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Found 7 results

  1. This card came from a submitted suggestion from my suggestion box. If you'd like to see certain cards/content on this page, drop it in the suggestion box. You can access the link to the suggestion box from this post. Please read rules/clarifications before submitting your suggestion. ________________________________________________________
  2. These cards came from a submitted suggestion from my suggestion box. If you'd like to see certain cards/content on this page, drop it in the suggestion box. You can access the link to the suggestion box from this post. Please read rules/clarifications before submitting your suggestion. ________________________________________________________
  3. This card came from a submitted suggestion from my suggestion box. If you'd like to see certain cards/content on this page, drop it in the suggestion box. You can access the link to the suggestion box from this post. Please read rules/clarifications before submitting your suggestion. ________________________________________________________ ________________________________________________________ ________________________________________________________ If you want to check out the artwork progression of this card, you can check that out here. ________________________________________________________ It's pretty stupid and doesn't make much sense. This was made more as a fun experiment. I got this suggestion through my suggestion box and I did some testing out of curiosity and I figured why not just finish it through, so this isn't meant to be taken too too seriously lol.
  4. Man, it has been a fat minute since I posted here. So, in celebration of me coming back (possibly temporarily) here's a card that was sitting in my drafts for a minute. And when I day a minute, I mean like 3 years. [Elemental HERO Neos - Rebound] Level 6 / LIGHT Warrior / Effect (This card is always treated as "Elemental HERO Neos".) If you control a face-up "Neo-Spacian" monster, you can Special Summon this card from your hand. Once per turn, you can discard 1 card, add 1 "Neos" "Neo-Space" or "Neo-Spacian" card from your Deck to your hand.
  5. >This fan-made card is now featured on DuelingBook.com to use in their "All Custom Cards" more options catalog< Elemental HERO Neos Gold LIGHT | [Level 7] [Warrior / Fusion / Effect] “Elemental HERO Neos” + 2 “HERO” and/or “Neo-Spacian” monsters You can Special Summon this card (from your Extra Deck) during either player's Battle Phase by shuffling the above materials from your hand, field, and/or GY into the Deck (you do not use "Polymerization"). If Summoned this way, this card cannot attack directly for the rest of this turn. If this card is not equipped: You can reveal 1 Level 7 or lower "Elemental HERO" Fusion monster, except "Elemental HERO Neos Gold", in your Extra Deck; equip it to this card. This card gains the equipped card's effect, but it does not have to activate its effect during the End Phase. If this card would be destroyed by battle or card effect, destroy the equipped card instead. You can only control 1 face-up “Elemental HERO Neos Gold”. ATK/ 2500 DEF/ 2000 ________________________________________________________ > Artwork is formed by me > Edits are done by me >CREDITS/ELEMENTS GATHERED: Konami, Google Images Series 10 Template Creds: grezar (on DeviantArt) PSCT Help: Rayfield Lumina
  6. Eden of Evolution Field Spell Card https://www.pixelstalk.net/wp-content/uploads/2014/12/Field-flowers-wallpaper-landscapes-background.jpg, http://static.materialicious.com/images/night-sky-landscapes-by-jesse-summers-o.jpg (This card's name is always treated as "Neo Space".) You can activate the effects of "Chrysalis" monters from your hand. When you Special Summon a "Neo-Spacian" monster(s): you can Special Summon 1 "Elemental HERO Neos" from your hand or Deck. The Fusion Summon of "Neos" monsters cannot be negated, also the effect of "Neos" Fusion monsters cannot be negated. Eden is supposed to support Neo-Spacians in a way that is unique to the archetype and that also redeems Chrysalis monsters, which were never really viable, I guess, because the mechanic was too slow and too little rewarding. Unlike the original Neo Space, this card can't keep Neos fusions on the field, rather it was designed to function in a more reactive manner, ensuring that you can get value from their effects.
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