SebastiaanZ Posted March 8, 2009 Report Share Posted March 8, 2009 Since he is no member on this site and was not planning to become one, due to his inactivity on other sites, a friend of mine asked me to put these here and see what you think of them. They might be overpowered but they will debute in my fanfic shortly. YGOLD-096 Prophecy of LegendsType: Spell CardIcon: ContiniousAs long as this card is on the field, all Monsters that are in the Graveyard are Special Summoned back at the fifth turn after they were destroyed. YGOLD-097 Prophet`s BarrierType: Trap CardIcon: ContiniousYour Opponent can attack you only once per 5 turns. YGOLD-098 Mystical Prophet – SaruzaAttrib: LightType: Prophet/EffectLevel: 5ATK: 1800DEF: 1200This card can only be Special Summoned when there is 1 “Prophecy of Legends” on the Field and there are no Monsters on your side of the Field. When this card returns to the Field in 5 turns, he gains 500 ATK and DEF. Once per turn you can place 1 Prophecy-Counter on your Opponent. YGOLD-099 Fountain of PropheciesType: Spell CardIcon: ContiniousYou can place 1 Prophecy-Counter on your Opponent per 1000 lifepoints you have lost until the activation of this card. Per turn this card gains 1 Prophecy-Counter. When this card is destroyed, you gain 500x the number of Prophecy-Counters on this card. YGOLD-100 Countdown ClockType: Trap CardIcon: ContiniousThis card can only be activated when 10 turns have been played and you or your Opponent at least have 5 Prophecy-Counters. You can flip a coin now:- Heads: You lose 1 Prophecy-Counter per turn. When the amount of Prophecy-Counters reach 0, you lose the duel.- Tails: Your Opponent loses 1 Prophecy-Counter per turn. When the amount of Prophecy-Counters reach 0, he loses the duel. YGOLD-101 Prophecy DietyType: Spell CardIcon: ContiniousFor the next five turns you can place 1 Diety-Counter on each of your Monster Zones. The zones with a Diety-Counter on it cannot be attacked. YGOLD-102 Bleeding WoundType: Trap CardIcon: ContiniousFor each Prophecy-Counter placed on your Opponent, you deal 200 lifepoints of damage to your Opponent. When the amount hits 0, destroy this card. Link to comment
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