) If "Ignister A.I.Land" is in your Field Zone: You can reveal 1 "Ignister A.I.Land" in your hand; place the revealed card on the bottom of the Deck, and if you do, draw 3 cards. A.I.Q Continuous Trap -Activate this card while you control an "@Ignister" monster. -Once per turn, during your Standby Phase, Tribute 1 Link Monster or destroy this card. (1) Each player can only Link Summon once per turn.<Continuous-like>
  8. Splash Mage WATER Cyberse Link Effect Monster 1100 ATK / Link-2 (Top-right, Bottom-right) 2 Cyberse monsters -You can only use this card name's effect once per turn. (1) You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects (if any), also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.<Ignition>
  9. Linkross LIGHT Cyberse Link Effect Monster 900 ATK / Link-1 (Bottom) 1 Link-2 or higher Link Monster -You can only use this card name's effect once per turn. (1) If this card is Link Summoned: You can Special Summon "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0), up to the Link Rating of the material used for this card's Link Summon, but they cannot be used as Link Material for the rest of this turn.<Trigger>
  10. Proxy F Magician FIRE Cyberse Link Effect Monster 1400 ATK / Link-2 (Bottom-left, Bottom-right) 2 Effect Monsters -You can only use each of this card name's (1) and (2) effects once per turn. (1) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material.<Ignition> (2) If a Fusion Monster(s) is Fusion Summoned to a zone this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand.<Trigger>
  11. Accesscode Talker DARK Cyberse Link Effect Monster 2300 ATK / Link-4 (Top, Left, Right, Bottom) 2+ Effect Monsters -Your opponent cannot activate cards or effects in response to the activation of this card's effects. (1) If this card is Link Summoned: You can target 1 Link Monster in your GY that was used as material for this card's Link Summon: this card gains 1000 ATK x the Link Rating of that monster.<Trigger> (2) You can banish 1 Link Monster you control or in your GY; destroy 1 card your opponent controls, but for the rest of this turn, you cannot banish monsters with the same Attribute to activate the effect of "Accesscode Talker".<Ignition>
  12. Parallel eXceed Level 8 WIND Cyberse Effect Monster 2000 ATK / 2000 DEF -You can only use each of this card name's (1) and (2) effects once per turn. (1) If you Link Summon a monster, while this card is in your hand: You can Special Summon this card to your zone that Link Monster points to.<Trigger> (2) If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.<Trigger> (3) If this card was Special Summoned by the effect of "Parallel eXceed", this card's Level becomes 4, and its original ATK/DEF are halved.<Continuous>
  13. Mecha Phantom Beast Auroradon WIND Machine Link Effect Monster 2100 ATK / Link-3 (Left, Bottom, Bottom-right) 2+ Machine monsters (1) If this card is Link Summoned: You can Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), but you cannot Link Summon for the rest of this turn.<Ignition> (2) Once per turn: You can Tribute up to 3 monsters; apply this effect, depending on the number of monsters Tributed.<Trigger> ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.
  14. Sky Striker Ace - Sieg DARK Machine 1500 ATK / Link 2 2 monsters including a "Sky Striker" monster Must be Link Summoned. You can only SS 1 "Sky Striker Ace - Sieg(s)" per turn. ① When Link Summoned: Target 1 face-up monster; banish it until the opponent's next End Phase. ② Once per turn, target 1 other card you control; this card gains 1000 ATK, also send that target to GY.
  15. A basically generic warrior fusion will be useful for super poly. But I wonder if it's actually any more useful than Starving venom
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