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YEAH!!! All of my Digimon Cards up until now! Rate and Comment


iknowwhatyoudid

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I made these about 4 months ago but never showcased it...

I put also all of my older cards.

Rate, comment and give suggestions!

One more thing, should I link the cards like --- Send this card to the graveyard to Special Summon 1 "Greymon X" from your hand or deck ---?

I think not... I'm too lazy...

Anyway, here are the cards---

 

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Wargreymon X:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Metal Greymon X". During each of your Battle Phase, you may discard 1 FIRE Attribute monster from your hand to increase this card's ATK by 500 points.

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Weregarurumon X:Discard 1 Beast-type or Beast-Warrior-type monster in your hand to increase this card's ATK by 200 points. Any monster this card battles during the turn this effect is activated is automatically destroyed (damage calculation not applied).

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Metalgarurumon X:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effects of "Weregarurumon X". If this card is successfully summoned, destroy up to 3 of your opponent's monsters at the cost of 200 ATK each. This card cannot attack this turn.

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Wargreymon X + Metalgarurumon X

The above fusion does not need a 'Polymerization' card. This card is not affected by effect monsters, Spell and Trap cards. In addition, if there is 'Dukemon X' or 'Magnamon X' on your side of the field, increase this card's ATK and DEF by 500 points.

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This card can be Special Summoned from your hand by sacrificing 1 card with 'Greymon' in its name from your side of the field and by removing from play 3 Dragon-type monsters in your graveyard. If this card is successfully summoned using the above method, destroy up to 5 cards on the field. If the above method is not applied to summon tis card, decrease this card's DEF by half its original DEF points.

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This card can be Special Summoned from your hand by sacrificing 1 card with 'Garurumon' in its name from your side of the field and by removing from play 3 Machine-type monsters in your graveyard. If this card is successfully summoned using the above method, destroy up to 5 cards on the field. If the above method is not applied to summon this card, decrease this card's ATK by half its original ATK points.

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This card can only be Special Summoned by sending "Emperor Greymon" and "Magnagarurumon" to the graveyard from your hand. If either "Lucemon", "Lucemon Chaos Mode", "Lucemon Shadow Lord Mode" or "Lucemon Larva" is on your opponent's side of the field, increase this card's ATK and DEF by 1000 points. If neither is on your opponent's side of the field, decrease this card's ATK and DEF by 1000 points.

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During the turn this card is summoned, destroy up to 3 cards with ATK points lower than this card's original ATK points. Inflict Direct Damage to your opponent's Life Points by 500 points times the number of monsters destroyed by this card's effect.

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Increase the ATK and DEF of all WIND Attribute, FIRE Attribute and LIGHT Attribute monsters on the field by 300 points. Decrease the ATK and DEF of all DARK Attribute monsters by 300 points. This card's effect does not affect this card and any other Valdurmon cards.

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"Bantyo Leomon" + "Darkdramon"

This Fusion Summon can only be conducted while the above Fusion Material Monsters are in the graveyard (Polymerization is not needed). In addition, you may send 1 "Valdurmon" to the graveyard from your side of the field to increase this card's ATK and DEF by 500 points. If this monster is successfully Fusion Summoned onto the field, remove from play 1 opposing monster on the field.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a "Bantyo Leomon", a "Darkdramon", a "Valdurmon" and a "Sleipmon" from your graveyard. This card cannot be summoned if "Chaosmon" exists on the field. If this card is successfully summoned, destroy all cards on the field. Tribute 2 monsters to destroy a Spell/Trap card and 1 opposing monster.

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Treat this card as a WATER and DARK Attribute monster. If your opponent have 2 or more LIGHT Attribute monster on his/her side of the field, search your deck for a 'Beelzemon', 'Belphemon', or 'Barbamon' card and Special Summon it onto the field. Shuffle your deck afterwards.

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If this card is successfully summoned to the field from your hand, you may Special Summon any number of Level 6 and lower Fiend-type monsters from your deck equal to the number of adjacent spaces on your side of the field. The summoned monsters cannot attack this turn.

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This card cannot be Normal Summoned. This card can only be Special Summoned by sacrificing 1 'Beelzemon' from your side of the field and by paying 600 Life Points. Increase the ATK of all Fiend-type monsters (excluding this card) on your side of the field by 500 points.

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This card cannot be Normal Summoned. This card can only be Special Summoned by sacrificing 3 Dark Attribute mosters on your side of the field. Each turn, you may choose either to pay 1000 Life Points to take control of 1 opposing monster or pay 600 life points to search your deck for 1 Spell/Trap card and put it into your hand (shuffle afterwards).

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During each of your Standby Phase, add 1 'Quarter Token' to this card. If there are 4 'Quarter Token' on this card, remove 'Belphemon Sleep Mode' from play to Special Summon 1 'Belphemon Rage Mode' from your hand or deck. If this card is sent to the graveyard by your opponent, decrease your life points by 1000 points (battle damage not applied).

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effects of 'Belphemon Sleep Mode'. If this card is successfully summoned, inflict 700 direct damage to your opponent's Life Points.

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If this card is Special Summoned onto the field, increase the ATK and DEF of all DARK Attribute monsters on the field by 400 points. If this card is Normal Summoned onto the field, decrease this card's ATK by 100 points times the number of LIGHT Attribute monsters on the field. As long as this card remains on the field, you cannot summon any LIGHT Attribute monsters.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 'Daemon' on your side of the field and by offering 3 Fiend-type cards as a Tribute from your side of the field. If this card is successfully summoned, destroy all cards on your opponent's side of the field. During each of your Standby Phases, put one 'Nightmare Token' on this card (limit is 3). Increase this cards ATK by 300 points for every 'Nightmare Token'(s) on this card.

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Treat this card as a LIGHT Attribute and DARK Attribute monster. This card cannot be Normal Summoned or Set. This card can only be Special Summoned if either 3 of "Barbamon", "Beelzemon", "Belphemon Rage Mode", "Daemon", "Leviamon" and "Lilithmon" is removed from play and a "Lucemon" exists in your graveyard. If this card is successfully summoned, inflict direct damage of 1000 points to both players.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if either 3 of the Spell Cards "The Seal of Greed", "The Seal of Gluttony", "The Seal of Sloth", "The Seal of Wrath", "The Seal of Envy" and "The Seal of Lust" and a "Lucemon Chaos Mode" exists in your graveyard. This card can only attack once per 2 turns.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Lucemon Shadow Lord Mode" exists in your graveyard. The ATK and DEF of this card is the number of cards on the field during the summoning of this card. If this card is destroyed by battle, remove it from play instead.

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On each turn, you may select one moster on your side of the field and send it to the graveyard. On your next turn, Special Summon a higher level monster of the same type from your hand at the cost of 500 Life Points. In addition, increase this card's ATK by 300 points for every Beast-Warrior and Beast-type monster on the field.

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1 Dinosaur-type monster + 1 Machine-type monster + 1 Zombie-type monster

This card is treated as all of the above types. During the turn this card is summoned, it can attack up to three monsters. If this card is destroyed and sent to the graveyard, send it to the fusion deck instead.

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You can only activate this card when an opposing monster attacks a "Metalgarurumon X" that you control. Increase the ATK and DEF of "Metalgarurumon X" by 600 points as long as this card remains on the field. If this card is destroyed, decrease the original ATK and DEF of "Metalgarurumon X" by 400 points. 1 "Ultimate Counterattack" can only be used on 1 "Metalgarurumon".

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Every turn, increase the ATK and DEF of any monster with "X" in its name by 200 points. In addition, Special Summon 1 monster with "X" in its name from your hand, deck or graveyard (ignore the summoning conditions). The summoned monster cannot attack this turn.

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You can only activate this card if "X - Dimension" was activated. Destroy all monsters with "X" in its name at the cost of 1000 Life Points. The "X - Dimension" card remains on the field.

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This card cannot be Normal Summoned. This card can only be Special Summoned by having 'Omegamon', 'Dukemon' and 'Magnamon' sent to the graveyard from your side of the field. If this card is sent to the graveyard, destroy all monsters on the field. This card's ATK and DEF points are 1000 points times the number of cards in your opponent's hand during the summoning of this card. If 'Omegamon X', 'Dukemon X' and 'Magnamon X' was sent to the graveyard, increase an additional 1000 points to this card's ATK and DEF.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play a Dragon-type, Beast-type, Machine-type, Insect/Plant-type, Aqua-type, Winged-Beast-type and any DARK and LIGHT Attribute monsters. If this card is successfully summoned, inflict direct damage of 1000 points to your opponent's Life Points. The ATK and DEF of this card is half the total ATK and DEF of the removed monster.

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