Dragon™ Posted March 8, 2009 Report Share Posted March 8, 2009 [align=center][size=xx-small][color=#9400D3][Right to the point again. It's my newest card. I hope you like it, cause the effect was really hard to make up and the idea was inspired by a strange thought :S. Note: this is my first union, as you probably already know. And yes, if it wass real, I would ban it.] [u]Color Removing Infecting Heart Parasite[/u] [IMG]http://i43.tinypic.com/2mgt89v.jpg[/IMG] - The Really Long Lore - This card cannot be Normal Summoned if you have not lost 2000 or more Life Points during this turn. When this card is Normal Summoned, decrease your Life Points by 2000. Equip this card to 1 face-up monster card on your opponent's side of the field. The selected card's ATK and DEF are decreased by 200 during each of your Standby Phases. When the ATK or DEF of a monster on your opponent's side of the field is decreased, flip a coin. If the result is Tails, this card cannot be destroyed until the equipped monster is destroyed and sent to the Graveyard. If the result is Heads, the equipped monster loses 100 ATK and DEF instead of 200. For each Spell Card that your opponent activates, place 1 Infectoid Counter on the equipped monster. Each time an Infectoid counter is placed on the equipped monster, the selected card cannot attack or change it's Battle Position until the 1st turn after that Counter was placed. When the equipped monster's ATK and DEF reach 500 or less, the selected card is destroyed ans sent to the graveyard. Really long, huh? Lol. Img credit: http://studiojfish.deviantart.com/art/HEART-PARASITE-93343137 Thanks for viewing![/color][/size][/align] Link to comment Share on other sites More sharing options...
Amethyst Phoenix Posted March 8, 2009 Report Share Posted March 8, 2009 Seems very underpowered to me. At the very best you're out half your life points simply by playing it (6000 is the highest you can be to play it without healing effects being involved, and then it knocks you down to 4000). Then it is a long process taking several turns. All that you get is the monster being destroyed. Only situation I see this being useful in is if you're desperate and your opponent has a powerhouse monster out. Even then there are TONS of better, quicker, and less costly ways of destroying a monster. I can tell you put alot of effort in and that the effect wasn't hastily slapped together. Actual Usefulness: 2/10 (VERY situational and theres many better options either way)Effort: 8.5/10 (You obviously put alot of work in, but didn't take into consideration how little bang you get for that much life point loss and time.) EDIT: just realized that it puts the monster out of comission too, but once again there are better options for doing that (such as swords of revealing light or nightmare steel cage) Link to comment Share on other sites More sharing options...
Dragon™ Posted March 8, 2009 Author Report Share Posted March 8, 2009 Yeah, this is for desperate times when you have no monster destroyer and your opponent summons like maybe a wicked god or uria, hamon, or that other god. Or maybe chimeratec overdragon or whatever it's name is. It is good to have when you are stuck in a corner. Link to comment Share on other sites More sharing options...
NeriesUmbra Posted March 8, 2009 Report Share Posted March 8, 2009 That corner you get stuk in has to come erley or youl end up killin your self.4/10 Link to comment Share on other sites More sharing options...
Dragon™ Posted March 8, 2009 Author Report Share Posted March 8, 2009 Lol.I don't care, cards with long effects are situational lol.Don't use it if you have low life points.It makes good combos with cards like stumbling and toll.Maybe vengefull bog spirit.Some of those cards that make it impossible to loose life points.It's all about card planning.So, hah.Thanks for the comment anyways. Link to comment Share on other sites More sharing options...
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