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Yami Kiniko

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Everything posted by Yami Kiniko

  1. Yami Kiniko

    Corrupt a wish

    Granted, but only in playing children's card games I wish I could make actually GOOD cards.
  2. Yami Kiniko

    Corrupt a wish

    Granted, it's bad. I wish for 1 free corruption-remover I can use on any wish
  3. Yami Kiniko

    Corrupt a wish

    Granted, you come to your senses and stop being evil, but get killed by the government I wish the carnage was reverted, and everyone was resurrected
  4. I didn't know that It's meant to be destroyed by returning it to the hand then destroying it in the hand and it's effect activates when it's discarded to use a xyz effect It's Like Hurricane, balance and balance Rage has weird stats because i'm weird and i forgot Rricane's stats Thanks for the credit, but it's meant to be XYZ support. I am glad for the feedback.
  5. Yami Kiniko

    Corrupt a wish

    Granted, but nothing happened I wish the black catter was unconscious
  6. The "KSIES RAISER R-" archetype is a XYZ-support archetype that specialises in changing level or summoning tokens of varying levels BASIC INFO These cards are great at summoning other same-level cards, but bad at keeping those cards on the board past the Main Phase These cards tend to change level often Obviously, they can add material to existing XYZ monsters They are all spellcasters MONSTERS KSIES RAISER R- AINBRINGER WATER Level 0 Spellcaster / Effect During the draw phase, when you draw this card: You can special summon this card and if you do, declare a level between 0 and 5; This card becomes that level. If this card is Summoned this way: Return this card to your deck during your Battle phase or End phase. This effect cannot be negated. atk 0 / def 0 KSIES RAISER R- AGE FIRE Level 4 Spellcaster / Effect Once per turn, target 1 monster on the field and 1 monster in your hand of the same level: Xyz summon a Xyz monster (from your extra deck); Destroy this card. Once per turn, while this card is in the GY: Banish this card; Activate this card's effect. When 3 "KSIES RAISER R-AGE" are face-up in the banished zone face up: Flip all of them face-down; activate these cards effect. You can only activate any of these effects once per turn atk 5 / def 15 KSIES RAISER R- OCK EARTH Level 1 Spellcaster / Effect When this card is summoned from your hand or the GY; Declare a level between 0 and 5; This card becomes that level. When this card is sent to the GY as a Xyz material: Special Summon this card from the GY in defence position. This card cannot be set. This card cannot be destroyed by card effect. This card cannot be changed between attack and defence position atk 0 / def 9500 KSIES RAISER R- RICANE WIND Level 3 Spellcaster / Effect Once per turn: Target up to 3 monsters you own and control; add them to a Xyz monster as materials. If this card on the field were to be banished or sent to the GY (as an effect); Return this card to your hand. SPELLS Token maker KSEIS RAISER R- EVOLUTION Spell Activate 1 of the following effects * Summon 5 "KSIES RAISER R-1" Tokens (Level 1 DARK Spellcaster 0 atk / 0 def) that cannot be used for a tribute, synchro, fusion or link summon * Summon 4 "KSIES RAISER R-2" Tokens (Level 2 DARK Spellcaster 0 atk / 0 def) that cannot be used for a tribute, synchro, fusion or link summon * Summon 3 "KSIES RAISER R-3" Tokens (Level 3 DARK Spellcaster 0 atk / 0 def) that cannot be used for a tribute, synchro, fusion or link summon * Summon 2 "KSIES RAISER R-4" Tokens (Level 4 DARK Spellcaster 0 atk / 0 def) that cannot be used for a tribute, synchro, fusion or link summon * Summon 1 "KSIES RAISER R-5" Tokens (Level 5 DARK Spellcaster 0 atk / 0 def) that cannot be used for a tribute, synchro, fusion or link summon KSIES RAISER R- AISER Spell Add 1 "KSIES RAISER R-" card to your hand from your deck. KSIES RAISER R- EMATERIRIALISATION Spell Detach 1 Xyz material from 1 Xyz monster on the field: Special summon it. Extra facts: the KSIES part of the archetype name is based on the pronunciation of XYZ. The R in the name stands for Rank. The tokens were the idea I had first. If you have any additions, PLEASE comment them. I would like some positive feedback.
  7. Yami Kiniko

    Corrupt a wish

    Granted, it would be me, but I'm still in prison, so @Horu has to stop you I wish Horu good luck in stopping black
  8. Yami Kiniko

    Corrupt a wish

    Granted, but there is only 1 afterlife with several layers, so you are sent to the bottom layer I wish the black catter was revived
  9. Yami Kiniko

    Corrupt a wish

    Granted, but you now are a monster towards me I wish to know how much longer I'll be in prison for
  10. Yami Kiniko

    Corrupt a wish

    Granted, but because of the last corruption on page 53, it's ice cream I wish to revert the wish that made everything ever-growing ice-cream
  11. Yami Kiniko

    Corrupt a wish

    Granted, you can "find" where they are but you can never "reach" them I wish for slightly sweet, non-bitter, non-sour, never-melting infinite ice cream
  12. Yami Kiniko

    Corrupt a wish

    Granted, you now have 45 miracle berries (Synsepalum dulcificum) I wish I had some of those
  13. Yami Kiniko

    Corrupt a wish

    Granted, but yo know way too much I wish I had a pizza
  14. Yami Kiniko

    Corrupt a wish

    granted, you are able to write better by 1 word I wish that TheBlackCatter was unstabbed
  15. Yami Kiniko

    Corrupt a wish

    Granted *stabs you in the face with them* I wish to call 911/999/what the emergency number in your country/city is
  16. Thanks, I will. Hey, that card could be your ace monster
  17. Here it is Thunder STORM Striker LIGHT Level 8 Thunder / Synchro / Effect 1 Tuner monster + 1 Non-tuner Level 4 LIGHT Thunder monster Once per turn: Special summon 1 Level 4 or lower LIGHT Thunder monster from your hand or GY. This card cannot be destroyed or returned to the hand by card effect if there is a Level 4 LIGHT Thunder monster with the word "Thunder" in it's name atk 2500 / 2100 I gave it the "Protagonist's Ace" atk and def
  18. Thanks. I was gonna make a level 8 Synchro monster for the archetype.
  19. Ultimate destroyer of chaos death and destruction!! Divine Level 4 Divine-Beast / Tuner / Synchro / Pendulum / Effect Scale: LEFT: 20 / RIGHT: 21 PENDULUM EFFECT: Once per turn, on your turn: Tribute 3 monsters: Activate 1 of these effects * Draw 2 cards * Special summon up to 2 level 2 or lower non-tuner monsters * Punch your opponent in their freaking face * Banish 4 cards from the GY: activate 1 of these effects * Deal 3000 lp of damage to your opponent * Bring out a chess board and play chess: The winner draws 2 cards This card's pendulum scales become 5 if you have a monster on the field EFFECT: 1 Tuner monster + 1 or more non-tuner monster Once per turn, only once, on YOUR turn, if this card is face-up on the field: Target 3 or more monsters or pendulum cards on your side of the field, send at least 1 to the deck, send 1 to the GY and send 1 to the banished zone; Activete 1 of these effects * Add 1 Pendulum card from your deck to your hand * Change this cards level to anything and summon 1 token atk 2655 / def 3560 this is what every modern card is like (that's a joke, lads)
  20. the idea is to create a sort of anti-Chronous set of cards that can stop the countdown, so if you know your opponent is playing the archetype, you can side in some anti-Chronous cards. Also did you like the reverse-Gemini part?
  21. This is a great mechanic, hope you don't mind me making a card for the archetype, cause I'm doing it Chronous Pyre, the Mechanic FIRE Level 2 Psychic / Reverse-Gemini Cannot be Normal summoned: Must be Special summoned or Set. Once per turn: Tribute 1 "Chronous" monster; Move the turn count backward by 3 and if you do: this card is treated as a normal monster until it's sent to the GY or banished zone. When this card is in the graveyard: Shuffle this card back into the deck atk 2000 / def 0 The idea behind them is that, instead of fast-forwarding time, they can reverse it. they also have reverse stats to "Chronous Virna, the Maiden" to amplify the reverse theme
  22. So, they can do things with Level 4 LIGHT Thunder type monsters, so let's see if I can make one Endless Storm Thunder Bringer Continuous Spell Once per turn; Special summon 1 Thunder Floodgate token (Level 4 LIGHT Thunder atk 1000/def 1000). This card cannot be destroyed if there is a non-token level 4 or level 8 LIGHT Thunder monster. I think this is a good archetype. I hope I can bring something to this archetype
  23. Yami Kiniko

    Corrupt a wish

    Granted, it's poisoned I wish the wish for Telekinesis could be made again
  24. Yami Kiniko

    Corrupt a wish

    Granted, but they are pre-corrupted: Riches (you get assassinated) Super-strength (you are killed for being a WMD) Super-speed (you are killed for being a WMD) Super-ANYTHING (you get it by now) Infinite creativity (you are kidnapped and forced to make ideas for an evil group) I wish I could reply to my own wish Granted, but you have telekinesis I wish that wish could never be made again
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