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Showing results for tags 'hero'.
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>This fan-made card is now featured on DuelingBook.com to use in their "All Custom Cards" more options catalog< Elemental HERO Neos Gold LIGHT | [Level 7] [Warrior / Fusion / Effect] “Elemental HERO Neos” + 2 “HERO” and/or “Neo-Spacian” monsters You can Special Summon this card (from your Extra Deck) during either player's Battle Phase by shuffling the above materials from your hand, field, and/or GY into the Deck (you do not use "Polymerization"). If Summoned this way, this card cannot attack directly for the rest of this turn. If this card is not equipped: You can reveal 1 L
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Elemental HERO Retrains And by retrains, I mean they each get one of their specific Spell/Trap cards built in (except Neos gains a unique effect) at the cost of no longer being Warriors. At least they can still be used to Summon the Fusion Monsters thanks to being treated as having the same name as the originals. Wing HERO Avian Level 3 ATK/DEF 1000 WIND Winged Beast Effect: This card's name is also treated as "Elemental HERO Avian". This monster can attack each monster your opponent controls once per Battle Phase. Flare HERO Burstinatrix
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Hi everyone, this is my take on some support for the Evil Hero archetype. I really like all the Hero sub-archetypes but the evil heros always had a special place in my heart. However, what I realy disliked about the Archetype (or more about how Konami handled it) is that besides Dark Gaia, Malicious Fiend and the newer Malicious Bane the Fusionmonsters arent really that useful anymore. So the objectiv of most of my cards is it to bring them out easier and to make them stronger at the same time. I´ve played the game for a long time but never competitive plus english is my second language so i