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Zaziuma

Survivor
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Zaziuma last won the day on March 27

Zaziuma had the most liked content!

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1,009 Ultimateness

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About Zaziuma

  • Rank
    SHAW!
  • Birthday 01/08/1996

Contact Methods

  • Website URL
    https://www.youtube.com/c/Zaziuma
  • Skype
    Zaziuma
  • Steam
    Zaziuma
  • Steam Profile
    https://steamcommunity.com/id/zaziuma
  • Xbox Gamertag
    Zaziuma96
  • PSN Username
    Zaziuma
  • DB Name
    Zaziuma
  • Discord
    Zaziuma#4720
  • Friend Code
    1765-5725-8397

Profile Information

  • Gender
    Male
  • Location
    Denmark
  • Interests
    Mainly Hollow Knight, Overwatch and of course the Yu-Gi-Oh! TCG

Recent Profile Visitors

27,661 profile views
  1. Been playing a game called Slime-san recently, and man, it's a lot of fun, got that Super Meat Boy and Celeste feel, tight platforming with a great soundtrack, the music is great on its own if anything: https://www.youtube.com/watch?v=WZc3TZo_bcs

  2. I started playing this game Observation on Xbox Game Pass, seems fascinating, playing as an AI that well, observes a space station, and things seemed to have gone wrong, and now this lady is barking orders at me, and I gotta learn how to do everything on the fly, opening the doors, stopping a fire etc. it's stressful and atmospheric, I love these kinds of isolated space games, and this sucked me right in, and it's freaking gorgeous too, I thought it was an FMV game for a second because it looked so photorealistic at times, but I don't think so.

  3. Oh loooord, I finished Death Stranding, holy crap it is done, I can finally say I get what is going on in Death Stranding! Well, mostly. Actually it's still fuzzy, but at least I sort of get it.

  4. I think...I think this may be a good game, fingers crossed: https://www.youtube.com/watch?v=5qF5JrciMnU

  5. What if I were like, made a mod, like for a goof. Think about it, get back to me, goofing it all up.

    1. Show previous comments  2 more
    2. Zaziuma

      Zaziuma

      Jokes on you, I don't play yugioh

    3. Godbrand

      Godbrand

      Jokes on you

       

      You just disqualified yourself also you just played yourself

    4. Zaziuma

      Zaziuma

      Nooooooooooooooooooooooooooooo!

  6. I just finished Nier: Automata, what an excellent game, truly one of the best I have played in a while, it surprised the hell out of me, and man, ending E is like nothing I have ever seen before.

  7. Well well well, a new Pokemon Snap game is coming out, I never played the original, but I have watched playthroughs, since it's super short you know, and it looked like a cute little game. I don't know how much it will impress these days, but a lot of people have been demanding it for years, so hopefully they will enjoy it:

     

  8. Wow this is so well made, not the cross over you expected, but works surprisingly well https://youtu.be/RCOXX8By8Ko

     
     
  9. Bosses include tape and a pencil case, I shit you not:

     

    1. Godbrand

      Godbrand

      Boss: need boss ideas

      Guy 1: box of colored pencils

      Guys 2: rubberbands

      Guy 3: tape

      Other guy: original boss concepts 

      Boss throws other guy out of the window

  10. Well just finished Lost, and man, loved almost every second of it. I feared the last episode a lot, but the ride was worth it, and I think that the ending works better than what I have heard and seen. I won't go into specifics here, but reading the creators' thoughts about the show and fans analyzing every inch of it, where the creators had another idea in mind, the conclusion does make sense with what they set up. I don't need more answers, and there are none.

  11. It feels quite strange that this is an official animation, but at the same time, I like that Pokemon animation is more than just the anime now, with Generations, Twilight Wings and now Poketoons, all quite different from each other, can't say this newest one is my favorite, while the animation style is nice, there is something off about this, it obviously is inspired by old cartoons, but it feels wrong.

     

    1. Zaziuma

      Zaziuma

      Also, why Scraggy and Mimikyu? Yeah, Mimikyu is popular and all, but Scraggy is not the team-up I would have thought off first, all around an odd thing, but hey, it's on their kids channel, so I guess they just wanted something meaningless and fun.

  12. I think you are confused about what category means when it comes to Onomatopaira, it simply refers to the bullet point list and how you can't pick the same bullet point item more than once, and if I am understanding your cards right, you want to make them anti-Archetype specifically. Well, that doesn't really exist in the real game, so there are not terms for it, but category would definitely be the wrong word to use here, if you want an official word for it, there isn't one, but you could say "Archetype" instead.
  13. I made an Archetype about a big old tree, check it out if you wanna:

    Also, I updated my list of Archetypes, so if you have some time on your hands, check that out: https://pastelink.net/1nmmr

    1. Show previous comments  3 more
    2. Zaziuma

      Zaziuma

      Oh yeah, that will happen when you are around for a while and have too much free time on your hand, but would you believe me if I told you that isn't all of them? I wasn't around on YCM for a while, so I posted my Archetypes on another forum, Duelingnetwork's forum to be specific, but as that was shut down, I lost all the ones I had there. There are also some that I posted here, but I can't find, possibly because the site's search function can't get such old ones, the posts have been deleted or archieved etc. Not that they were all that good to begin with, most didn't really work other than silly concepts, still wish I could go back and find them.

    3. Friend of Justice
    4. Friend of Justice

      Friend of Justice

      Hey, question, What do you think of my Chess Deck I posted?

       

  14. Yggdrasil is an Archetype of Plant/EARTH monsters with various Levels. They focus on banishing, high Level monsters, equip and milling tactics. The have various ways to get themselves out on the field, either Tribute Summoning or banishing monsters from your GY to Special Summon them. They are friendly toward other Plants, and it is encouraged to use outside support, as they have few monsters on their own. Their main goal is to get out their Fusion Monster, Yggdrasil - Tree of Many Worlds, which can become quite powerful, as it banishes monsters from both players' GY to gain ATK/DEF for each monster banished, and has another powerful effect that can produce 3 outcomes. Yggdrasil is one of the most famous trees in mythology, and this is loosely based on the idea of the tree, but more so a tree of life and creation perhaps, but I liked the name enough, and it fits decently well with theming of using high Level monsters I thought. The idea of using a lot of banishing comes from the idea of being sent to another dimension, similar to how Yggdrasil is said to connect the different worlds. Main Deck Monsters: Yggdrasil's Roots Plant/EARTH Level 1 If you have no monsters in your GY, except this card: You can Special Summon this card from your GY, but banish it when it leaves the field. This card can be treated as 2 Tributes for the Tribute Summon of an Plant monster. You can Tribute this card; add 1 "Yggdrasil" card from your Deck to your hand, except "Yggdrasil's Roots". You can only use each effect of "Yggdrasil's Roots" once per turn. 0/2000 Yggdrasil's Bark Plant/EARTH Level 7 If this card is in your hand: You can banish 2 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can target 1 of your banished Plant monsters; return it to the GY. If it was Tribute Summoned, you can target 2 instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card cannot be destroyed by card effects. You can only use each effect of "Yggdrasil's Bark" once per turn. 2300/2500 Yggdrasil's Leaves Plant/EARTH Level 8 If this card is in your GY: You can banish 3 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can target 1 Plant monster in your GY; place on top of your Deck. If it was Tribute Summoned, you can add it to your hand instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card is unaffected by your opponent's Spell/Trap effects. You can only use each effect of "Yggdrasil's Leaves" once per turn. 2400/2400 Yggdrasil's Branches Plant/EARTH Level 9 If this card is in your hand or GY, or banished: You can banish 4 Plant monsters from your GY; Special Summon this card, but banish it when it leaves the field. If this card is Summoned: You can Special Summon 1 Plant monster from your hand, but it has its effects negated. If it was Tribute Summoned, you can Special Summon it from your Deck instead. If this card is banished: You can target 1 Plant monster you control; equip this card to that target. A monster equipped with this card cannot be destroyed by destroyed by battle. You can only use each effect of "Yggdrasil's Branches" once per turn. 2500/2300 Extra Deck Monsters: Yggdrasil - Tree of Many Worlds Plant/EARTH/Fusion Level 12 2 Level 7 or higher Plant monsters Must be Special Summoned (from your Extra Deck) by banishing the above monsters you control. (You do not use "Polymerization".) If this card is Special Summoned: You can banish as many monsters as possible from each GY, and if you do, this card gains 100 ATK/DEF for each monster banished this way. Once per turn (Quick Effect): You can send the top card of your Deck to the GY, and if you do, apply the appropriate effect based on the card type (Monster, Spell or Trap). * Monster: You can Special Summon the sent monster. * Spell: You can add 1 of your banished cards to your hand. * Trap: You can destroy all Spells/Traps your opponent controls. 2500/2500 Spells/Traps: Seed of Yggdrasil Normal Spell Send 1 "Yggdrasil" monster from your Deck to the GY, and if you do, draw 1 card. You can banish this card from your GY, then target 1 of your banished Plant monsters; place it on top of your Deck. You cannot Special Summon monsters the turn you use either of this card's effects, except Plant monsters. You can only use each effect of "Seed of Yggdrasil" once per turn. Life of Yggdrasil Quick-Play Spell Target 1 Plant monster you control, then activate 1 of these effects; * Equip 1 other Plant monster from your hand or field to that target. * Special Summon 1 Plant Monster Card that is equipped to that target. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Plant monster in your GY and 1 Plant monster you control; equip the first target to the second target. You can only use each effect of "Life of Yggdrasil" once per turn. Soil of Yggdrasil Continuous Spell You can discard 1 Plant monster; place 1 Yggdrasil Counter on this card. You can remove 2 Life Counters from this card; Normal Summon 1 Plant monster. If you Tribute Summon a Level 7 or higher Plant monster: You can draw 2 cards. You can only use this effect of "Soil of Yggdrasil" once per turn. Fall of Yggdrasil Normal Trap Send the top 5 cards of your Deck to the GY, then if you sent any Plants monsters, you can destroy the same number of cards on the field. You can banish this card from your GY, then target 1 Yggdrasil - Tree of Many Worlds" in your GY; Special Summon it, ignoring its Summoning conditions. "You can only activate 1 "Fall of Yggdrasil" per turn. Growth of Yggdrasil Continuous Trap Activate this card by targeting 1 of your banished Plant monsters; Special Summon it. If you control a non-Plant monster, halve the ATK/DEF of the Special Summoned monster. Once per turn, during the End Phase: You can send this card and the monster Special Summoned to the GY, and if you do, Special Summon 1 "Yggdrasil - Tree of Many Worlds" from your Extra Deck by ignoring its Summoning conditions, but its ATK/DEF is halved and it is destroyed during End Phase of your next turn. Once per turn, during the Standby Phase, send the top 2 cards from the top of your Deck to the GY, or destroy this card. If this card leaves the field, destroy the Special Summoned monster.
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