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FourEyesIsAFish

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About FourEyesIsAFish

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  • Birthday 12/19/2003

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  1. Uh.... can I bump this with my own archetype, or am I reading the rules wrong? /skip
  2. Who would be interested in a yugioh rp with custom summoning mechanics? Feel up for running one.

  3. I’m also thinking of starting a Yugioh rp heavily featuring Dream Summoning if anyone is interested

    1. FourEyesIsAFish

      FourEyesIsAFish

      Sorry for the double post. I was on mobile and clicked the button twice

  4. I'm stuck between two concepts for special summoning types. One is evo summons, which is an old concept which would be redone. The other concept are Sealed Monsters, who are placed in the Spell/Trap zone until their ability allows them to be summoned to the field (Craned Curtain monsters would be retconned to this if I make it)

    1. Show previous comments  1 more
    2. Darj

      Darj

      Sealed Summon sounds like Trap monsters but with extra steps.

    3. FourEyesIsAFish

      FourEyesIsAFish

      So, I’ve decided to do Sealed Summoning, but I’m split between two possible final names: Sealed Summoning and Dream Summoning.

    4. Horu Ishayuki
  5. Can we repost archived threads?

    1. Dr. Jolly Glot the III

      Dr. Jolly Glot the III

      as long you don't spam it, its ok

    2. Dr. Jolly Glot the III

      Dr. Jolly Glot the III

      like try post 1-3 each on seperate section > wait for respond in a week > repeat

    3. Dae

      Dae

      I never heard of such bullcrap guidelines to posting on this forum. Post what you want, when you want. It is not like this place is busy enough anyways. Having two posts in a matter of minutes can be considered spamming on this forum.

  6. Anyone want me to reboot that one "create an archetype together" thread?

    1. Dr. Jolly Glot the III
    2. FourEyesIsAFish

      FourEyesIsAFish

      This one:

       

       

    3. Dr. Jolly Glot the III

      Dr. Jolly Glot the III

      Well given our state in the forum, rebooting the new ones not really gonna guarantee people will participate

  7. Man I love how Astrofugids were done. I have an idea for shellcore, but am not ready to share it yet. *skip*
  8. I’m back everyone! Probably gonna work on my mechbird stage crew archetype for the time being.

    1. Rayfield Lumina

      Rayfield Lumina

      I have only been in the site for about 8 months, so It's my first time seeing you, but welcome back, anyway ^_^. Make yourself at home!

  9. I would love for this to be active again, if only so I could actually play with cards I have made.
  10. Thanks for the welcome, Tythe Scora! How do you like the mechanical cranes I came up with for that one games thread?
  11. Craning Curtain Craning Curtain is an archetype of Machine type monsters based on various combinations of stage equipment and birds, with the designs usually based on various forms of stage equipment. Craning Curtain monsters are themed around supporting other monsters and summoning "Craning Curtain Actling" tokens when certain conditions are met. A subarchetype of monsters, called Craned Curtain, are played face-up in the Spell and Trap zone, acting as continuous spells until summoned in response to an effect via the destruction of a token. The monster form of Craned Curtain cards are Zombie and Machine type monsters based on an existing Craining Curtain card, with a new, more offensive effect. Craining Curtain - Flaminglo LIGHT *** Machine/Effect When this card is summoned, summon 1 "Craining Curtain Actling - Flaminglo" token (*/LIGHT/Machine/ATK:200/DEF:500/When this card is destroyed, draw a card). Other Craining Curtain monsters you control cannot be affected by the effects of DARK attribute monsters. 400/1000 Craned Curtain - Incandescent Flaminglo LIGHT ***** Machine/Effect (This card also acts as a Zombie type Monster) This card cannot be normal summoned, and must be special summoned by its effect. This card may be played in the Spell and Trap zone as a continuous spell. When an opponent would summon a Dark-type monster, you may discard a "Craning Curtain Actling" token, negate that summon, and special summon this card to the Monster Card Zone as a monster. When in the Monster Card Zone, any non-LIGHT attribute monsters cannot target this card with their effects. When this card battles a monster, choose a different monster of the DARK attribute and reduce its defense by 100 times the number of "Craning Curtain Actling" tokens destroyed this game. If this reduces the monster targeted by this effect to 0 defense, that monster is destroyed. This effect cannot be negated 1100/800 Flaminglo is a direct counter to many DARK attribute decks, and sets up for the very powerful Incandescent Flaminglo, who can absolutely wreck opposing DARK monsters with its incredibly powerful effect. I might expand this into a full archetype these were so fun to do. Next Archetype: Astrofugids (Astro + Solifugids, aka camel spiders)
  12. Hey everyone! Sure has been a while, hasn't it. Probably will drift in and out of here, but it's good to be back.
  13. /skip @@Draconus297 1. Some of those cards (Velvet) I made earlier. Just wanted to include them for consistency 2. The number of cards in "Lightspeed" is exactly 15. 3. If the 'insane Level 5' was Exosaur Tyrannus, it is acutally a modified card from the "Expand My Archetype" game.
  14. Flamedragon Earthwyrm DARK Level 8 Dragon+Wyrm/Dual/Fusion/Effect 3500/2000 1 FIRE Dragon-type monster + 1 EARTH Wyrm-type monster 2 Wyrm type monsters
  15. Incomprehensible Runes Continuous Spell Banish the top 10 cards from your deck: your opponent cannot use card effects for the rest of your turn. Super Force Explosion
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