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Found 8 results

  1. Hey it's me again. I've just updated some of these cards, plus I also added some new ones. Hope you guys like it. The cards wich have their names in BLUE are the updated ones, while the ones in YELLOW are the new ones, and the WHITE ones are the same as last time. "Arcadian Dragun Child" When this card is Normal or Special Summoned: Place 2 Arcadian Counters on it. Once per turn: You can remove 1 or more Arcadian Counters from this card, then increase it's Level x each Arcadian Counter removed. "Arcadian Kobold Thief" If this card is in your Gra
  2. Hello there my fellow Custom Card nerds, I've been doing Custom Cards for quite a while now and love playing them online via Duelingbook or against AI on Project Ignis. I have some friends who play competitive Yu-Gi-Oh with me and I'm looking forward to play with them using my selfmade cards. I'm currently working on artworks and final balance of my recent archetype Earthraiser, so I can finally print and create the cards. Before doing so, I'd like to share them with you guys and hear your thoughts about them. The theme of the archetype is ace monsters of favourite official archetype
  3. Iron Head level 5/Earth Warrior/Synchro/Effect 1 Tuner + 1 or more non tuners One time only, if this card attacks a monster you can destroy that monster before damage calculation and if you do inflict damage equal to half its ATK. ATK/2200 DEF/1200 This card would be based on Bulldozer of the Wrecking Crew from Marvel comics.
  4. Number 7, and it's far from heaven. DARK/Zombie-Type Synchro Effect Monster/Level 6/2200 ATK/1800 DEF Lore: "Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters To Synchro Summon this card, you can also banish its Synchro Materials from your hand. Neither player can activate the effects of monsters in their hand, except Zombie monsters. ~~~ "Soul Hunter" has seen better days, let's be honest - being a non-effect Monster that not even Instant Fusion can help ferry out. However, in its interactions with the Zombie World, the continuing trend of all souls being brought
  5. Hey it's me again. I've just updated some of these cards, plus I also added some new ones. Hope you guys like it. "Arcadian Dragun Child" When this card is Normal or Special Summoned: Place 2 Arcadian Counters on it. Once per turn: You can remove 1 or more Arcadian Counters from this card, then increase it's Level x each Arcadian Counter removed. "Arcadian Kobold Thief" If this card is in your Graveyard: You can target 1 "Arcadian Kobold" monster you control, and if you do, Special Summon this card to the Field; this card's Level becomes the same a
  6. "Arcadian Dragun Child" When this card is Normal or Special Summoned: Place 2 Arcadian Counters on it. Once per turn: You can remove 1 or more Arcadian Counters from this card, then increase it's Level x each Arcadian Counter removed. "Arcadian Kobold Mage" If this card is sent from your hand to the Graveyard: Draw 1 card. If this card is on the Graveyard and you control 1 "Arcadian Kobold" Tuner monster: You can Special Summon this card to your side of the field. "Arcadian Kobold Hunter" This card cannot be Normal or Special Summoned if you don
  7. "Arcadian Kobold Master Mage" 1 "Arcadian Kobold" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Place 1 Arcadian Counter on all "Arcadian" monsters on your side of the field. Once per turn: You can remove 1 Arcadian Counter on the field and place it on this card. This card gains 200 ATK and DEF x each Arcadian Counter on it. Once per turn: You can remove from 1 to 3 Arcadian Counters from this card, then decrease this card's Level equal to the number of Arcadian Counters removed. "Arcadian Dragun Witch" "Arcadian Dragun Mage" + 1 or mo
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