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The Beginnings of a Akatsuki Set (Need Feedback)


World Eater Gig

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Okay, I need some feed back on OCG and balance for the following. Please remember that every card listed here would be considered Restricted with the possible (and rather unlikely, haven't quite made up my mind) exception of Rikudo Sennin Summoning, so there's a 1/40 chance at best of drawing any of them.

 

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Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning', by Releasing 3 DARK Monsters on your side of the Field, or by the effect of 'Six Paths - Chikushodo'. As long as this Monster remains in Face-up Attack or Defense Position, your Opponent can only attack with 1 Monster per turn.

138362.jpg

Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning', by Releasing 3 DARK Monsters on your side of the Field, or by the effect of 'Six Paths - Chikushodo'. Once per turn, when your Opponent activates a Spell Card, you can remove 1 DARK Monster in your Graveyard from play to negate the activation of the Spell Card and destroy it.

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Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning', by Releasing 3 DARK Monsters on your side of the Field, or by the effect of 'Six Paths - Chikushodo'. Once per turn, if this Monster is in Defense Position, you can look at your Opponents hand and select 1 Card. Your Opponent places this Card at the bottom of his Deck and Draws 2 Cards. If this effect is used, you can not change the Position of this Monster this turn.

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Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning', by Releasing 3 DARK Monsters on your side of the Field, or by the effect of 'Six Paths - Chikushodo'. For every Equip Spell Card in either Players Graveyard, increase the ATK Points of this Monster by 100. Once per turn, by removing 1 Equip Spell Card in your Graveyard from play, you can halve the ATK Points of 1 Monster your Opponent controls until the end of the turn.

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Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning', by Releasing 3 DARK Monsters on your side of the Field, or by the effect of 'Six Paths - Chikushodo'. If this Monster destroys another Monster by battle, you can look at your Opponents hand, select 1 Card and remove it from play. You can then Draw 1 Card. As long as this Monster remains Face-up on the Field, your Opponent must show you every Card he Draws.

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Card Lore

This Monster cannot be Normal Summoned or Set. This Monster can be Special Summoned by the effect of 'Rikudo Sennin Summoning' or by Releasing 3 DARK Monsters on your side of the Field. Once per turn, you can send 3 Cards in your hand to the Graveyard to Special Summon from your hand or Deck 1 Samsara-Type Monster in Face-up Attack or Defense Position.

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Card Lore

This Card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this Card is face-up on the Field, you can Normal Summon it to have it be treated as an Effect Monster with the following Effect:

- Once per turn, you can send 3 Cards in your hand to the Graveyard to Special Summon from your hand or Deck 1 Samsara-Type Monster in Face-up Attack or Defense Position. This Monster is treated as if it's name were 'Six Paths - Chikushodo' as long as it is treated as an Effect Monster.

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Card Lore

This Spell can only be played if 'Six Paths - Tendo' is Face-up on the Field. Once per turn, pay 1000 Life Points to destroy every Monster your Opponent controls. Your Opponent then selects 1 Monster in his Graveyard and adds it to his Deck. His Deck is then shuffled and the top 5 Cards are removed from play. When this effect is activated, all Samsara-Type Monsters on your side of the Field cannot Attack during your Battle Phase this turn. This effect can only be activated in the Main Phase 1.

 

Added 16 March 2009

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Card Lore

This Spell can only be played if 1 'Transcendent Bloodline Rin'negan' is either Face-up on the field or in the Graveyard. Increase the ATK and DEF of all Samsara-type Monsters by 500. When your Opponent activates a Spell or Trap Card that designates a Samsara-type Monster as a target, you may pay 500 Life Points to negate the effect, but not destroy the Card. Card's negated in this way are treated as Continuous Spell or Trap Cards with no effect. During your Opponents Stand-by Phase, he gains 100 Life Points and Draws 1 Card for every Spell or Trap Card negated in this way.

 

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Yes, I am aware that Samsara is not a legitimate type, but it is integral to the set I'm making, as there are cards that designate the Samsara type as a target, which the six Paths of Pain are not the only members of. I am also aware that the normal Shinra Tensei isn't there. I've made it, it just doesn't have a picture yet. I am also aware that some pictures are bad. They are the best ones I could find that exclusively included a specific Path of Pain.

 

Image credit

www.google.com.au

Deviant Art (users Nobu_Baka_Super, SractheNinja, leroyL, Agnet)

And of course the Naruto Manga (owned by Kishimoto).

 

I'd also like to take a moment and say that if you have nothing to contribute to this thread, don't post.

 

Edit on 16 March, 2009

Super Shinra Tensei changed to a Continuous Spell Card (was previously incorrectly a Normal Spell Card). Also added Transcendent Bloodline Rin'negan, Nagato's Pain, and Fuinjutsu: Genryu Kyu Fujin. Also added Agnet to Credits. I need to edit Nagato's Pain's picture to get rid of the black lines, though.

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