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shadowsapex

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shadowsapex last won the day on May 14 2018

shadowsapex had the most liked content!

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About shadowsapex

  • Rank
    Waga michi wo terasu mirai kairo!
  • Birthday 12/03/1999

Profile Information

  • Gender
    Female
  • Location
    California
  • Interests
    Yugioh, Pokemon, Bleach, various anime and manga, online games.

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  • DB Name
    shadow_liepard
  • Discord
    shadowsapex#5992

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  1. Veggiesoldier A bunch of low-power but swarmy main-deckers contact fuse into salad monsters which require specific name materials, have effects focused on battle and damage dealing, and defuse after battle. Veggiesoldier Combo Platter Continuous Spell If you Summon a "Veggiesoldier" monster from the Extra Deck, and you have not Summoned a monster with the same name this turn: You can Special Summon 1 non-Fusion "Veggiesoldier" monster from your GY. You must control no monsters, except "Veggiesoldier" monsters, to activate and resolve this effect. You can only control 1 "Veggiesoldier Combo Platter". Phenomena Fairy
  2. Masked Shadow Quick-Play Spell When an "Elemental HERO" Fusion Monster you control is sent to the GY by your opponent's card (either by battle or by card effect): You can Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute as that monster had on the field, ignoring its Summoning conditions. Thousand-Eyes Falsehood Dragon
  3. Mecha Phantom Beast Runway Field Spell Once per turn, if you Normal Summon a "Mecha Phantom Beast" monster while you control only Machine monsters: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), but it cannot be used as Link Material. If a "Mecha Phantom Beast" monster battles: You can Tribute 1 "Mecha Phantom Beast Token"; it gains 1000 ATK until the End Phase. If this card is sent to the GY: You can add 1 Spell/Trap that lists a "Mecha Phantom Beast" monster from your Deck to your hand, except "Mecha Phantom Beast Runway". You can only use this effect of "Mecha Phantom Beast Runway" once per turn. Trap Monster
  4. Ido the Supreme Magical Force Level 6, 2200/800, DARK, Fiend You can Tribute 1 monster; Special Summon this card from your hand or GY. Destroy all other monsters you control. If this card battles a monster: That monster is not destroyed, but its ATK and DEF become 0, its effects are negated, and it cannot be Tributed or used as Material for a Summon. If this card on the field is destroyed and sent to the GY: If it was destroyed by battle, you can inflict 600 damage to your opponent, also Special Summon this card during your End Phase. You can only control 1 "Ido the Supreme Magical Force". Wrapped in a bunch of random stuff from the duel it was used in. Desert Twister
  5. You could say it's worse to have a filler episode with some relevant things sprinkled in. Like the tiniest things. You feel obligated to watch it, and waste your time without gaining anything much. Though I did like that interaction in the beginning between Kusanagi and Yusaku. Theory's probably true though. No other reason to randomly mention a new guy. Well, I did notice.
  6. Interdimension Army This is basically Return from the Different Dimension the deck. The monsters can easily be summoned, but immediately banish themselves whenever summoned from anywhere else besides banished, along with banishing another archetype monster from wherever, or some other extra effect. Their own archetypal trap can bring them all back on the opponent's turn, and when summoned from banish, they double their ATK, making them fairly hefty beaters, but can't be used as material for anything except the archetype's fusions. They have a Miracle Fusion to restock their banished zone, a somewhat impractical and clunky fusion boss, and also decent draw power. Emberwurm
  7. Alien Kid Level 4, 1600/700, LIGHT, Reptile If you control an "Alien" monster, you can Special Summon this card (from your hand). If a monster(s) is Special Summoned to your opponent's side of the field, place 1 A-Counter on each. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK for each A-Counter during damage calculation only.) If this card on the field is destroyed: You can remove 1 A-Counter from the field; add 1 "Alien" monster from your Graveyard to your hand. Cyberdark Impact
  8. He'll have to lucksack like a normal protagonist. But come on, characters inventing extra deck cards out of thin air was never a new thing, this is just it being explicitly stated now.
  9. Order of the Dracophoenix Continuous Spell If a "True Draco" monster you control is destroyed: You can Special Summon 1 "True Draco Token" (Wyrm-Type/WIND/Level 4/ATK 1000/DEF 2000). It cannot be used as material for a Summon. If a "True Draco" monster you control destroys a monster by battle: You can target 1 "True Draco" monster in your Graveyard with a different Attribute and lower Level; add it to your hand. You can only use each effect of "Order of the Dracophoenix" once per turn. Winged Kuriboh LV8
  10. [spoiler=Random Thoughts] My god, I'm not going to be able to take the link summoning sequence for much longer. It's only the 5th episode; spare me!! Honestly, whose bright idea was it to replace the individual summoning chants of Arc-V with rattling off a list of jargon? That isn't interesting in the least! There is no way anyone can believe the game has slowed down after watching this episode. I mean, Yuma's never summoned this many xyz monsters before, let alone on the second turn of his second duel. Lookit, even the anime's being powercreeped. And an aside about Ignis 'not understanding human emotions' or whatever. The guy definitely has emotions. What he doesn't understand is illogical things. He's said before something about an AI being better than a human. Assumedly, he mostly acts on logic (though we don't know enough about his personality to say that for everything he does, like trying to save Cyverse.) It makes sense - because he's an AI, he probably thinks a mile a minute, enough to calculate all the most likely outcomes of doing something, and wouldn't understand why humans act on gut feelings or instincts or whatever. He's probably programmed that way. Also, Yuusaku mostly acts logically, so Ignis probably gets thrown by the few occasions when his actions fly in the face of that.
  11. In Japanese? I guess I understand about 50-70% outside of a duel. [spoiler=Episode 4] Called Go's disguise. Seriously what happened to that guy Ignis ate. I'm liking how even during a duel, side characters are being proactive and doing their own things. Even the pieces of commentary audience members give are fairly interesting. And there are multiple plots spinning out at the same time. I'm enjoying this. It seems you can read your opponent's card effects. So that was a fun meme while it lasted. We'll probably still have people taken completely by surprise by card effects though. ...Like Go with Cyverse Wizard. Did he not even watch Yuusaku's duel? C'mon, man, that's the bare minimum you could do to prepare for a fight with an unknown element. Yuusaku has an AI literally googling him here. Don't tell me all he did in the way of preparation was fall off a surfboard. Are we not going with the summoning chants anymore? No way, you can't do this to me. I'm not accepting over-the-top animations in exchange either.
  12. Sundered Destiny Counter Trap Activate only if all face-up monsters you control are "Fortune Lady" monsters. When a monster(s) would be Special Summoned, or a monster effect is activated: Negate the Summon or activation, and if you do, banish it and 1 Level 4 or higher "Fortune Lady" monster you control. Return that monster you controlled to your hand during the next Standby Phase. Fission Phoenix
  13. Fountain of Dragon Souls Continuous Trap You can target 1 of your banished Wyrm monsters; banish 1 Dragon or Wyrm monster from your hand, and if you do, Special Summon that target, then you gain LP equal to its Level x 200. You can only use this effect of "Fountain of Dragon Souls" once per turn. Stardust Nexus Dragon (Link)
  14. Whether or not you enjoy something depends on your attitude towards it, so no one can help you. [spoiler= ] In this episode? Well, apparently Yuusaku can see into cyberspace.
  15. [spoiler=Thoughts about episode and pacing] I'm fine with how Vrains is going right now; if the pacing is a problem, it's not bothering me yet. Most of it's setting up necessary plot, after all, which feels like it lends a quick enough pace to the episode even if it doesn't have a duel. I hope the snippets we're getting right now about Cyverse world, Revolver, and Yuusaku's past will build up into something big, and I'm looking forward to seeing whatever happens. Besides, Arc-V taught me to not judge a Yugioh series by its start. Oh, and Zexal had it even worse from the start. Vrains is going perfectly fine compared to Zexal's first 3 episodes. Revolver is probably related to Yuusaku. Like his brother, or something. I guess we should just start calling "Ignis" Ai now. Ignis doesn't actually seem to be a name, after all, but the type of AI he is. It sounds way cooler, though. ...Nope, I can't get over the fact that 'ai' in Japanese means love. Seriously...
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