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My Last and Final Legend-Type monster + More!!


AsterikcAde

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[spoiler=Monsters]152558.jpg152558.jpg152558.jpg152558.jpg152558q.jpg

 

 

[spoiler=Unreadable Effects]

Grave Phalanx's Effect: You may discard this card from your Hand at anytime during the Duel, whenever a monster is sent from the Field to the Graveyard, as long as this card is in your Graveyard, your Opponent sends the top four cards from their Deck to the Graveyard, at the end of your turn, you may remove four cards from your Graveyard to Special Summon this card onto your Side of the Field in face-up ATK position. Whenever you successfully directly attack with this card, your Opponent sends one card from the top of their Deck to the Graveyard. At the end of your turn, send this card back to your Graveyard.

 

Kheheliar's Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless a Level 7 FIRE Fiend-Type monster is sent from the Field to the Graveyard. As long as this card remains face-up on your Side of the Field, if you declare an attack with a monster you control and it destroys a face-up ATK position monster, add 900 to the difference as Battle Damage that your Opponent is inflicted. After this card inflicts direct damage to your Opponent, the ATK and DEF of the monsters that your Opponent summons afterward are decreased by 500 for eight turns, you may not declare an attack with this card for those number of turns afterwards.

 

 

 

[spoiler=THE LEGENEDARY MONSTER]kdoahf.jpg

 

[spoiler=Isaiah Hammad's Effect]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you remove two LIGHT Warrior-Type Monsters from your Deck from the game whose total levels equal 8 or more. If there are two Legend-Type monsters on either Player’s side of the Field who has the same name, destroy those two cards. Once per turn, you may discard your Hand to activate the following effect as long as this card is face-up on your Side of the Field:

Pay 1000 Life Points and your Opponent cannot declare an attack on any of your monsters and they cannot Set or activate Spells or Traps for nine of their turns, whenever your Opponent draws a card, your Opponent must reveal that card to you and you may decide to send that card to the bottom of your Opponent’s Deck or decide to let your Opponent keep that card in their Hand.

If this card is destroyed or removed from play, you may Special Summon any monster from your Deck, Hand, or Graveyard onto the Field in any position ignoring the conditions to summon that monster.

 

 

 

 

[spoiler=Traps]152558w.jpg152558.jpg152558.jpg152558.jpg

 

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