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BowWow

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  1. Zera The Mant Of Darkness . (Super Rare) Level. 8 Attribute. Dark Type. Fiend Attack. 2800 Defence. 2300 Effect. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by from your hand by banishing 1 Dark Attribute "Zera" Monster and 1 Dark Attribute Monster your Opponent controls. When this card is Special Summoned this way you can add 1 Light Attribute or 1 Dark Attribute Monster with 2800 Attack and 2300 defence from your Deck or Graveyard or Banished Zone to your hand . The turn this card is Special Summoned you cannot Special Sum
  2. Psychemon Level. 4 Attribute. Earth/Data Type. Beast/Digimon Attack.1000 Defence. 1000 Effect/Tuner.You can only Pay half of your lifepoints and banish your hand and the top 10 cards of your deck face up to Special Summon 1 "Astamon" from your deck to yourside of the field . You cannot use this "Psychemon" effect during the turn you summon it .You can banish this card from your hand and randomly choose 3 cards from your deck and if 1 of them is "Astamon" or "Porcupamon" or "Phascomon" add it to your hand and banish the rest. This Card is also a "Dark Attribute
  3. Astamon Level. 6 Attribute. Dark/Virus Type. Beast/Digimon Attack. 2000 Defence. 2000 Effect. This card is also classed as a "Fiend" type monster. This card cannot be Special Summoned except from your hand or by "Porcupamon"effect or by "Psychemon" effect. To Special Summon this monster you must banish 1 "Dark" Attribute "Beast" Type Monster and 1 "Dark" Attribute "Fiend" Type Monster . You can banish 1 "Dark" Attribute "Beast" Type Monster and 1 "Dark" Attribute "Fiend" Type Monster face up from your hand to banish 1 card on your opponent side of the field for
  4. Really Like PSYcrow . Im a big fan of Psychics ever since they came out . Do you think that one of the cards here should as a tuner for more flexiblity ? Always like Psychic Witch as its similar to PSYcrow and . Alround good cards and very Interesting and seem to be alot of fun . You could have some cards who could help you Special Summon from the Banished zone
  5. I'm trying to do the Belphemon Line so expect a few more. I will be making the other 7 SINS digimon later when finished with Belphemon . Alot of the monsters are part of the Dark Area and the Nightmare Soldiers . Phascomon Level. 2 Attribute. Dark/Virus Type . Beast/Digimon Attack. 500 Defence. 500 Effect. When this card is tributed this card to Special Summon 2 "Phascomon" from your hand or deck. You cannot use this effect the turn this card is Normal summoned . This card is also classed as a "Fiend" Type monster . During your battle phas
  6. I guess alot of you guys now know I'm a big fan of digimon with all I post of them in Card Maker . I'll Start . Mammothmon #2 Level. 6 Attribute. Earth/Virus Type. Beast/Digimon Attack . 2500 Defence. 2100 Effect. This card cannot be Normal Summoned or set . This card cannot be Special Summoned except by Banishing 1 Zombie Type monster and 1 Beast Type monster from either players "Decks" or "Field" or "Graveyards" or "Hands". If you or your opponent dont have any Beast Type monsters or Zombie Type monsters you must banish this card and
  7. Emblem Of Chaos (Secret Rare) ( LTD to 1 ) Spell. Quick Play Effect. When you activate this card you can add 1 monster card with "Chaos" or "Envoy" or "Beginning" or "End" from your deck to your hand . You can banish this card from your graveyard during either players turn to Special Summon 1 monster card with "Chaos" or "Envoy" or "Beginning" or "End" from your hand (disregarding summoning conditions). You can only use this card once per duel (Hard OPT). At the end of the turn you activate this card you lose lifepoints equal to the attack points of the Special Summoned monste
  8. Elemental HERO Bubbleman Level 4 Attribute. Water Type. Warrior Attack.800 Defence.1200 If this is the only card in your graveyard, you can Special Summon it (from your Graveyard) When this card is Special Summoned by its effect : You must 2 cards. You must control no other cards and have no cards in your Graveyard to activate and to resolve this effect. This card is also a Zombie type monster . ( Odd typing I know) NC . Hino-Kagu-Suchi (Make it meta defining please and make it a staple (in any deck ) and help putting "Spirit" monsters on the map )
  9. Audition ( Rare ) Spell. Quick Play Effect. This card can be used from your hand during your opponents battle phase . You must tribute 1 "Cyber Tutu" (From either side of the field) then special summon 1 "Cyber Angel" or "Cyber Blader" from your hand , deck or extra deck . It is then destroyed during your stand by phase. Reload #2 ( Super Rare ) Spell. Quick Play Effect. This card can be used on your opponents turn from your hand. When you activate this card you must add your hand into your deck and shuffle it and then draw 2 cards from your deck. You must ha
  10. Chibickmon Level.1 Attribute. None Type. None/Digimon Attack. 0 Defence. 0 Effect/Gemini. When this card is Normal summoned you can Special Summon all Chibickmon from each players "Decks/Graveyards/Banished/Hands" to your side of the field ( I dont know how to word it). When these are in Your or Your Opponents "Hands/Graveyards/Decks/Banished" they are considered effect monsters and not "Gemini Effect monsters". When this card is Special Summoned it is considered to be a effect monster and not a"Gemini Effect Monster". (Trying to make this card fair b
  11. ChibiKiwimon Level.1 Attribute.Earth/Data Type.WingedBeast/Digimon Attack.400 Defence.200 Effect.Can attack your opponent directly . When this card attacks your opponent directly and successfully you can tribute it to destroy 2 cards on your opponents side of the field. When this card is tributed due to its effect your opponent must draw 2 cards from their deck if you tributed "ChibiKiwimon". When this card is tributed due to its effect you must add 1 "Wingedbeast" type "Earth" Attribute monster from your deck to your hand with less than 500 attack and less than
  12. Rabbit Stew Spell. Quick Play. Effect. Send or Destroy (Your Choice) all Monsters with "Bunny" or "Rabbit" in its name on your opponents side of the field . This cards effect cannot be negated . You can use this card from your hand on your opponents turn . For every "Bunny" Or "Rabbit" sent or destroyed you gain 600 lifepoints and your opponent looses 600 lifepoints for every "Bunny" Or "Rabbit" sent or destroyed on their side of the field . I might need help with the wording .
  13. Into The Rabbit Hole ( Super Rare ) Spell. Quick Play Effect. Send 1 Monster Card on yourside of the field to your deck with the word "Bunny" or "Rabbit" in its name back to your deck then the Special Summon 1 Monster with "Bunny" or "Rabbit" from your deck to yourside of the field .
  14. Ah I really like the "Madam" card . I heard that some people are expermenting with "Evil Thorn" with tributing 1 of them to get out 2 for Link summoning . Madam is there to help cards like "Evil Thorn" and being used and then reused. Madam is one of my fav cards here . I was wondering If I made a card that only worked with "Dark Attribute Plant Type Monsters" and with cards with "Thorn" in their name . It would be like Card Of Safe Return and it would be a hard once per turn and if you summoned plants or thorn cards from the graveyard as it would have a draw engine . I know that the "P
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