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[LCM] -| Hunter's Trapcasters |- [9/15]


Huntar!

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-| {JG} |-

 

--| Ladies and Gentlemen' date=' in the Yu-Gi-Oh! Trading Card Game, there is a type of Monster called Spellcaster. I have expanded on this idea, by creating new Spellcasters. These are my Trapcasters. Instead of manipulating the common counter of Spell Counters, they use a new counter, the infamous Trap Counter to edit the game's play. I hope you all enjoy! |--

 

-| The Red Wizard |-

[img']http://img7.imageshack.us/img7/1831/43114r.jpg[/img]

This card cannot be Special Summoned by the effect of a Spell Card. This card's name is treated as "Dark Magician". When this card is Summoned, put 1 Trap Counter on all face-up monsters you control except this card. As long as this card remains face-up, if a Trap Counter is removed from a monster, the monster is destroyed. Once per turn, you can remove 1 Trap Counter from 1 face-up monster you control to destroy 1 face-down Spell or Trap Card.

 

-| Dark Violet Enchanter |-

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When this card is Normal Summoned, put 3 Trap Counters on it. Each time a Trap Card is activated, put 1 Trap Counter on this card. During your End Phase, if you control another face-up Spellcaster-Type monster, put 1 Trap Counter on this card. This card loses 100 ATK for each Trap Counter on it. Once per turn, you can remove 2 Trap Counters from this card to flip 1 face-up card face-down. If it is a monster, it is switched to face-down Defense Position.

 

-| Dark Burning Magician |-

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This card's name is treated as "Dark Magician" while it is face-up on your side of the field. During your Standby Phases, put 1 Trap Counter on this card for each face-up Trap Card on the field. You can remove a number of Trap Counters from this card to inflict 200 damage to your opponent for each Trap Counter on this card. As long as this card remains face-up, Trap Cards that are sent to the Graveyard are added to the top of the owner's Deck instead.

 

-| * The Trapcaster * |-

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When this card is Summoned, put 1 Trap Counter on this card for each Trap Card in your Graveyard. Once per turn, put 1 Trap Counter on every face-up Spellcaster-Type monster you control except this card. As long as this card remains face-up, monsters with Trap Counters are not effected by the effects of Trap Cards.

 

-| Pot of Misfortune |-

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This card is sent to the Graveyard during the End Phase of the turn that this card is activated. Remove all Trap Counters from all face-up monsters you control and put them on this card. When this card is removed from the field, you can add 1 Trap Card from your Deck to your hand for each 3 Trap Counters on this card. Monsters destroyed by having their Trap Counters removed from them are not destroyed.

 

[ Dark Sorcerer ]

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You can remove a total of 5 Trap Counters from face-up cards you control to Special Summon this card from your hand, Deck, or Graveyard. If this card is Summoned this way, it loses 400 ATK. During your Standby Phase, you can reveal your hand to your opponent. If you do, put 3 Trap Counters on this card for each Trap Card in your hand.

 

-| More to be added as made |-

 

--|{I am a Dark Magician Fanatic}|--

 

 

---| Enjoy |---[/align]

 

I'm sorry to say this, but...

most of those are...um...

this one was an accualy a card but you recolored and made it a holo

43114n.jpg

same thing here

43114f.jpg

the rest are pretty good

out of 1-10

6 1/2

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ok then. But, fyi, there was serious image editing. I didn't just recolour, I relocated the renders, made new backgrounds, then holo'd them. I also gave them new effects. It was the idea I had.

 

And you didn't have to quote the first post, it makes you look really stupid.

ahh... what a nice very useless member we have here.

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