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Found 13 results

  1. And now we come to the progenitors of a different Deck Build pack - one of the first, even! These Der Freischutz darlings have had some relative success over the times, but I felt being able to give them a strong finish was a necessity, So to that end, I'm giving the Magical Muskets some more love. First up is the Sovereign Otto, based on two different figures - Prince Ottokar, a "sovereign prince" and the overseer of the marksmanship contest for Agathe's hand for the German opera Der Freischütz (1821), and the Old West cattle baron/sheriff, Otto Franc. Don't like that three-act play being so prevalent in the article? Stretching for those gif reference, I know, but it won't be a reach for this card to give you advantage. Double destruction with Deseperado, double negation with Cross-Dominator, the list goes on. This being 2000 ATK, a potential 4K beater with Steady Hands, can also put some pressure on the opponent for those not willing to wait for Zakiel to go off. Until the next card (which will likely be a Counter Trap, or I may spoil you and show the new Xyz right up front): Reviews, revelry, you know the drill. BD'S, signing off.
  2. This new card is a hefty addition to the Lost World, as Miracle Jurassic Egg was to Jurassic World. So yeah, odd arrows, benefitting from Miscellaneousaurs/hardcasted U.C.T., laddering into other Dinos, and, of course, GY retrieval. Which will probably go to Miscellaneousaurus. Just bone-dino love that's gonna ever result from Dino Links, isn't it. If it's not Link laddering, its somehow this to get Deng or Ib Justiciar. I mean besides the return of Litho. Anyways, until the next card: reviews, revelry, you know the drill. BD'S, signing off.
  3. Card #9, and this time, we're gonna take things a littler more lightly for this Halloween season pre-finale. Ween ween, chase your dream, Candy bags, filled to the seam, With three words, sweets will soon gleam; ...and your beatstick's ATK. Randomization may not necessarily be your bag (get it) but turn 2 and onwards, this can easily poke holes in your opponent's frontline, either by knocking down their board or augmenting your own with Pendulums and Rituals galore. And the Level 6 offerings on that category - which is one this card's Level alone fully supports - the choices are endlessly appetizing. Jackal King, Benten, Herald of Perfection, Nekropz of Brionac, Aether (both versions), freakin' Chronograph Sorceror... Plus, being able to block off attacks is its own form of usefulness, especially in regards to stuff that would normally impeded Ritual Monsters from going off, like, say...Imperial Order, Secret Village, anything that stops Ritual Spells. One last thing; if that Ritual Spell mentioned in the art looks familiar, it's meant to. Merry Throwbackmas, everyone! Until the last Night of Fright: reviews, revelry, you know the drill. BD'S, signing off.
  4. Night of Fright #8, and I was serious when I mentioned how cerebral the stories were getting from here. This card is similar to "DNA Surgery" and "DNA Transplant". This card is based on yet another of Ifunny user Creepy_Pasta_Reader, and... well, it does cover a sensitive topic, but suffice it to say that the cold equations that occur when population extinction is a dire possibility can often be more contentious than the crisis itself. Link is in this sentence, rather than a picture - you've been forewarned. To this card, however - being able to re-Archetype your entire board to suit a common purpose has been an oft-pursued avenue of YGO since Prisma, and hasn't really seen much love since.... Frightfur Sanctuary? I don't know. Regardless, its amazing how two sentences on a Spell can often allow so much to go down, right Dark Ruler No More? kay rude Until the next card, folks-only two more NIghts of Fright to go. BD'S, signing off.
  5. Night Number Seven, and this time, we've got a different entity from yesterday about to crash down upon us. Blind Destruction and Blind Obliteration now have a prologue, folks. (extremely Robbie voice) We did it. Story aside, this alien invasion is effectively Orgoth the Relentless, the Counter Trap. 2 or more similar rolls, you Solemn your opponent, and regardless of what you roll, the heads of your opponent's front line will be one of them. Knocking off up to 3 cards on the field, in the hand, or in the Extra Deck, is brutal. Of course, you'll need to get the unholy trinity of Extra Deck sides to prepare for this and possibly extend (Herald of the Arc Light, Elder Entity N'Tss, and Toadally Awesome). Other cards may vary. Speaking of which, until the next one, folks... BD'S, signing off.
  6. Card #6 of the 10 Nights of Fright, and believe me, it only looks like a simple rag as much as Green Lantern's weapon looks like a simple piece of jewelry. Though, in this card's lore's case, it may well be Atrocitus'... This new monster is based on yet another of Ifunny user Creepy_Pasta_Reader, and his Scary Stories to Tell compliation - this one of a cape that crashes down to a planet and gives phenomenal powers to one of the scientists who happens upon it. However, this newly minted scientific Man of Steel has less of a command over his powers - or the oft-tragic results of such a union with a supernatural item - than the world may yet live to realize. The full story is below. This Helene Alonso-created pic betrays an incredibly powerful Link of mine. It, weirdly enough, is not the first Union Link I've made, but it may be the most chilling one. And the other literally features two girls in the vaccum of space. But besides being a slightly more co-link-happy Relinquished Anima in reverse, allows you a chance to make some crucial plays off of what would otherwise be the worst two types of Summons in the game. From them, however, comes the most powerful Union monster in the game that's not a Machine, allowing the power of possession, and in a slight variation, it can redirect targets of otherwise discriminating card effects towards itself. Only downside is the lack of direct attacks, but given its power is only held in stock by what else you can total with other card effects in the turn, shouldn't be a problem. And with something as troubling as this now growing ill of the very race it's supposed to protect, I'll end my 10 Nights of Fright diatribes here. Until the next card - tricks, treats, you know the drill. BD'S, signing off.
  7. 5th Night of Fright, and we're gonna spend this half-way point looking into the conclusion of one of the most tragic Normal Monster story yet. We'll need to turn to a journal to catalog this one though, since it's apparently gone through all the public archives like wild fire. No seriously, this Link's been King's Landing half the landscape around here, we may need some help, is Bayonetta. Ah, yes, found an unburned copy of the texts. At an eventual point, all that was left to the individual former known ads the Dragon Horn Hunter was the dragon taint. Her home was in ruins, her kind turned her away from all havens, her slaughter of dragons had born no fruit but further loneliness and blood. Eventually, her blade found the final dragon-reeking target-her own heart. But instead of death, a new life began, as each drop her her poisoned life-force brought forth the very beasts she'd driven into near extinction like fish from a shoal, her every ragged breath was choked more and more by flames, and her every living second saw her skin blacken and thick, her form twist and extend, her mind narrow and simmer in its hatred of her own that had made her vigil such a lonely nightmare. Eventually, her wound closed - upon a shell of armor and wings, iron claws and serpentine irises, and she took to the air, and the first of the villages that had rejected her - for now the abyss had not only looked into the Hexer, but forged her into the vengeful Haunter. My goodness. A card like this, that allows for so many monsters to gain themselves a role in putting down threats, that has the best Attribute to align with those most common monsters, that is effectively Knightmare Gryphon and Wicked Dreadroot all in one, that has an effect you normally have to use Soul Pendulum or forget Master Rule 4 exists with Zefras….is founded in such barbarity? Such disregard for so simple a goal? Such ostracization and karmic horrors? It...well, it seems so. In short, this is Dragon Horn Hunter's final send-off to the world that spurned her: Until the next card, folks. BD'S, signing off. (Spoiler: It will only get more tragic in the 10 Nights of Fright's stories from here.)
  8. Card #4 is up now, and well, it's a unique one even for its own genus. So welcome, one and all, to Dendrocnide Moroides incarnate, which often goes by the name 'Gympie Gympie'. It is the most toxic of the Australian species of stinging trees. One such person exposed to the toxins this tree produces was Ernie Rider, in 1963 and, well, by his own words... "For two or three days the pain was almost unbearable; I couldn’t work or sleep...{T)he stinging persisted for two years and recurred every time I had a cold shower. ... There's nothing to rival it; it's ten times worse than anything else.[9] To summarize just how horrifying so cutely named a plant can be.... Now that we have that gif out of the way, this card is the first Trap Monster to have a win conditions, making stuff like Durendal and Fantastic Theatre an out-and-out kill switch. However, due to it not having ATK, you'll need to do some trickery to get up its stats. Don't worry, thanks to stuff like Moon Mirror Shield and company, this should be a milestone. Beyond that, it's a faster Extinction on Schedule with Infinite Impermanence triggers that can easily perform a similiar job to Nibiru in the right circumstances. So that's a fun way to have a unit of a Plant coming up on you in 2019, isn't it? Until the next card, tricks, treats, you know the drill. BD'S, signing off.
  9. Third Night of Fright, and welp, its a good thing Pit's illiterate or else The story for this comes from another familiar source: Creepy_Pasta_Reader, a rather chillingly compelling short story poster on Ifunny. Specifically, its centered on this insight into the mind of one of the last remaining survivors of the Sleep Plague. The Trap itself, however? Well, at the simple cost of a DARK monster Tributing, this card puts both Red-Eyes Flare Metal Dragon conditions and OTK blockage on a Monster Type for three turns. Not completely neutralizing, but certainly a hassle for any uni-Type Decks to navigate, like Saladbois, Cyber Dragons, Thunder Dragons....especially them. Trap Trick and Lilith search it, the latter can be Tributed for it (or any weenie card can under Lair of Darkness conditions) and it basically turns Borrelswords into not-easy-bake-aggroboxes. Here's hoping we find some use for these cards. Until the next Night of Fright, tricks, treats, you know the drill. BD'S, signing off.
  10. Second Night of Fright, and wow this is gonna get recolored yesterday by Konami ain't it This time..., well, Charlton Heston's gonna have conniptions all over again, I'd reckon. Wherever he is. The substance that inspired this card's name is a well-known and infamous commodity in the movie Soylent Green. Having brought new and chilling meaning to the phrase "you are what you eat", however, is but one level of horror; another can be elaborated on by a potential answer to the phrase "what's eating you?" In this case, the attempts to replenish those dying plankton and ocean beds ends up infecting the soylent, causing the food substitute itself to make new life - out of the rapidly drained bodies of those that consume it. This genus of sentient soylent, in fact, reproduces from cannibalized blood cells and vessels. And unlike Green, 'Soylent Red', despite Soylent Food Corporation's attempt to destroy it, is far harder to discover...and far grislier to handle, as the very things made to sustain humanity's excesses are now supplanting them for its own propagation. But as a Field Spell, well....copies of cards with equal DEF means you've got a new version of protection for those saucy Infernoids, Goukis, mono-Attribute Decks, basically anything that values proper strength in numbers. Also, it can halt addition effects that keep dipping into disparate engines, so GOOD LUCK DANGER! IT WAS GREAT KNOWING YOU. Seriously though, the Field Spell takes three types of monster stats, effectively puts in two types of locks around them and calls it a day. It's some disgusting anatomical BD'S, signing off.
  11. First Night of Fright, and you're getting a mutated Duel Terminal Titan in your stocking this pre-Halloween season. This time, we venture deeper into Duel Terminal - as yet another Deck before has - and find ourselves with a frightening sight. For even though Guardragon Andrake was a fearsome sight, it was but the defeated version of this horror. With Mardark's malice and Almarduke's power, this monster is what razed most of the world around the great Crusadia/Orcust battle, only to be subdued by the Crusadia to a more manageable state. As it is now...well, there's a reason the card most likely to bring this creature out is called "World Legacy Monstrosity". And this card basically can run circles around Decks with the right configuration. Harmonizer Gradielle has nothing on this. For starters, this can assimilate monsters and gain effects, and bring them back if it goes out to a card effect -good luck, Kaijus and Nibiru. But yeah, this card's both good at giving and taking, though, as it can disrupt your opponent's GY play, and its ease of Link Summon could easily translate into more goodies for the Dragons. However, this is where the story for this Halloween night ends. Until the next card, folks and folkettes. BD'S, signing off.
  12. (me on phone to other co-creators) no see the joke here is that she's a solid snake, as in the support she offers to the archetype and in how she references the spy-clone who's in that Kojima-led franchise, especially considering how they're both good at extracting cost out of those who would seek their eradication, yes I know that she is an actual snake and that it's literally a codename in the clone's case stop being such a Karen oh no we're actually on the post now cut the convo CUT IT CUT IT CUT IT Power of tactfulness, ladies and mentalgen. Now to this new Fusion here. Basically, Thunder Dragon Colossus But For Reptiles actually has a solid booty, which is weird considering its all tail, but is balanced considering it won't start out in Defense Mode by its Contact Fusion method. Which, by the way, not only echoes its predecessor in Serpentine Princess, BUT TRIGGERS IT TO SUMMON ANY LEVEL 3 OR LOWER MONSTER FROM YOUR DECK. Thank goodness for that limitation on its Summon, amirite? But yeah, Red-Eyes Flare Metal Dragon stipulations on every non-Reptile monster's effect can and will build up for combo Decks, and Linkslayer But From the Pool Of Cards That Would Be Used For Linkslayer's Effect In The Place Where They Went is certainly a new thing. A welcome one too, considering Reptiles'... less than stellar presence in the Extra Deck, King of the Feral Imps notwithstanding. In closing, yeah, it isn't a patch-all for the entire Type, but few things are in isolation. It takes continuous effort, and something like this is a good first step. Like Reptillanne Hydraling was. Like more after should be. I even encourage you all to excel me in this regard. Let's make this year the year of the Snake. Until the next card: reviews, revelry, you know the drill. BD'S, signing off.
  13. I gave in, folks. Also: wait, didn't I make this subhead joke before? Maybe. If I did make this subhead joke before, I apologize. But you know how the old saying goes... So it goes for your new Coelacanth Retain. Targeting's natural, the power of the WATER monster lineup now limits the card's otherwise bonkers Summoning condition (seriously, check the White Auras if you don't believe me.) And in addition, even if its Xyz (because the Fusion offerings are vanilla packfiller trash), it can give itself up to make it usable. Okay, only for Shark Fortress, but come ON, work with me here. Link Arrows should help you out some, and some WATER Fusions can get some mileage out of this and the newly dropped Clotheep to extend for some goodies. Even if its mostly gonna be Biphamet. Until the next card (apparently we WON'T be waiting till 10 Nights of Fright to do): reviews, revelry, you know the drill. BD'S, signing off.
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