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Thomas★Zero

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Everything posted by Thomas★Zero

  1. Doom Emperors are Elemental Demon Lords where each of them act to a certain attribute. Posionous Doom Emperor - Scargilone lv 10 EARTH Zombie/Effect Cannot be Normal Summoned/Set. Must be Special Summoned by returing 5 EARTH monsters from your GY to the bottom of your Deck in any order. You can only Special Summon "Posionous Doom Emperor - Scargilone" once per turn this way. The effects of all monsters your opponent controls are negated. At the start of the damage step, if a monster your opponent controls battles a EARTH monster you control: halve that monsters ATK during damage calc
  2. Rose Vine Tentecles lv 6 EARTH Plant/Effect Cannot be Special Summoned except by its own effect. You can Special Summon this card by tributing 1 Plant Monster you control. This cards ATK cannot be reduced. During each of your Battle Phases, this card gains an additional attack for each Plant monster your opponent controls. Each time this card destroys an opponents monster by battle: Inflict 300 points of damage to your opponent, then if the destroyed monster is a Plant monster, inflict 600 points of damage to your opponent instead. ATK/2200 DEF/1200 So this retrain of Rose Tentecles
  3. Strike Bolt lv 3 LIGHT Thunder/Effect (Quick Effect): If you control a Thunder Monster, you can Special Summon this card (from your hand or GY.) You can only Special Summon "Strike Bolt" once per turn this way. This card can attack your opponent directly. This card cannot be used as a Material Monster to summon a monster from your Extra Deck, except for Thunder Monsters. ATK/800 DEF/0
  4. Bit Casher lv 2 DARK Cyberse/Tuner/Effect You can Pay 1000 LP to Special Summon this card (from your hand.) You can only Special Summon "Bit Casher" once per turn this way. If this card is used as a Material Monster to Summon a Cyberse Monster from your Extra Deck, gain LP equal to the summoned monsters original ATK. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY and pay 1000 LP; Draw 2 cards. You can only use this effect of "Bit Casher" once per turn. ATK/200 DEF/200
  5. Relinquished Ultima lv 12 DARK Spellcaster/Ritual/Effect Must be Ritual Summoned with "Ultimate Illusion Ritual". Once per turn: You can target any number of monsters your opponent controls; equip the targeted monsters to this card. This cards ATK/DEF become equal to the combined ATK of all monsters equipped to this card. If this card would be destroyed by battle or by a card effect, destroy 1 monster equipped to this card instead. While equipped with a monster, any battle damage you take is dealt to your opponent instead. If this card is sent from the field to the GY or banished: You ca
  6. Kuripaladin EARTH LINK: DR Warrior/Link/Effect 1 Level 4 or lower Warrior Effect Monster Cannot be destroyed by battle. All battle damage you take involving this card becomes 0. At the start of the damage step, if this card battles an opponents monster: inflict 300 points of damage to your opponent. If this card is sent from the field to the GY or banished: You can target 1 Warrior monster with 1000 or more ATK in your GY; Special Summon the targeted card, also the summoned monster cannot be destroyed by battle or by card effects this turn. You can only use this effect of "Kuripaladi
  7. Xtra HERO Thomas Zero LIGHT LINK: DL, DR Warrior/Link/Effect 2 Level 4 or higher "HERO" monsters with different Attributes While on the field, this card is also FIRE, WATER, WIND, EARTH and DARK Attribute. Unaffected by your opponents Monster effects. If this card is Link Summoned: Target 1 "HERO" Fusion Monster in your GY or thats banished; Special Summon the targeted card to a zone this card points to (This Special Summon is treated as a Fusion Summon.) You can only use this effects of "Xtra HERO Thomas Zero" once per turn. ATK/2300 LINK-2
  8. Arms of Babylon Quick-Play Spell After activation: Equip this card to a Warrior monster. The equipped monster can make a second attack during each of your Battle Phases, cannot be tributed and is unaffected by your opponents Spell/Trap Cards. If this card is equipped to a LIGHT Fusion or Link monster, the equipped monster gains 300 ATK for each different Attribute in your GY. You can only control 1 face-up "Arms of Babylon". So Arms of Babylon is a pair of golden extendable hands that add a mix of offense and defense by being a fast acting equip card.
  9. Appliancer Portdaptor lv 1 EARTH Machine/Effect If you control an "Appliancer" monster, you can Special Summon this card (from your hand), and if you do, this cards name is also treated as "Appliancer Socketroll". You can only Special Summon "Appliancer Portdaptor" once per turn this way. You can banish this card from your GY; Add 1 "Appliancer Socketroll" from your GY to your hand, then, shuffle up to 2 "Appliancer Socketroll" from your GY into your Deck. You can only use this effect of "Appliancer Portdaptor" once per turn. ATK/100 DEF/100 Appliancer Television Turtle WATER Li
  10. Regarding the Resonator its effect does lock you into Dark Dragon Synchro monsters that turn. Contract of Red is a refference to Jacks duel to the familer while Burning Hope references Fairy Breath used by Luna during the 3v1 duel against Aporia but instead boost ATK through DEF. The reason Ultimate Power Force has its hand restriction as its Majestic Red Dragons attack name card so it just fits with out its designed.
  11. Armed Dragon Thunderstorm Rank 7 WIND Dragon/Xyz/Effect 2 Level 7 WIND Dragon monsters, including 1 "Armed Dragon" monster This cards effects cannot be negated. Gains ATK equal to the combined Level of "Armed Dragon" monsters in your GY with different names x 100. You can only use the following effects of "Armed Dragon Thunderstorm" once per turn. * You can detach 2 Xyz Material from this card; destroy all monsters your opponent controls, then, inflict 500 points of damage to your opponent for each monster destroyed this way, also for the rest of this turn, this card cannot attack y
  12. Mekwyrm Polymer lv 4 FIRE Scale 3 Pendulum: After activation: Add 1 "Mekwyrm" monster from your Deck to your hand. If you control no monsters or all monsters you control are "Mekwyrm" monsters, you can Special Summon this card from your Pendulum Zone. You can only activate each effect of "Mekwyrm Polymer" once per turn. Wyrm/Pendulum/Effect If this card is Normal or Special Summoned: Add 1 "Mekwyrm Fusion" from your Deck to your hand. You can only use this effect of "Mekwyrm Polymer" once per turn. Gains 200 ATK for each "Mekwyrm" monster you control. ATK/1600 DEF/1000 Mekwyrm S
  13. Agreed, especially since it can also work with the WIND Dragon Ruler for Rank 7 Shinanigans.
  14. Doremichord Solfagea LIGHT Link: DL, D, DR Fairy/Link/Effect 3 "Doremichord" monster If this card was Link Summoned while you have 2 Pendulum Cards in your Pendulum Zone, you can make 1 additional Pendulum Summon this turn. This card, and all Pendulum monsters this card points to gain ATK equal to the difference of the Pendulum Scales of the Pendulum Cards in your Pendulum Zones x 100. If this card would be sent to the GY, return this card to the Extra Deck instead. You can only Link Summon "Doremichord Solfagea" once per turn. ATK/2800 LINK-3 So Solfagea named after the Solfège
  15. Atlus Dragon lv 1 DARK Dragon/Tuner/Effect (Quick Effect): You can shuffle this card you control or from your hand into the Deck, then, apply 1 of the following effects, also for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except DARK Dragon Synchro monsters. * Add 1 "Resonator" Tuner monster from your Deck to your hand. * Add 1 Level 5 or lower Dragon or Fiend non-Tuner monster from your Deck to your hand. You can only use this effect of "Atlus Dragon" once per turn. ATK/0 DEF/0 Red Archfiend lv 2 DARK Fiend/Effect If you control a DAR
  16. Live☆Twin Lil-la New Year lv 2 DARK Fairy/Effect If this card is Normal Summoned or Special Summoned: You can Special Summon 1 "Ki-sikil" monster from your hand or GY. If this card is used as Link Material for a "Evil★Twin" Link Monster: You can set 1 "Evil★Twin" Trap Card directly from your Deck, also that card can be activated during the turn it was set. You can only use each effect of "Live☆Twin Lil-la New Year" once per turn. ATK/500 DEF/0 Live☆Twin Ki-sikil Bunny lv 2 LIGHT Beast-Warrior/Effect If this card is Normal Summoned or Special Summoned: You can Special Summon 1
  17. Elemental HERO Lion Dandy lv 3 LIGHT Warrior/Effect If you control a "HERO" monster or no monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Elemental HERO Lion Dandy" once per turn this way. You can only use 1 of following effects of "Elemental HERO Lion Dandy" per turn and only once that turn. * (Quick Effect): You can tribute this card; Special Summon 2 "Elemental HERO Sporeman Tokens" (Warrior-Type/WIND/Level 1/ATK 100/DEF 100), also you cannot Tribute Summon or Special Summon monsters except "HERO" monsters and "Rainbow Neos" while you contro
  18. Stardust Dragon Warrior lv 8 WIND Dragon/Synchro/Effect 1 WIND Dragon Tuner monster + 1+ non-Tuner monster This cards name is treated as "Stardust Dragon" while on the field or in your GY. You can only use the following effects of "Stardust Dragon Warrior" once per turn. * (Quick Effect): You can target 1 face-up card your opponent controls and tribute this card; negate the targeted cards effects until the End Phase this turn, also during the End Phase of the turn this effect was activated (and was not negated), Special Summon this card. * If this card is destroyed by battle or by
  19. Reptile Reborn Spell Card Target 1 Level 4 or lower Reptile Monster in your GY; Special Summon the targeted card in Defense Position, then, Special Summon 1 "Shed Skin Token" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0), also for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Reptile Monsters. You can only activate 1 "Reptile Reborn" per turn.
  20. Break Up Engineer lv 6 EARTH Warrior/Effect This card can be Normal Summoned without Tributing. Gains 500 ATK for each "Dissameble" Spell/Trap Card in your GY with a different name. If this card is Normal or Special Summoned: Add 1 "Dissameble" Spell/Trap Card form your GY to your hand. You can only use this effect of "Break Up Engineer" once per turn. ATK/1000 DEF/2500 Punch Mechanic lv 6 EARTH Warrior/Effect If your opponent controls more monsters than you, you can Special Summon this card (from your hand.) You can only Special Summon this card from your hand. You can only S
  21. The Toxic Cure of the Old Man Quick-Play Spell Card Activate this card while your opponent has more LP than you. Gain 1500 LP, then, inflict 1500 points of damage to your opponent. You can only activate 1 "The Toxic Cure of the Old Man" once per turn.
  22. The Warrior Returning Refreshed Spell Card Target 1 Level 4 or lower Warrior monster in your GY; Special Summon the targted card, also for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Warrior monsters. You can only activate 1 "The Warrior Returning Refreshed" per turn. So this card acts as a retrain of The Warrior Returning Alive where it brings back a Level 4 or lower Warrior from your grave but locks you into summoning Warrior monsters from your Extra Deck.
  23. Foolish Puppet lv 1 DARK Fiend/Effect If you control no monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Foolish Puppet" once per turn this way. If this card is Normal or Special Summoned: Send up to 2 "Foolish Puppet" from your hand or Deck to the GY, then, add 1 "Puppet Master" from your Deck or GY to your hand. You can only use this effect of "Foolish Puppet" once per turn. If you control "Puppet Master", this cards ATK and DEF become equal to half your LP, also your opponent cannot target "Puppet Master" you control for attacks or with card e
  24. Arcadian is a theme of Light Psychic monsters that reduce the ATK of your opponents monsters to destroy them. In addition the name and type is a reference to 5D's Arcadia Group. Arcadian Papan lv 3 LIGHT Psychic/Tuner/Effect If you control a Psychic monster, you can Special Summon this card (from your hand), and if you do, you can increase this cards Level by 1. You can only Special Summon "Arcadian Papan" once per turn this way. If this card is Normal or Special Summoned: Target 1 monster your opponent controls; the targeted card loses 800 ATK. ATK/800 DEF/800 Arcadian Delig l
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