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Thomas★Zero

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Everything posted by Thomas★Zero

  1. So this set focus's on the summoning mechanic used by Bearcti which recreates the Dark Synchro Summoning Mechanic where DT is Dark Tuner and DS is Dark Synchro DT - Guard Dogma lv 8 DARK Beast/Tuner/Effect (Quick Effect) If you control no monsters and your opponent controls a monster, you can Special Summon this card (from your hand.) You can only Special Summon "DT - Guard Dogma" once per turn this way. If you control a "DS" Synchro monster (Quick Effect): You can banish this card from your GY and target 1 monster your opponent controls; destroy the targeted monster. ATK/1300 DEF/
  2. The whole Dark Synchro mechanic this has is really cool and is it me or am I the only person here who's realised this archetype is named after this...
  3. One thing to consider with this card is that it can search Nibiru if you wanted to.
  4. Elemental HERO Phoenix Soldier lv 4 FIRE Warrior/Effect If you control a "HERO" monster, you can Special Summon this card (from your GY.) You can only Special Summon "Elemental HERO Phoenix Soldier" once per turn this way. You can banish this card from your GY; Special Summon 1 Level 8 or lower FIRE "HERO" monster from your Extra Deck, also for the rest of the turn, you cannot Special Summon monsters from your Extra Deck except "HERO" monsters. (This Special Summon is treated as a Fusion Summon.) You can only use this effect of "Elemental HERO Phoenix Soldier" once per turn. ATK/1800 D
  5. So with the reveal of our first offical Level 1 Synchro Monster I thought I make a Level 1 Synchro Monster with a Tuner that allows you to summon it. Single Synchron lv 1 LIGHT Warrior/Tuner/Effect If you control no monsters, you can Special Summon this card (from your hand.) While you control no other monsters (Quick Effect): You can tribute this card; Special Summon 1 Level 1 Synchro monster from your Extra Deck (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Signle Synchron" once per turn. ATK/100 DEF/100 Single Warrior lv 1 LIGHT War
  6. Its cool that we have an offical Level 1 Synchro now as I recalled making one some years back where I think I made it so the tuner that goes with it doesn't count its Level towards the Synchro Summon to make Level 1 possible so we will have to wait and see what they do about making this summonable. Also considering this and the cover card related to it their is a strong Beastwars theme going with this.
  7. Magnifiplant lv 6 EARTH Plant/Gemini/Effect This card is treated as a Normal Monster while face-up on the field. If this card is sent to the GY: You can Special Summon it to become a Effect Monster with the following effect. * When this card is Special Summoned: Special Summon 1 Level 6 or lower Plant or Insect monster from your hand, Deck or GY, also if that monster is a Gemini Monster, treat it as an Effect Monster, then for the rest of this turn, you cannot Special Summon monsters except Plant and Insect Monsters. ATK/1200 DEF/2400 So this monster follows the new type of Gemini
  8. So this set is more of a 1 card per protag sort of set to support their themes. Dark Magic Knight lv 4 DARK Spellcaster/Effect While on the field, this card is also Warrior Type. Gains 100 ATK and DEF for each DARK Spellcaster monster in your GY. (Quick Effect): You can tribute this card; Special Summon 1 "Dark Magician" from your hand or GY or 1 "Dark Flare Knight" from your Extra Deck (The Special Summon of "Dark Flare Knight" is treated as a Fusion Summon.) You can only use this effect of "Dark Magic Knight" once per turn. ATK/1800 DEF/1500 Elemental HERO Ether lv 9 LIGHT
  9. Kick Guard Trap Card If you have 2 or less cards in your hand, you can activate this card from your hand. After activation, apply 1 or both of the following effects. * Target 1 monster your opponent controls; reduce the targeted monsters ATK by 1500 until the End Phase this turn. * Target 1 monster you control; the targeted monster cannot be destroyed by battle or by your opponents monster effects this turn. Your opponent cannot activate monster effects in responce to the activation of this card.
  10. Rose Dragon Knight lv 3 DARK Warrior/Tuner/Effect While face-up on the field or in your GY, this card is Plant Type. If you use this card for a Synchro Summon, you can treat it as a non-Tuner monster. You can only use the following effects of "Rose Dragon Knight" once per turn. * If this card is Normal or Special Summoned: Special Summon 1 Level 4 or lower "Rose Dragon" from your hand, Deck or GY, also for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters. * If this card is used as Synchro Material for a "Rose Dragon" or Plant Sync
  11. Additional support for Butterspy's that help with their battle position changing tactics. Fritillary Butterspy lv 4 DARK Warrior/Effect If you control a "Butterspy" monster, you can Special Summon this card from your hand. You can only Special Summon "Fritillary Butterspy" once per turn this way. (Quick Effect): You can discard this card this card from your hand and target 1 monster your opponent controls; change the battle position of that monster, and if you do, halve that monsters ATK and DEF until the End Phase this turn. You can only use this effect of "Fritillary Butterspy" once
  12. Card Text: 3+ Dragon Monsters with different names This Fusion Summoned cards ATK and DEF are equal to the number of monsters used as this cards Fusion Material x 900. At the start of the damage step, If this card battles an opponents monster: Destroy all monsters your opponent controls, then, end the Battle Phase. If this card is destroyed by battle or by an opponents card effect: You can Special Summon as many Dragon monsters that are banished or in your GY as possible, but they cannot attack or be used as Material Monsters until your opponents next End Phase. You can only use this effec
  13. Isolated Safety Field Spell Card Monsters you control cannot attack and cannot be targeted for an attack or by an opponents card effect. Negate the effects of all face-up Trap Cards. So Isolated Safety is a card based on the current pandemic where it acts as the house you stay in to self Isolate but with this prevents your and your opponents monsters from battling (and provide social distancing) and stops all Traps like the Virus Trap Cards.
  14. Mokey Mokey X lv 1 LIGHT Fairy/Gemini/Effect This card is treated as a Normal Monster while on the field. If this card is sent to the GY: You can Special Summon it to become an Effect Monster with the following effects. * While face-up on the field this cards name is treated as "Mokey Mokey". * If this card is Special Summoned: Add 1 "Mokey Mokey" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Mokey Mokey X" once per turn. ATK/300 DEF/100 Mokey Haniwa lv 2 LIGHT Fairy/Gemini/Effect This card is treated as a Normal Monster while on the field.
  15. Vacuum Master Rank 1 EARTH Machine/Xyz/Effect 2 Level 1 Machine Monsters This cards ATK and DEF is equal to the number of Xyz Material attached to this card x 200. While this card has Xyz Material, it cannot be destroyed by battle or by card effects. You can only use the following effects of "Vacuum Master" once per turn. * If this card is Xyz Summoned: Attach all other cards on the field to this card as Xyz Material. Your opponent cannot activate cards or effects in responce to the activation of this effect. * (Quick Effect): You can detach 2 Xyz Material from this card and target
  16. Burning Tyrant is a theme that retrains the classic Tyrant Dragon into a FIRE Dragon theme focused on full on agrro. Dragon Soldier of the Burning Tyrant lv 3 FIRE Dragon/Effect When your opponent activates a card or effect (Quick Effect): Special Summon 1 "of the Burning Tyrant" monster from your Deck. You can only activate this effect of "Dragon Soldier of the Burning Tyrant" once per turn. ATK/1500 DEF/500 Dragon Guard of the Burning Tyrant lv 3 FIRE Dragon/Effect If you control a FIRE Dragon" monster, you can Special Summon this card (from your hand.) You can only Spe
  17. With Battlewasp they have a Level 5 and Level 6 Synchro that you can use the Tuners with and Gea Buide requires all Materials to be Synchro Monsters making it not as easy to summon compaired to Ballista.
  18. Basically the card is a Synchro version of Vision HERO Trinity which can also zero out an opponents monsters ATK but is also limited by needing DARK Dragon monsters in order to summon it meaning you can only play it in a Rokket Deck.
  19. In addition to this this card can only be used as Link Material for EARTH Plants thus locking this into Sunavalons and any other EARTH Plant Link.
  20. Regarding this with the wording I stated summon and not Fusion Summon hopefully making it work as a sub for contact fusions.
  21. Trickstar Pure Ivy LIGHT Link: DL, D, DR Fairy/Link/Effect 2+ "Trickstar" monsters Each time either player takes effect damage, increase your LP equal to the number of "Trickstar" monsters this card points to x 200. You can only use each effect of "Trickstar Pure Ivy" once per turn. * If this card is Link Summoned: You can set 1 "Trickstar Reincarnation" directly from your Deck. * Pay 2000 LP; Special Summon 1 Lever 4 or lower "Trickstar" monster from your GY. ATK/2400 LINK-3
  22. Dimension Draw Spell Card Add up to 2 of your banished cards to your hand, then, if you added 2 cards to your hand, banish 1 card from your hand. You can only activate 1 "Dimension Draw" per turn.
  23. Meklord Emperor Truthul lv 1 FIRE Machine/Effect Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a monster you control is destroyed by a card effect (except during the damage step): You can Special Summon this card from your hand. Once per turn: You can target 1 Monster your opponent controls that was Special Summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of monsters equipped to it by this effect. Your opponent cannot activate face-down cards or change face-down Defense Position monsters face-up.
  24. Borrelsword Savage Dragon lv 8 DARK Dragon/Synchro/Effect 1 DARK Dragon Tuner + 1+ non-Tuner DARK Dragon monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. During each of your Battle Phases, this card gains additional attacks on monsters equal the Link Rating of the monster equipped to it by this effect. Once per turn (Quick Effect): You can remove 1 Borrel Counter from this card and target 1 face-up monster your opponent controls; the targeted mo
  25. 7-Up Dragon lv 7 LIGHT Dragon/Effect If you have 7 or more LIGHT and/or Dragon monsters in your GY, you can Special Summon this card (from your hand or GY.) You can only Special Summon "7-Up Dragon" once per turn this way. If this card is Normal or Special Summoned: Increase the ATK and DEF of all monsters you control by 700. (Quick Effect): Increase your LP by 700. You can only use this effect of "7-Up Dragon" once per turn. ATK/2700 DEF/1700
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