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Thomas★Zero

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Thomas★Zero last won the day on August 20

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About Thomas★Zero

  • Rank
    The HERO of YCM
  • Birthday 09/14/1991

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  • Gender
    Male
  • Location
    HERO World

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    kingdom.neos
  • DB Name
    Thomas Zero

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  1. Xtra HERO Quick-Play Spell Card Special Summon 2 "Xtra HERO Tokens" (Warrior-Type/LIGHT/Level 4/ATK 1000/DEF 1000). You can banish this card from your GY and target 1 "HERO" monster in your GY; Special Summon the targeted card ignoring its summoning conditions. For the rest of the turn after either of this cards effects resolve, you cannot Special Summon monsters except "HERO" monsters. You can only activate 1 "Xtra HERO" effect per turn and only once that turn. So Xtra HERO acts as a Trickstar Fes for HERO's where it can give you 2 tokens to summon a Xtra HERO Link monster, in addition
  2. Mecha Phantom Beast Lavocorn lv 7 WIND Machine/Fusion/Effect 1 "Mecha Phantom Beast" monster + 1+ WIND Machine monsters You can Fusion Summon this card by sending the listed Fusion Materials you control to the GY as Fusion Material (You do not use "Polymerization".) Gains 300 ATK and DEF for each Monster used as Fusion Material for this card. If this card attacks a Defense Position monster, inflict piercing battle damage. You can only use the following effects of "Mecha Phantom Beast Lavocorn" once per turn. * (Quick Effect): when your opponent activates a Spell/Trap Card or Monster
  3. The Blue-Eyes White Dragons lv 10 LIGHT Dragon/Fusion/Effect 3 Level 8 LIGHT Dragon monsters, including a "Blue-Eyes" monster You can Fusion Summon this card by using the listed Fusion Materials from your hand and/or Field as Fusion Material (You do not use "Polymerization".) This card can make a second and third attack during each of your Battle Phases. The first and second time this card would be destroyed by battle or by an opponents card effect each turn, it is not destroyed. If this card is destroyed by battle or by an opponents card effect: Special Summon as many "Blue-Eyes White
  4. Battle Bombarder Rank 3 DARK Machine/Xyz/Effect 2 Level 3 Machine monsters While you control a "Bombardment Token" this card cannot be tributed, targeted for an attack or by your opponents card effects, also you cannot Special Summon monsters from your Extra Deck. At the start of the damage step, if a "Bombardment Token" battles an opponents monster: destroy the monsters that battled, then, inflict damage to your opponent equal to their combined Level/Rank/Link Rating x 300. You can only use the following effects of "Battle Bombarder" once per turn. * If this card is Xyz Summoned: S
  5. I just noticed something with this and that's the fact were getting our first official RANK 13 Monster because Ci1000 is being made. New Order cards with Amon when?
  6. The fact its a trap that can be played from hand while you control no monsters means you can basically put out Dark Law Turn 0.
  7. Numbers Complete File – Piece of Memories Release Date: End of April 2021 Contains 147 Ultra Rare cards including; * Winning Formula, Creator of Hope & Creator of Miracles. * 107 Numbers, 25 Chaos Numbers & 9 other Number cards. (Over Hundred Numbers in Red Rarity and Future Numbers in Blue Rarity.) * Number C1000: Numeronius, Number Ci1000: Numeronius Numeronia & Numeron Chaos Ritual Special binder that holds 180 cards in total Emperor Key that can be used as Pendant
  8. So Zexal World stream revealed a lot about Zexal World including a new mission for a 7th Extra Deck Slot plus revealed a OCG product called Pieces of Memories Complete Ver which contains all 107 Numbers, all 25 Chaos versions plus 9 other number related cards and will have C1000, Ci1000 and Numeron Chaos Ritual printed in this product.

    1. Show previous comments  1 more
    2. Godbrand
    3. ~British Soul~

      ~British Soul~

      Ci1000's release prompted me to bring back this avi.

    4. Godbrand

      Godbrand

      Still waiting on number pi squared x 5i + square root of 23

  9. Miracle Mask Change Trap Card If you control no monsters, you can activate this card from your hand. Banish 1 "HERO" monster in your hand, field or GY; Special Summon 1 "Masked HERO" monster from your Extra Deck (this Special Summon is treated as a Special Summon with "Mask Change".) You can only activate 1 "Miracle Mask Change" per turn. So Miracle Mask Change while not a Quick-Play spell thus not searchable by Shadow Mist in HERO's is a powerful Hand trap as it can be triggered either going first or second to bring out any Masked HERO monster from your Extra Deck enabling you to set u
  10. Masked HERO Customizer lv 8 LIGHT Warrior/Fusion/Effect (This card is always treated as a FIRE, WATER, WIND, EARTH and DARK Attribute monster.) Must be Special Summoned by the effect of "Mask Change". Gains 200 ATK and DEF for card in your GY with a different Attribute. You can only use the following effects of "Masked HERO Customizer" once per turn. * If this card is Special Summoned: Add 1 "Change" Quick-Play Spell Card from your Deck or GY to your hand. * While this card is in your GY or banished: You can send this card and all other "HERO" Fusion monster in your GY or that are
  11. Infernity Eyes Archfiend lv 6 DARK Fiend/Synchro/Tuner/Effect 1 DARK Tuner monster + 1+ non-Tuner monster Gains 100 ATK and DEF for each DARK monster in your GY. You can only use the following effect of "Infernity Eyes Archfiend once per turn. * During your Main Phase while you have no cards in your hand: You can inflict damage to your opponent equal to the number of cards in their hand x 600. * If this card is destroyed by an opponents card: You can Special Summon 1 "Hundred Eyes Dragon" from your Extra Deck or GY. ATK/2000 DEF/2000
  12. Montage Dragonite lv 8 EARTH Dragon/Effect Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 3 monsters that have Levels from your field and/or GY. This cards ATK and DEF become equal to the combined original Levels of the monsters banished x 300. Once per turn: You can banish 1 Level 8 or higher monster from your GY; this card can make a second and third attack during the Battle Phase this turn. ATK/? DEF/?
  13. Rush Rocket Warrior lv 4 LIGHT Warrior/Effect If you Normal Summon or Special Summon a Warrior or Machine monster, you can Special Summon this card (from your hand.) You can only Special Summon "Rush Rocket Warrior" once per turn this way. During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from battles involving this card. If this card attacks an opponents monster, after damage calculation: That attack target loses 1500 ATK until the End Phase this turn, also switch this card to Defense Position. ATK/1500 DEF/1300 So this retrain of Rock
  14. Chaos Soldier Dark Blade lv 4 DARK Warrior/Effect While face-up on the field or in your GY, this card is also LIGHT Attribute. If this card is Normal or Special Summoned: Add 1 Level 4 or lower LIGHT or DARK Dragon monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of the turn except for LIGHT and DARK monsters. You can only use this effects of "Chaos Soldier Dark Blade" once per turn. ATK/1800 DEF/1500 Pitch-Dark Chaos Dragon lv 3 DARK Dragon/Effect While face-up on the field or in your GY, this card is also LIGHT Attribute. If you contr
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