Vedar Posted February 23, 2009 Report Share Posted February 23, 2009 This is my personal version of the best fiend type monster that I could think of. The picture is not a personal drawing yet I know I didn't get it from Google. Please give me you opinion on it and tell me if it is OK and balanced or if I need to do something else. (yes I do know that it's an incredibly long effect but I would still want people to read it and reply to me about it) This monster cannot be summoned except by sacrificing 5 "Fiend" type monsters with a minimum level of 5 and 3 spell and/or trap cards. This card's ATK and DEF becomes the combined total of all sacrificed monsters original ATK and DEF. When this card is summoned, both players count the monsters in their deck that are and aren't a DARK attribute. For each DARK monster, this card gains 100ATK and 100DEF and for each non-DARK, this card loses 500ATK and 500DEF. If this monster attacks a LIGHT monster, this monster gains 500ATK and 500DEF. If this card attacks a DARK monster, this monster loses 500ATK and 500DEF. Once per turn, for each DARK monster you control, you may send any card from the field or hand to the graveyard. If you activate this effect, for each non-DARK monster your opponent controls, he/she may send any card besides this card from the field or hand to the graveyard. Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted February 23, 2009 Report Share Posted February 23, 2009 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 5 Level 5 or higher Fiend-Type monsters and 3 Spell or Trap Cards on your field. This card's original ATK is equal to the combined ATK of all monsters Tributed to Summon it. Its DEF is equal to the combined DEF of all monsters Tributed to Summon it. When this card is Summoned, each player counts and declares the number of DARK and non-DARK monsters in his/her Deck. For each DARK monster in either Deck, this card gains 100 ATK and DEF. For each non-DARK monster in either Deck, this card loses 500 ATK and DEF. If this monster attacks a LIGHT monster, this monster gains 500 ATK and DEF. If this card attacks a DARK monster, this monster loses 500 ATK and DEF. Once per turn, for each DARK monster you control, you may send any card from the field or your opponent's hand to the Graveyard. If you activate this effect, for each non-DARK monster your opponent controls, he/she may send any card besides this card from the field or your hand to the Graveyard. atk and def should be "?" op'ed6.5/10 Link to comment Share on other sites More sharing options...
Vedar Posted February 24, 2009 Author Report Share Posted February 24, 2009 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 5 Level 5 or higher Fiend-Type monsters and 3 Spell or Trap Cards on your field. This card's original ATK is equal to the combined ATK of all monsters Tributed to Summon it. Its DEF is equal to the combined DEF of all monsters Tributed to Summon it. When this card is Summoned' date=' each player counts and declares the number of DARK and non-DARK monsters in his/her Deck. For each DARK monster in either Deck, this card gains 100 ATK and DEF. For each non-DARK monster in either Deck, this card loses 500 ATK and DEF. If this monster attacks a LIGHT monster, this monster gains 500 ATK and DEF. If this card attacks a DARK monster, this monster loses 500 ATK and DEF. Once per turn, for each DARK monster you control, you may send any card from the field or your opponent's hand to the Graveyard. If you activate this effect, for each non-DARK monster your opponent controls, he/she may send any card besides this card from the field or your hand to the Graveyard. atk and def should be "?" op'ed6.5/10[/quote'] how can I improve it???????????? Link to comment Share on other sites More sharing options...
Chaos Omnis Posted March 21, 2009 Report Share Posted March 21, 2009 Good God, This needs work...For starters, summoning and attack calculation is too complicated. there is WAY too much effect text. Realistically, the ATK & DEF WOULD BE ???/???. Also, this card should not be immune to its own effect. Creating a card and touting is as the type's "Ultimate Card" is not usually such a good idea, *COUGH* Ultimate Obedient Fiend *COUGH* please be a little more careful in the future with effect formulation and card naming, or else the FFVII character on my sig will come and use Prison Gate and/or Heartless Angel and/or Supernova on you. --Omnis Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted March 21, 2009 Report Share Posted March 21, 2009 Get rid of the Winged Dragon of Ra ATK/DEF gain effect and give it some starting ATK and DEF (Preferrably lower than what it should be to keep some balance). Maybe ease up a little on the Summoning condition too. 7.5/10 Link to comment Share on other sites More sharing options...
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