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Eshai

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Eshai last won the day on July 2 2020

Eshai had the most liked content!

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About Eshai

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    It's pronounced "Eeshay"
  • Birthday 04/20/1999

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    Male

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    CMEshai#4706

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  1. I don't like hand traps that mess with the opponent too much, especially ones that just straight negate out of nowhere, whereas this card is meant to make the game more fun for both players. Mostly just a personal preference, but also the DPR format only has 1 generic negate, and its a trap thats column based. The girl is Nezuko from Demon Slayer. She can shrink and grow and whatnot, and has the gag since she's been transformed into a demon, which is similar to how we would normally think zombies operate but with a weakness to sunlight like vampires, so during the day she kinda just hi
  2. posts cute thing in advanced customs

    gets 5 views after 2 hours

    somethings wrong with this timeline and I don't like it

  3. As the title suggests, cute card is cute When your opponent Special Summons a monster(s): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: Both players can Special Summon 1 monster from their hand. You can only use each effect of "Pop-Up Fiend" once per turn. Triggered Summon is a Trap from GY, which was never played, but in the anime was used by Jesse Anderson. It has this card's both players SS effect for level 4 or lowers, and was used to show Jesse Anderson's play philosophy, where he didn't want to destroy his opponents car
  4. Anyone here test their creations on Duelingbook?

  5. Well a HOPT would just be a punish for running multiple copies, which imo would be too punishing when the card legitimately already has you waiting a turn to use it anyways. I've thought about making it so you can't use cards with the same name as those banished cards until the start of your next turn, though DPR is still testing stuff and I'd rather it be better than worse, at least at first. Playing it during MP2 after you've done everything already forfeits planning your board for future turns, so it was meant to be a bit of a trade off. (Even if its not particularly a great one)
  6. Jk its Ledger of Legerdemain but smaller. This is meant for DPR but I'm interested what you guys think of this card being used in TCG/OCG. Interested how much a turn is worth in terms of investment.
  7. My edits: Target 1 monster you control; it gains 100 ATK/DEF and the following effect until the end of the turn. ● At the start of the Damage Step, if this card battles a face-up monster whose ATK is less than this card's ATK: Destroy that monster, and if you do, draw 1 card. Corrected/cleaned up PSCT. My question is why the 100 ATK/DEF? Couldn't you just make it so the card destroys monsters with equal ATK as well as lower?
  8. For some reason the feed wasn't showing up when I came back recently.

    Hi all

  9. "If this card is sent to your GY: You can choose 1 of your unused Main Monster Zone; if that zone is still unused, it cannot be used until the end of the turn, also Special Summon this card from your GY. Cannot be Tributed. Cannot be used as material, except for a Synchro Summon." Its like Level Eater but it eats your zones instead of levels. Sorry if you thought it would also negate Spell/Trap Zones that would probably be too easy. Can be used to get out a wide variety of Synchros, or simply just Synchro laddering through your Extra Deck's effects that trigger on Synchro
  10. "When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, while this card is on the field, that card or effect now applies to this card instead of the target. Your opponent cannot target other cards you control with card effects. You can only control 1 "Bishop of Sky High"." "while this card is on the field, that card or effect now applies to this card instead of the target." some talk was said on whether or not redirecting targets to targets that otherwise wouldn't apply I mentioned Refp
  11. The card itself doesnt mention zones, as "places" are not necessarily zones. I originally interpreted it as like <hand, field, Deck, GY, etc> and such which is even weirder sometimes due to banishing technicalities
  12. Would be unaffected by cards that "negate, then destroy" but not cards that just say "negate", since despite being separate things that are happening, effects that negate then destroy are still just 1 overarching effect, both of which would be negated if you had something that negates a card that would destroy card(s). Imo idk how useful the wording is, but I'd like to think pairing it with "Cannot be Tributed, nor used as Material." could lead to some really solid boss monsters. The idea that the two effects together makes a monster the opponent cant cheese seems rly good on paper.
  13. 1 Tuner + 1+ non-Tuner monsters Unaffected by card effects that would move this card from your field to a different place. When this card destroys a monster by battle: Destroy all monsters on the field whose ATK is less than or equal to the destroyed monster's original ATK. You can only control 1 "Calculated Destroyer". "Unaffected by card effects that would move this card from your field to a different place." Necrovalley PSCT: "Negate any card effect that would move a card in the Graveyard (GY) to a different place." Trying various obscure wording to create some eff
  14. Cyber Ogre EARTH - Level 5 - Machine/Effect - 1900 ATK/1200 DEF While an attack involving a "Cyber Ogre" you control is occurring (Quick Effect): You can discard this card; negate the attack, and if you do, it gains 2000 ATK until the end of its next battle. Cyber Ogre (edited) EARTH - Level 5 - Machine/Effect - 1900 ATK/1200 DEF If you control a Level 5 or higher Machine monster, you can Special Summon this card (from your hand). You can only Special Summon "Cyber Ogre" once per turn this way. When a monster you control battles an opponent's monster: You can target another monster you contr
  15. Draw Gardna DARK - Level 8 - Dragon/Tuner/Effect - 800 ATK/3000 DEF When your opponent declares an attack while you have more cards in your hand than your opponent: You can Special Summon this card from your hand, and if you do, your opponent draws a card. When your opponent draws a card(s): You can draw 1 card for each. You can only use each effect of "Draw Gardna" once per turn. Might be asking why it's a DARK Level 8 Dragon/Tuner with less than 1000 ATK. Safe to say a draw card that works with Trade-In, Allure of Darkness, and Cards of Consonance is funny but tbh this isn't all that imp
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